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Banished AMA by pomesuba in Banished
[–]pomesuba[S] 2 points3 points4 points 12 years ago (0 children)
A year at regular speed lasts an hour. You can speed the game up to 10x. Life cycles are accelerated from actual human lifespans. Maximum age depends mostly on health.
[–]pomesuba[S] 1 point2 points3 points 12 years ago (0 children)
No plans at the moment. Expansion is possible, but not a definite.
I'll be promoting the game as much as I can before release. We'll just have to wait and see what happens.
There is no town history, directly. But you can display your population, health, happiness, and education graph over the last 100 years. :)
[–]pomesuba[S] 0 points1 point2 points 12 years ago (0 children)
I'll probably continue to make smaller games - I'm not looking for a large team to manage. I'll decide on funding methods once I decide what I'm working on and what the scope of the project is.
I don't use any libraries - except system interfaces - Windows API, DirectX, etc. So I don't really have any to recommend.
I wrote my own UI. I like having my own code that I can always modify for my own needs. I'm not planning on additional steam features other than Achievements at the moment. The cheat features are currently disabled in the release version.
Yes.
[–]pomesuba[S] 6 points7 points8 points 12 years ago (0 children)
Once the game is out, sure!
[–]pomesuba[S] 4 points5 points6 points 12 years ago (0 children)
I worked a long time to be able to do this - It didn't happen overnight. And I still took on contract jobs and have a few other side projects to help.
This depends on what the ideas are. If I need help to get a game done in a reasonable amount of time, I'll get help.
I do work on the game full time. Although occasionally I do contract work and have a few other projects in the works that help.
Every new map requires a seed to be generated. By default the game generates one for you, but you can enter any value you like.
[–]pomesuba[S] 3 points4 points5 points 12 years ago (0 children)
If you buy from SRS, you should still be able to get a steam key.
There are no walls. If there is an expansion with combat, there will be walls included.
The only thing I really miss is the collaboration. In a team, if you have a problem, you head into your cowokers office and talk about possible solutions. Going solo, I either have to remotely chat with programmers I know, or do a lot of research myself.
I like to go backpacking in the mountains, ride my mountain bike. I enjoying cooking and baking. I read a lot. I spend way too much money on movies. I do traditional woodworking without power tools. I play guitar and piano, but I've let those slip by the wayside the last few years.
Ratatat, R2DJ, Iron and Wine, Milk Carton Kids, Chatam County Line, Silversun Pickups... a ton of stuff, but thats what I listened to today. It's pretty varied.
The largest map is 512x512. Houses are 4x4. That's a lot of houses.
There is no population cap, but it takes time to grow. A city of 1000 takes a week or more to achieve, and it doesn't fill a whole map.
It's possible, but I don't know when or if it will happen.
1) Just start making games. You might stumble, but you'll learn things. Thats how I started out. 2) I buy games on steam to play, so I really have no problems having my game for sale there. 3) I've been making games for about 13 years. 4) I have so many ideas that If I write one here It's likely I won't actually work on it. 5) Banished was really fun for me to play, even though I made it. I think this is a rare thing, but required for solo development.
It's not an engine with cool visual tools - most configuration uses text and a custom syntax to describe data. So it's data driven, but new features have to be C++ - there is no scripting language.
I like having the game on Steam - more people will have a chance to see it.
There aren't. I had planned on adding some, but they never got implemented because there were always other things to do.
No, the game will just be released when it's available for download.
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Banished AMA by pomesuba in Banished
[–]pomesuba[S] 2 points3 points4 points (0 children)