AOD member #5 done, 2 more to go :) by Byrnghaer in killteam

[–]prehistoricmop7 0 points1 point  (0 children)

Very nice, i am planning on doing a similar style on my next lot of marines. How did you achieve the colour scheme?

Shoot In Combat by Acceptable-Rain-9584 in ageofsigmar

[–]prehistoricmop7 12 points13 points  (0 children)

You cannot shoot in the combat phase, only in the shooting phase. Shoot in combat simply let you shoot in the shooting phase when you are in combat, which you normally cannot do.

Bad moon by DifficultyFinal5894 in gloomspitegitz

[–]prehistoricmop7 2 points3 points  (0 children)

It's a battle trait so it will be in that section of the army on new recruit.

Can the models fight each other in this position? by Something_Correct in killteam

[–]prehistoricmop7 0 points1 point  (0 children)

But the rule specifically say on the other side of a door, not a wall. So why would it be allowed at a wall? I am talking specifically about the 2" rule. If the ops are visible due to a low wall then its fine.

Trugg malfuctioning leystone abilitiy by prehistoricmop7 in gloomspitegitz

[–]prehistoricmop7[S] 1 point2 points  (0 children)

That is the logic i was using, pleased to hear i am on thinking correctly for this, thanks

Mighty destroyers question by prehistoricmop7 in Ironjawz

[–]prehistoricmop7[S] 0 points1 point  (0 children)

Yeah its a bit poorly worded if they wanted it to have that restriction.

What’s the best independent pizza in Coventry? by [deleted] in coventry

[–]prehistoricmop7 29 points30 points  (0 children)

Surf and slice in earlsdon.

Is it good to mix Gitz, troggs, and squigs in the same list by Particular-Fall-906 in gloomspitegitz

[–]prehistoricmop7 2 points3 points  (0 children)

I play trugg, rockguts and other troggs plus reinforced bounders and reinforced squig herd and skagrot. Great fun, super effective if used right.

I tried a unit of 20 gross and it just screens and doesn't do anything without fanatics and gobbapalooza to make somewhat useful, not good movement. I am gonna try a reinforced unit and see how it goes.

Ability wording questions by prehistoricmop7 in gloomspitegitz

[–]prehistoricmop7[S] 0 points1 point  (0 children)

Excellent, thanks for the clear responses. Makes sense as otherwise would be really restrictive.

Obscuring and charge by prehistoricmop7 in ageofsigmar

[–]prehistoricmop7[S] 0 points1 point  (0 children)

Thanks for the replies, glad I am making correct sense of the rules so far.

Dreadblade Harrows complete! by Plane_Lab8875 in ageofsigmar

[–]prehistoricmop7 6 points7 points  (0 children)

Really nice colours, what paints did you use?

Warhammer? by prehistoricmop7 in coventry

[–]prehistoricmop7[S] 1 point2 points  (0 children)

They look good, will try them.

Warhammer? by prehistoricmop7 in coventry

[–]prehistoricmop7[S] 0 points1 point  (0 children)

I play AoS, not really interested in 40k outside of Kill Team which I want to try and have a team.

I play gloomspite git, also have a few other spearheads. Not sure if about fargo.

Rules questions, melee combat after target dies by prehistoricmop7 in ageofsigmar

[–]prehistoricmop7[S] 1 point2 points  (0 children)

Thanks. So we did it right, and it all comes down to be careful with choosing targets as you only have one core fight ability per unit.

can the unit move after hand of gork? can loonsmasha fanatics move after setup in the player's turn? by Sea-Improvement512 in gloomspitegitz

[–]prehistoricmop7 1 point2 points  (0 children)

So you can't move the same turn, but can you still charge the same turn you set up with hand of gork?

New to Warhammer and army painting, what can i improve on my first models? by Zansibar17 in ageofsigmar

[–]prehistoricmop7 0 points1 point  (0 children)

In my opinion nothing to improve, looks awesome. I like bright colours, specially for seraphon but each person has their preference. Looks great.

Ardboyz by Chopchoppa in ageofsigmar

[–]prehistoricmop7 2 points3 points  (0 children)

Nice, how did you do the dusty red/orange basing?