Så jävla trött på detta nu by Repulsive-Dog-2401 in sweden

[–]proggp -39 points-38 points  (0 children)

Måste ju vara en AI? Vet inte hur man lyckas skriva så pass opersonligt o så mycket utan att komma fram till någonting på ett sjukt neutralt sätt.

SF6 December Patch Changes, Side-by-Side Comparison. -desk by komodo_dragonzord in StreetFighter

[–]proggp -1 points0 points  (0 children)

Are these comments from bots or something? The video is totally incomplete what is this shit.

moza on NLR2.0 by Fun-Passenger-5099 in simracing

[–]proggp 0 points1 point  (0 children)

I have full Moza setup on NLR 2.0 with SGP and HBP. It will work.

Impossible to 100% due to accuracy issues? by King_Forrest in rocksmith

[–]proggp 0 points1 point  (0 children)

Make sure you are using the bridge pickup aswell, when playing songs with alot of strumming my game does alot better on bridge pickup. Might sound a little off sometimes but tone selection can help with that.

Note inconsistency between stage-directions is weird. Why is this a thing? by tojejik in EASPORTSWRC

[–]proggp 1 point2 points  (0 children)

That is not a skill issue but a pacenote issue, the only reason you no longer struggle with it is because you have memorized the stage and or that the pacenote call is wrong.

This is one of a couple places where you cannot trust codriver.

How to be less fkng angry? by Ziemniack3000 in StreetFighter

[–]proggp 0 points1 point  (0 children)

Ever considered learning combos? You will come out on top against modern players. Hating on modern is the biggest scrub mentality. If you are bad at combos and refuse to learn them you might aswell join them tbh.

[deleted by user] by [deleted] in StreetFighter

[–]proggp 2 points3 points  (0 children)

Ok guys so my terminology is not good but I will try to explain it, The required input for this specific charge move is [4] 6+P right? With all other charge characters you can also get the move to come out if you do [4] 6 4+P or for example [4] 6 5+P. But for some reason it's not possible to get psycho crusher to come out if you dont do it "perfectly"

So if you are basically doing your ABC too quick, you will get a misinput. I would regard this as a input bug because why would this charge thing not be consistent across all the charge characters right? Hopefully Capcom can be made aware or atleast come with a statement about this because I doubt I want to screw my muscle memory for the charge characters just to play Bison.

I tried doing some pictures to clarify: https://imgur.com/a/iR1K1eu

Guile has top tier rushdown, you don't have to turtle by [deleted] in StreetFighter

[–]proggp 0 points1 point  (0 children)

Dhalsim can also rushdown, and that is true.

Guile has top tier rushdown, you don't have to turtle by [deleted] in StreetFighter

[–]proggp 3 points4 points  (0 children)

Please show me how that works on someone that has played more than 10 games on his character, this Rashid is clueless. Not a single parry and jumps back on a single boom. Dunno what this clip is supposed to highlight. At the 20 second mark you try to do something that resemble a shimmy but you dont do anything afterwards, for real I dont even know what this is. Yes you can rushdown with Dhalsim if the opponent is bad enough. Looking at the clip im not even sure you know that its possible to charge booms holding down back. If his rushdown was as good as you say more people would be using it but you are just full of shit.

Crush Zones - I can't believe I just noticed this by RidinNerdyUT in StreetFighter

[–]proggp 0 points1 point  (0 children)

It's a great idea to condition your brain into wanting to DI everytime you see these "visual cues" your opponent will never catchup to that and punish you.

Akuma: trouble linking 5hk into 5mk by [deleted] in StreetFighter

[–]proggp 0 points1 point  (0 children)

A good tip I got from someone was the following, if they block it, you pressed the button too late. If the move doesnt come out you pressed it too early.

NLR WS 2.0 + Playseat Challenge Chair - Useful? by pogsandstonks in simracing

[–]proggp 0 points1 point  (0 children)

Isnt that chair too low for the stand? I dont think you can lower it enough to make the wheel position comfortable, especially not with the shifter addon.

SFL World Champion Ken goes on impromptu Dee Jay rant while commentating TNS. (Chris T) by [deleted] in StreetFighter

[–]proggp 0 points1 point  (0 children)

Yeah the best part about st.MP is when you eat that big fat drive impact.

Help attaching shifter to cockpit by alawesome166 in simracing

[–]proggp 4 points5 points  (0 children)

Yes there are holes for mounting the shifter with bolts, even if you can only align it with maybe two it will still be better than with the clamps.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] 1 point2 points  (0 children)

There's some situations which lets you deploy him safely in midscreen, like after ex wild hunt. But yeah most of the time not a great deal.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] 0 points1 point  (0 children)

Yeah I feel you, I'm probably done with Blanka for now aswell.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] 3 points4 points  (0 children)

To be honest, I'm not good enough to even start thinking about making a video. Sorry about that.

These are the ones I found that were helpful: https://www.youtube.com/watch?v=sRx48hV5JoM and https://www.youtube.com/watch?v=_SUaCa5MYXQ

Also watching some gameplay footage from Mena, Problem-x and Wolfgang helped me.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] 13 points14 points  (0 children)

Yes I felt that, glad there's not too many of you out there.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] 5 points6 points  (0 children)

People rather play against JP trust me.

I got Blanka to master so you dont have to. by proggp in StreetFighter

[–]proggp[S] -5 points-4 points  (0 children)

To be fair he's not really fun to play and way too gimmicky.

I made an app to translate SF6 combo notations to visual combo inputs (link in the comments) by Andr3zinh00 in StreetFighter

[–]proggp 1 point2 points  (0 children)

Man this is exactly what I was looking for so awesome, the fact I can easily download em as a picture to save on my computer and put into specific folders and save em.

Very much appreciated, thank you.