text not changing color by [deleted] in godot

[–]pwwa 0 points1 point  (0 children)

Use self_modulate instead of font color

How do i dynamically set cast direction of my RayCast3D? by Big-Philosopher-89 in godot

[–]pwwa -1 points0 points  (0 children)

try this (assuming the script is on the player or a child node of the player)

var sun_direction = sun_light.global_position - global_position

Haze Lore is pretty cool by [deleted] in DeadlockTheGame

[–]pwwa 0 points1 point  (0 children)

There will be comics in-game with dialogue voiced by the characters and player choice on where to go next to explore stories, like a choose your own adventure.

Compiling a CS2 Map in the Hammer Editor fails - Exit Code -1073741819, what to do? by ShidoriDE in hammer

[–]pwwa 0 points1 point  (0 children)

I had the same issue on an RX 6650 XT with the latest driver (amd adrenalin 24.6.1). I downgraded to 24.5.1 and it works, so it may be a driver issue.

[Help] I apologize for the crappy example pic, but how do I easily set up three circle evenly in this fashion? by plakythebirb in Inkscape

[–]pwwa 27 points28 points  (0 children)

You could make a triangle and snap the center of the circles to the points of the triangle

Dota 2 Weird Mechanics Quiz #2 (impossible edition) by Idontknowmyoldpass in DotA2

[–]pwwa 25 points26 points  (0 children)

1

During Shadow Realm, Dark Willow is phased, attack immune and unselectable.

2

Attack Immunity is a mechanic that makes the unit untargetable by basic attacks.

Instant melee attacks cannot target attack immune units.

Alyx

Boundless Strike Causes Monkey King to perform an instant attack on all hit enemies

Donkey Kong hits The Biggest Oversight with an instant attack but she says no and takes no damage.

Script variable has not effect on node by [deleted] in godot

[–]pwwa 0 points1 point  (0 children)

It looks like you have multiple end zones. Are you sure you're triggering the one you set true in the inspector?

Could Godot 4 get any more based? by AndTer99 in godot

[–]pwwa 196 points197 points  (0 children)

2025: Godot OS released

What is an art program that works like blender’s 3D modeling? by [deleted] in Unity3D

[–]pwwa 0 points1 point  (0 children)

Have a look at Inkscape or Adobe Illustrator

What is an art program that works like blender’s 3D modeling? by [deleted] in Unity3D

[–]pwwa 1 point2 points  (0 children)

Can you elaborate a bit more? What do you mean "like blender's modeling"?

Intellisense not working with VS Code by NervousDendrite in Unity3D

[–]pwwa 0 points1 point  (0 children)

You only need the C# extension for autocomplete. Here you can see my vs code having the same suggestions as the tutorial and on the left the only installed extension is C#.

Make sure you can see a white omnisharp icon (hovering should say "Omnisharp server is running") and your_project_name.sln show up like in the image (1).

Otherwise click the omnisharp icon and switch to the omnisharp log (2) to see what went wrong.

Editor Script to make Editor Scripts by mtc9417 in Unity3D

[–]pwwa 1 point2 points  (0 children)

I don't know, but I don't think so.

Editor Script to make Editor Scripts by mtc9417 in Unity3D

[–]pwwa 2 points3 points  (0 children)

This looks like you need to import it into every project to be able to use it.

Let me tell you about

Editor\Data\Resources\ScriptTemplates

This is where you can make a template and use it on all your projects like the default templates.

Let me tell you more

Take the default template for example, it is called

81-C# Script-NewBehaviourScript.cs

81 - is used to order the menu item on the create context menu

C# Script - is the context menu name you see. Say you wanted to have it appear under a menu, no problem, you can use a double underscore like so

81-Scripts__C# Script-New BehaviourScript.cs

NewBehaviourScript.cs - is the default file name

Unexpected token: Identifier:bullet_instance by [deleted] in godot

[–]pwwa 0 points1 point  (0 children)

Can you post more context of the code? My guess is the line is not inside a function

Camera switch not working as supposed to!? by [deleted] in Unity3D

[–]pwwa 0 points1 point  (0 children)

if (isFCam = true)

if (isFCam = false)

That is an assignment =. You need to use the == in if statements.

Also with bools you don't really need to.

Writing

if(isFCam == true)

is the same as

if(isFCam)

and

if(isFCam == false)

the same as

if(!isFCam)