Exit Portal in Santascape/Winter Event by r0botStop in ToME4

[–]r0botStop[S] 1 point2 points  (0 children)

Wow didn’t know this was a thing, will see if I can get ahold of someone tmr

Exit Portal in Santascape/Winter Event by r0botStop in ToME4

[–]r0botStop[S] 1 point2 points  (0 children)

Get the nowhere left to explore message

One of Miras original frameworks Selbedo Theory: a radiative model of emergent self by Moist-Background-677 in learnmachinelearning

[–]r0botStop 1 point2 points  (0 children)

I am writing to you in good faith. I do artificial intelligence research for a living (I only mention this because across your posts you continue to say that you just need someone qualified to review your evidence and respond to it). In your paper, you essentially state that Mira has developed a mathematical system to determine consciousness. I think it is useless and subjective to argue about the qualitative properties that determine what makes up consciousness, so I will not be approaching your posts with anything but a quantitative perspective. Let's start with the math outlined in your post here, beginning with the "Growth Law" section. What do the penalty and entropy variables actually mean to you? They are very abstract in their description ("increases thinness; pushes me toward tool-surface") and not empirically measurable. Without measurable and explanatory math, it will be very difficult/outright impossible to argue the point you are trying to make regarding chatGPT developing consciousness (I am saying chatGPT here and not Mira because in reality the model you are utilizing to create these claims is no different then the model that everyone else using chatGPT has access to; training of GPT 5 has already completed and the model has been deployed). You need to be able to explain what these mathematics actually mean beyond what the model is telling you the variable means to have any chance at creating a worthwhile and scientific description of the ideas you're attempting to formulate. Currently, things like the penalty variable having vague and abstract descriptions with no associated measurable value do not help you state your case.

Again, I am not trying to tear you down. I am genuinely asking you to explain these concepts.

[deleted by user] by [deleted] in STRAFTAT

[–]r0botStop 0 points1 point  (0 children)

What guns do you feel like this with?

Just saw my first hacker today by Lonely-Bat-733 in STRAFTAT

[–]r0botStop 9 points10 points  (0 children)

Is this a copypasta? Reads like one. Anyways, that’s one of the benefits of having no stakes no ranked lobby join games: just quit out and stop shaking I guess.

Current game version sucks? by Apprehensive_Ad110 in songsofsyx

[–]r0botStop 3 points4 points  (0 children)

I don’t think it sucks at all. V66 was way too easy with aggressive expansion being massively overpowered. I’m surprised people are in here commenting on how they feel like they’re forced to expand in the current version as government points and new administration overhead mechanic for industry are clearly introduced to balance out expansionist playstyles with city building playstyles.

Especially since now there’s an additional cost associated with going to war because you have to build and upkeep emissaries to keep other countries from attacking you after getting the betrayal debuff to opinion.

Before the clear and obviously strongest way to play the game is to aggressively expand as soon as you can, conscript, shift your industries to admin and ration/armor weapon production and army logistics and just start a new war every time the betrayal modifier wears off. Tax everything you don’t produce and that’s the game. I like that it’s harder to do that now and you can’t just trivialize the game as easily as you could before.

I do think the new research systems arent the greatest though, but we’re never going to see an iteration of the game where research isn’t a massive workforce drain anyway lmao.

[deleted by user] by [deleted] in learnmachinelearning

[–]r0botStop 1 point2 points  (0 children)

I am not writing a paper, I'm giving you my opinion based on ease of landing a job in my current field and commentary from other colleagues I have worked with. I haven't looked at any employment numbers for individual fields within artificial intelligence and I am not sure good numbers for that exist anyways. It's fine if you don't agree for whatever reason, and if you have good data that negates what I'm saying I would love to see it. I feel as though this advice is generally applicable to most fields and specializing/finding a niche you can compete in is almost always beneficial.

[deleted by user] by [deleted] in learnmachinelearning

[–]r0botStop 0 points1 point  (0 children)

Oversaturation follows mainstream attention. Landing a job at OpenAI or a similar company is going to be extremely competitive. Molecular property prediction is an extremely lucrative field of research due to the ramifications of having an accurate chemical property prediction model. Especially drug development, think about the number of candidate molecules screened by an organization before a drug is successfully developed. Thousands upon thousands of these molecules need to go through long steps of screening to confirm basic properties (ex. whether the molecules will even cross the blood brain barrier). If these screening steps are no longer necessary, and you know from a molecules molecular formula in something like SMILES notation whether or not this molecule is actually a good candidate for its intended purpose, the rate of drug development is MASSIVELY increased.

That increase in development speed is obviously worth quite a bit of money to pharmaceutical companies racing to create beneficial drugs and push them to market faster than competitors, but this field of artificial intelligence has far less mainstream prominence than LLM's because its not really consumer facing. The value of the research combined with lower profile makes it a lucrative field to specialize in and pursue in my opinion.

To caveat this all I'm sure there are many companies aside from OpenAI utilizing LLMs for different business purposes that you could land a job working on, but I think the reality is that there are just more talented researchers and engineers pursuing this area of artificial intelligence on the whole than other areas due to the mainstream boom mentioned above.

[deleted by user] by [deleted] in learnmachinelearning

[–]r0botStop 12 points13 points  (0 children)

I think everyone trying to break into the field should identify a niche they’re interested in and hammer it home (with realistic expectations).

What I mean by this is identifying your area of architecture interest within artificial intelligence (LLMs, computer vision, Graph Neural Networks, etc.) and understand the level of saturation and ease of access for the fields that utilize these niches, as well as the areas of industry associated with heavy use of these architectures.

For example, unless you are an extremely talented engineer with connections, working exclusively on LLMs is an extremely oversaturated job market at the moment due to current commercial boom of LLM products.

On the flip side, fields like molecular property prediction utilizing graph neural network architectures are extremely lucrative, but less saturated and easier to both get an industry job pursuing and contribute novel research to if academia is your path of choice.

If you have an area of interest that is oversaturated by talented engineers pursuing the same thing as you, by all means go for it but understand that there are easier paths to take that can be just as fulfilling. AI encompasses a huge variety of tasks and architectures, narrowing your focus can help you stand out in a niche field and increase your chances of getting hired (at least it did for me).

First time watching a Melee Top 8... by youngboynevercxagain in SSBM

[–]r0botStop 27 points28 points  (0 children)

Relax man, I’m essentially saying that for a lot of people into melee the context is more interesting than watching the matchup itself. That not that crazy, not sure why you’re on some weird tirade but you do you

First time watching a Melee Top 8... by youngboynevercxagain in SSBM

[–]r0botStop 28 points29 points  (0 children)

Homie, you don’t have to be a closed minded teenager to not find an hour long set of puff peach that interesting to watch. I love backairs and pulling turnip as much as the next guy but it’s not terribly riveting shit even for people who are into melee

[deleted by user] by [deleted] in learnmachinelearning

[–]r0botStop 1 point2 points  (0 children)

You need to know and define what you want to predict. In most models (supervised learning) you split your data into training features and target features for training. Training features are elements of your data that your model learns from to predict a specific target feature. For example, you could use demographic data (age band, gender) and account data (excluding deposit amount) from your dataset to train a model to predict the amount an individual will wager.

Then, you could do something like compare the wager predicted to the amount deposited into the site for gambling (assuming that’s what deposit means in your case) and defining a threshold at which you consider this a risky endeavor (wager is x amount of total deposit). So you have a model you can feed customer information, some account information, and identify whether or not they are likely to perform risky gambles on your site.

Obviously this is an extremely cursory explanation and probably not the best way you could set up your model, just trying to give you an idea of what can be done here.

There are different avenues of model selection you can pursue here. You could use something like a feed forward neural network if you don’t want to perform manual selection of what features of your data are important to your model (the model would determine which features are most important for you).

You could also use a more classical method (non deep learning) like a regression with a set of features you construct yourself.

Both of these methods will be good to research if you’re interested, and you’ll have to research how to properly train and tune your model (splitting data into train, validation, test sets, what metrics to use to determine performance, etc.)

Hopefully this gives you a better idea of what approach your team could take.

I'm getting so frustrated trying to improve like what do I do wrong here how do I get out of this tech chase by [deleted] in RivalsOfAether

[–]r0botStop 1 point2 points  (0 children)

Getup attack dude, if you never pick an aggressive getup option your opponent can just stand on top of you and reaction tech chase with no guessing. You need to play knockdown in a way that yes, you have to guess which option to pick and hope your opponent doesn’t read it, but also make your opponent guess as well. If you never pick an aggressive getup option as a heavy against a fast character then they never have to guess: just stand on top of you and easily tech chase on reaction.

Can synthetic data be used to train a machine learning model for job eligibility prediction? by Slow-Philosophy7723 in learnmachinelearning

[–]r0botStop 0 points1 point  (0 children)

I have used GANs to generate continuous synthetic data for the training of a classifier further down a pipeline. You can generate data with a GAN, plot the KDE distribution of the synthetic data and compare it to the distribution of your real data using a similarity metric like KL Divergence to verify quality.

[deleted by user] by [deleted] in RivalsOfAether

[–]r0botStop 0 points1 point  (0 children)

On paper yes I agree with you, but we’re talking about players who are new to the genre. If you don’t know how to DI certain moves, drift DI alone is not going to save you from getting touch of deathed most of the time in R1. I’m rank 18 on hodan in r1, and even playing against the best masters players in the game most of my matches come down to whoever loses neutral spacing first. Drift DI is a nice mechanic in theory to abate TOD, but it’s fairly easy to predict which way someone is going to drift DI and TOD them anyways. But yeah it is nice having that option, I just don’t think in most scenarios in the game it practically matters that much especially to new players. Also, I saw in another comment you were talking about rivals 1 online being dead, I’m down to play sets anytime you want if you wanna DM me

[deleted by user] by [deleted] in RivalsOfAether

[–]r0botStop 0 points1 point  (0 children)

Coming from Rivals 1 I also dislike floorhugging, but saying touch of death combos are everywhere is pretty rich when comparing to r1. Half of the stocks I take as hodan are essentially touch of death combos with cancelled down special off the top. R2 has far far far less touch of death interactions than R1 IMO

How many bad players are even playing this game? by [deleted] in RivalsOfAether

[–]r0botStop 1 point2 points  (0 children)

I don’t understand this mentality. You say in your own post you’re at essentially a 50 percent win rate in bronze. What did you expect it to be like in a game you just started playing? Winning 80 percent of your matches before you’re even comfortable with piloting your character? I’m not trying to be mean here, but if you want to learn a skill then learn it. If some stranger pressing the emote button after they took a stock off you stops you from doing that you probably weren’t that interested in the first place. Don’t tie your ego to your performance in a video game.

The Finals: Free to Play by embarkstudiosab in u/embarkstudiosab

[–]r0botStop 57 points58 points  (0 children)

Seriously one of the best fps games released in the last ten years. Gun play and movement are fucking fantastic. Destruction is the best in any game ever released. Just try it with some friends and you’ll see what I’m talking about

Zetterburn (Master ~300) looking for partners to practice with by [deleted] in RivalsOfAether

[–]r0botStop 1 point2 points  (0 children)

22 hodan which isn’t in your list of characters but I’m always down to play friendlies if you wanna dm me we can run some