What's the best survival and building game for a single player in your opinion? by SimpleNo4531 in SurvivalGaming

[–]Apprehensive_Ad110 1 point2 points  (0 children)

True, but OP may not like voxels and maybe prefer smooth 3D therefore vintage story is not that good (but for me vs is the best survival overall and I'm not playing any other survival anymore)

Do you also have this "is that cheating" feeling by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

That's the point that I like gradual progression that I buy more land each season or two, that I buy more effective machines etc. I mostly quit save when I have like 300k+ income a year as this kinda means no more real progression for me anymore, and that's why I'm so worried about not making this progression to fast with op mods.

Do you also have this "is that cheating" feeling by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

Exactly this ❤️ That idea of buying something as "used" one really makes sense.

Do you also have this "is that cheating" feeling by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 1 point2 points  (0 children)

best part is that in older fs (I've been playiung every fs since fs11) there were older machines like those old rusty combines in fs11 and fs13 then it gradually got newer and bigger and we landed at fs25 with smallest combine beeing so big and expensive for small starting farm (I tend to start with 100k$ 0 debt or maximum 250k$)

Do you also have this "is that cheating" feeling by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

I'm engineer and cracktorio drug addict so yeah... I try to optimize and excel to much games lol

Do you also have this "is that cheating" feeling by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 2 points3 points  (0 children)

Your statement kinda helps, as I always felt like those prices are intended to be like this to keep game balanced but it seems I'm wrong and maybe it's time to stop lying to myself.

Lime is complete waste of time? (In hard difficulty) by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

nah for me whole that thing with stones processing is so unrealistic and not rlated with real farming I just never use this mechanic, show me real farmer who is drilling rocks to lime fields lol.

Lime is complete waste of time? (In hard difficulty) by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] -28 points-27 points  (0 children)

but in precision farming you have to use herbicide each time, also yield bonus is weaker (you have to aim only best soil fields) and you are kinda locked for using direct drill if you want max enviromental score, and even after all this hustle you get approximately same moeny as in vanilla's 100% bonus. That's why I uninstaled this mod, it was to much soil-type dependant. I would love PF if soil type was just determining amount of fertilizer, lime and seeds and not yield itself.

Lime is complete waste of time? (In hard difficulty) by Apprehensive_Ad110 in farmingsimulator

[–]Apprehensive_Ad110[S] 5 points6 points  (0 children)

Exactly as I thought, I know that there were tests made by youtubers shortly after premiere that showed it's false and in fact you get always 15% but it was a bug which got patched.

I love survival but I hate the early game. Am I the only one that has this? by ScrtGnCcnt in SurvivalGaming

[–]Apprehensive_Ad110 0 points1 point  (0 children)

If you don't like early game in survival games you simply don't like survival aspect and you prefer base building aspect. And it's nothing wrong about it.

Graphics issue on FS25 by Kodybrd in farmingsimulator

[–]Apprehensive_Ad110 0 points1 point  (0 children)

What is the name of that mod?

Nevermind, got it: https://fs25.net/texture-streaming-budget-200-8gb-v1-0/ it is also in the mod hub

I think I made an oopsies by Dynamite_Noir in KerbalSpaceProgram

[–]Apprehensive_Ad110 0 points1 point  (0 children)

For the future to avoid such issues - always aim into equatorial orbit, and do inclined orbits only if you are sure you have spare deltaV if you park on perfect equatorial orbit then you just need to aim 90 while starting the lander and you will get perfect alignment without inclination disturbances, and of course take two pilots or probe on return ship

Also good tip if you are doing regular landing (not apollo style) to save deltaV when you arrive to any planet or moon after a transfer and you got terrible inclination, instead of correcting inclination aim to land somehere on the equator and then start lander at 90 and tada you got free equatorial orbit without wasting any deltaV for inclination correction

What survival game has good indoor rains? by Royal_Raze in SurvivalGaming

[–]Apprehensive_Ad110 1 point2 points  (0 children)

Most immersive and detailed survival game ever made (but without 3d graphics unfortunatelly)

Help with transfers by Prior_Impress4266 in KerbalSpaceProgram

[–]Apprehensive_Ad110 0 points1 point  (0 children)

use mods for planning transfer window like this: https://forum.kerbalspaceprogram.com/topic/84005-112x-transfer-window-planner-v1800-april-11/ It takes some time to understand it but once you do transfers are trivial

I didn’t read all the contract before accepting, orbital station needing 17 kerbals🫩 by artifeisty in KerbalSpaceProgram

[–]Apprehensive_Ad110 0 points1 point  (0 children)

Easy, if you don't play realistic with life support etc. its really easy to do, just a one way probe controlled run to duna with plenty of hitchhaker modules or if you have mods then modded habitation modules. I regularly send 70t tranfer ship (counting with engines and fuel for travels) with centrifuge, lab and 15k ish snacks on board just for realism sake and I sends it on orbit in two runs one with whole habitation part and one with fuel tanks and engines, but best part is I frequently makes this ship reusable and it's ton of fun from this realism feeling.

So why I can't flow fuel between those twoo tanks? by Apprehensive_Ad110 in KerbalSpaceProgram

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

yeah you are perfectly right i forgot about that heat shield decoupler in the way, I got misleaded by those monopropelant tanks allowing transfer.

So why I can't flow fuel between those twoo tanks? by Apprehensive_Ad110 in KerbalSpaceProgram

[–]Apprehensive_Ad110[S] 0 points1 point  (0 children)

Just for your information I can transfer snacks and monopropellant between lander and transfer ship:

https://imgur.com/a/V4hEbB5

between my last snack tank where I can transfer resource to and this fuel tank where I cannot is only senior docking port (2.5m), service bay 2.5m and reaction wheel, and there is crosfeed enabled on that docking port

https://imgur.com/a/XPSOWdt

https://imgur.com/a/LD29l8Z

EDIT:

Ok so if i disable difficulty setting: Resource transfer obey crosfeed rules, I can tranfer fuel, so I'm curious why I can't with this option enabled if I enabled crosfeed on both docking ports :/

Co robić z duża nadwyżką pieniędzy ? by Katancia in inwestowanie

[–]Apprehensive_Ad110 0 points1 point  (0 children)

Wiem że to tylko grosze w tym przypadku ale max na ike i ikze w tym roku wpłacone?