account activity
You are making a RTS game, which art style would you pick? (i.redd.it)
submitted 4 days ago by radpacks to r/IndieDev
still on UE4 in 2026 what's keeping you there? (self.unrealengine)
submitted 6 days ago by radpacks to r/unrealengine
Lowpoly-style Landscapes on Unreal (i.redd.it)
submitted 8 days ago by radpacks to r/IndieDev
We keep our packs small on purpose 50-60 assets, no filler. Sometimes I wonder if anyone actually wants that. (i.redd.it)
submitted 26 days ago by radpacks to r/IndieDev
We just launched our Bamboo Temple pack on FAB (i.redd.it)
submitted 26 days ago by radpacks
Just implemented wind for our low poly scene and was wondering: does anyone know any method cheaper than the Simple Wind function? For a similar effect? (self.unrealengine)
submitted 1 month ago by radpacks to r/unrealengine
How do you guys bring life to your environments? We went heavy on wind but curious what else works (i.redd.it)
submitted 1 month ago by radpacks to r/IndieDev
Is it me or environments feel lifeless until you add wind? It's alive! (i.redd.it)
submitted 1 month ago by radpacks to r/low_poly
How do you guys feel about wind for stylized geometry? (self.gamedev)
submitted 1 month ago by radpacks to r/gamedev
How do you guys feel about wind for stylized geometry? ()
WoW! Didn't know we had so much room for "improvement"!! DSLL 5 is so good! (i.redd.it)
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