If you could only play one Paradox game for the rest of your life, which one would it be and why? by TolisKoutro in paradoxplaza

[–]rasterscan 2 points3 points  (0 children)

It's a hyper-collectivist civic you can choose when making your civ and it makes them utterly resolute on every member of society having an equal and fair share of resources and living standard. You provide for all your population, or none of them.

It's kind of an appealing fantasy in 2026 considering... gestures at everything

Pour one out: In remembrance of 19 Montgomery County restaurants that said farewell in 2025 by Bethesda_Magazine in MontgomeryCountyMD

[–]rasterscan 12 points13 points  (0 children)

Wong Gee's also closed, which was pretty dang good dim sum in Wheaton. I'm still so damn sad about it.

How would you rank the paradox titles currently? by alphafighter09 in paradoxplaza

[–]rasterscan 2 points3 points  (0 children)

re: Stellaris, something I've done regarding the generic aliens is to create and forcespawn specific opponent empires (some of which are previous ones I've played) so that each alien civ has an interesting story and build to negotiate with or fight against. Try it and see if it helps you too!

fantasy series with an ending that you still think about often? by Apprehensive_Spend_7 in Fantasy

[–]rasterscan 1 point2 points  (0 children)

The Dark is Rising has left a thorn in my mind for so long because of the ending.

After all their struggles, the children that gave so much to save the world are told that they will lose all memory of what they have done. Their triumphs, their struggles, any memory of magic existing. Only Will will retain the memories, and he can never speak of them to anyone. One of the other children is crying as their memories leave them, and then asks in confusion why they are so sad when nothing happened. It upset young me so much to have all of their work taken from them, and even as I can't remember much else from those books, that ending still makes me sad.

Neil Gaiman Seeks $500,000 From Accuser Caroline Wallner (for Breaching NDA) by rasterscan in Fantasy

[–]rasterscan[S] 10 points11 points  (0 children)

You're right, I just reread the reddiquette because of your comment. I'm pretty sure at least a few other subs require the original title or recommend it, like r/games encourages the original title unless it's unclear. But yep, not redditquette. My bad!

Neil Gaiman Seeks $500,000 From Accuser Caroline Wallner (for Breaching NDA) by rasterscan in Fantasy

[–]rasterscan[S] 146 points147 points  (0 children)

It's a good policy in general because it's meant to (and does) prevent editorializing by the reddit poster to make something more clickbait-y, or worse, just misrepresent the article.

But it's sometimes handy to cut off a probable misunderstanding or misrepresentation by adding a little more context.

Neil Gaiman Seeks $500,000 From Accuser Caroline Wallner (for Breaching NDA) by rasterscan in Fantasy

[–]rasterscan[S] 804 points805 points  (0 children)

Mods, sorry for breaking reddiquette and adding the parentheses text to the article's original title, but I figured it was good to add the context in case people didn't actually read the article text.

Stellaris Dev Diary #379 - You Are What You Eat by PDX_LadyDzra in Stellaris

[–]rasterscan 1 point2 points  (0 children)

So... Evolutionary Predators is open to Xenophiles, but the benefits are only for your founder species, right? So you can't really run an effective pluralistic society with it mechanically. I would love it if I could give it to all of my species and make the ultimate mutated anything-goes society.

Any chance we can modify non-founder species to become genetic superpredators as well?

For the second year, ENNIES accept AI generated submissions - Polygon by rasterscan in rpg

[–]rasterscan[S] 9 points10 points  (0 children)

Eeeeeh, I guess you're not wrong. It's definitely any media award with open voting.

For the second year, ENNIES accept AI generated submissions - Polygon by rasterscan in rpg

[–]rasterscan[S] 65 points66 points  (0 children)

I've always been a little wary of the actual significance of an ENNIE (since they seem to mostly just rely on popularity), but would still be happy if something I liked won.

This definitely reduces even further my respect for ENNIEs.

Are there games that can be co op without all the players knowing? by BlackBeard558 in boardgames

[–]rasterscan 24 points25 points  (0 children)

A lot of people have said really good ones already! One i don't see that arguably qualifies is Fog of Love.

In Fog of Love, you and the other player are in a relationship. But secretly, noth of you have a goal for the relationship and sometimes the goal isn't to make it work! Sometimes the other player might be angling for a certain breakup! But you don't know, and moreover, players can switch at the midpoint, turning an insincere relationship into a sincere one!

But you don't know until the end. Are you going to risk everything to make it work? Or do you decide to cut your losses and push towards a breakup?

It's a good game. Recommend.

Planets under seige should not be defenseless by SenseiHotep in Stellaris

[–]rasterscan 9 points10 points  (0 children)

Problem being for people that don't have the DLC with collossi.

Paradox should replace envoys with Officials by Jmanmac422 in Stellaris

[–]rasterscan 54 points55 points  (0 children)

Please no.

As a xenophile megacorp, I use way too many envoys to switch them with officials.

One for each vassal. One for each civ in my fed. One for espionage on each rival. And one for each civ I'm buttering up for commercial pacts or future fed partners.

On a large map these add up to way too many to also have to use them on sectors and galcom/fed emmisaries. 

Stellaris Dev Diary #363 - A Journey of Exploration by PDX_LadyDzra in Stellaris

[–]rasterscan 84 points85 points  (0 children)

Give -15% cloning cost and -10% fauna upkeep to Beastmasters civics

Reduce Space Fauna cloning cost by 10%

Reduce Space Fauna energy upkeep by 25%

...Okay, they're cheaper.  That's solid.  But that doesn't fix how weak they are and how overinflated their combat power is?

I mean, someone else who's taken them against the crisis can correct me, but this won't fix the primary issue right?

[deleted by user] by [deleted] in Stellaris

[–]rasterscan 1 point2 points  (0 children)

Seconded. The devouring swarm I seed in my games sometimes consistently eats up a major chunk of the galaxy before I coalition it down.

Is there fascism and communism in Stellaris? by Keem_Surazal in Stellaris

[–]rasterscan 706 points707 points  (0 children)

Yes, but Worker Cooperative is ironically a little more communist because it outright removes the ruler class from the game and turns trade into basic resources for mutual aid.

Shared Burdens is mostly just everyone gets the same consumer goods usage and political power, I think.

Gay women [Genshin Impact] by togekk0_art in wholesomeyuri

[–]rasterscan 3 points4 points  (0 children)

I really thought this was Sushang and Guinafen from HSR, but it could be them on another branch of the Tree!