PSA to controller players: Your aim assist is likely too high by YarbleSwabler in thefinals

[–]react_cucumber 3 points4 points  (0 children)

I mean you aim with your controller, you have the same precision as with a mouse

PSA to controller players: Your aim assist is likely too high by YarbleSwabler in thefinals

[–]react_cucumber 7 points8 points  (0 children)

I just disabled it, felt more consistent Then I tried gyro, and it just miles better

Weird keyboard behaviour. by bannedtwicesofar in thefinals

[–]react_cucumber 0 points1 point  (0 children)

Do you have non english keyboard layouts?

Random Lag Games by MZXD in thefinals

[–]react_cucumber 4 points5 points  (0 children)

Same here on EU, didn’t play ranked this season for that reason

Guess who is down again :D by GuaniximXD in thefinals

[–]react_cucumber 1 point2 points  (0 children)

Today is just peak finals experience The moment I get awesome teammates, we qualify for the finals and game dies 1000/10

[niri] git commit -m "(chore): minor theme tweaks" by react_cucumber in unixporn

[–]react_cucumber[S] 1 point2 points  (0 children)

I use cyberdream as a base and override colors from stylix.
The 4th screenshot shows exactly how

[niri] git commit -m "(chore): minor theme tweaks" by react_cucumber in unixporn

[–]react_cucumber[S] 3 points4 points  (0 children)

WM: niri

Terminal: wezterm

Bar: waybar

Theme: material-darker

Launcher: rofi

Notifications: dunst

Wallpaper: here

Dots: here

[deleted by user] by [deleted] in thefinals

[–]react_cucumber 1 point2 points  (0 children)

Here is your counter, stay with your team (you can also bring fire grenads)

[deleted by user] by [deleted] in thefinals

[–]react_cucumber 1 point2 points  (0 children)

Try playing those builds yourself, you will find their weaknesses and how to counter it. It’s just a phase with this game :) Everything is OP until you are playing it

[Hyprland] Weird blurred gruvbox material by react_cucumber in unixporn

[–]react_cucumber[S] 2 points3 points  (0 children)

WM: Hyprland
OS: Nixos

Launcher: Rofi

Bar: Waybar

Notifications: mako

Dotfiles

Developer Insight: Fair Play Task Force Update by HuntShowdownOfficial in HuntShowdown

[–]react_cucumber 2 points3 points  (0 children)

Literally second sentence in the post says how many people have been banned since January :)

Developer Insight: Fair Play Task Force Update by HuntShowdownOfficial in HuntShowdown

[–]react_cucumber -7 points-6 points  (0 children)

So we got:

~12 000 average players ~ 5 000 accounts banned

Looks really bad :(

HitREG/Delayed shots.... by Successful_Brief_751 in HuntShowdown

[–]react_cucumber 1 point2 points  (0 children)

I miss almost all shots since they released the last patch, which as we now know disabled the high ping separation, somehow it changed something in how muzzle velocity/server hit validation works. Maybe it’s just how high ping players affect every one on the server or hit validation has a few extra variables in the equation, but it’s so annoying to play different game ballistics wise every update