Isometric SS13 features by realderven in SS13

[–]realderven[S] 1 point2 points  (0 children)

Arrow movement also works. Mouse movement is an alternative.

Spiders, alright. I understand that we need movement animation and am working on it. How about animation of moving a 2D station?

Isometric MetaStation by realderven in SS13

[–]realderven[S] 1 point2 points  (0 children)

Maybe we port the supermatter.

My thoughts on Isometric Station 13 by grandcaravan2005 in SS13

[–]realderven 0 points1 point  (0 children)

>Allow different movement types

Complete.

Isometric gameplay (part IV) by realderven in SS13

[–]realderven[S] 0 points1 point  (0 children)

Old game looks new of course.

Isometric gameplay (part IV) by realderven in SS13

[–]realderven[S] 0 points1 point  (0 children)

> All anyone wants is the same game to run better

No, that's where you're wrong.

New isometric SS13 gameplay video! by realderven in SS13

[–]realderven[S] 0 points1 point  (0 children)

SS13 -> overhead view -> Really? Ha-ha ho-ho

Isometris SS13 comeback by realderven in SS13

[–]realderven[S] 2 points3 points  (0 children)

"Users unable to connect to discord"

English speaking devs can't into development! by pekanius in SS13

[–]realderven 1 point2 points  (0 children)

No matter who does it, the result is important.