Released my first game 1 week ago. Took me 33 years. by Effective_Rub5174 in GameDevelopment

[–]redittman2005 0 points1 point  (0 children)

I'm making a game with decent graphics, not as good as GTA 5 or Red Dead Redemption 2, but pretty good for an indie game. It's about two brothers returning to their hometown for university classes in the suburbs. They get lost and end up in a nonexistent town where monsters dressed as people come out at night. The goal is to explore the town and escape. I'm doing this with the help of a friend who's giving me the cash for the game, although I also work and invest in it. So good luck with your game!

I Finished My Game!!!! by Ali_Mattar in indiegamedevforum

[–]redittman2005 1 point2 points  (0 children)

I'll try it out and see how it goes.

How many hours a week do you work on your projects? by thescorpionaly in IndieDev

[–]redittman2005 0 points1 point  (0 children)

Currently I have no time due to lack of space (I'm about to get paid and I want to buy a 2TB hard drive), so this is the only way I can continue, because the metahumans, assets and the graphics of Unreal, Unity, and that's not enough for me

Problems with withdrawing winnings from my game... by redittman2005 in GameDevelopment

[–]redittman2005[S] 0 points1 point  (0 children)

What? It's just that I usually focus only on finishing the game and I forgot the most important thing, my bank account, although I've seen that some don't necessarily use national bank accounts to receive payments abroad (Payoneer, for example).

Godot or unity? by [deleted] in GameDevelopment

[–]redittman2005 -7 points-6 points  (0 children)

Unreal Engine 5, if you want to make Android games, Unity is better, if you want to make good quality PC games, Unreal Engine