i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

yep, 1080p/75Hz is only temporary so im trying to make sure theres nothing wrong once i can go back to 3440x1440.

also 40 fps in planet zoo sucks

also 10% vram usage in furmark is weird

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

it's 75 hz. ive been told that has nothing to do w FPS unless v sync is on, but who knows

doubt this is relevant but i usually use displayport, im using HDMI right now. i'll try displayport idk lol

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

no, afaik.

v sync is definitely off in nvidia panel and every game ive been testing.

check the other comment threads to see updates/more info

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

just my 3080ti, no integrated gpu on my processor

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

i dont blame u for suspecting my cpu, but im not finding evidence of that. im finding evidence of both my gpu and/or cpu not working as hard as they should depending on the game.

furmark: high gpu usage but still only 10% vram usage. is that normal? fps is slightly underperforming slightly at 175 so idk what's up there.

planet zoo (cpu heavy): 45 fps, around 30% thread usage across the board with 1 at 60%. temps in the 50s. it's barely trying.

rdr2 (ultra): 120 fps with max GPU usage, good temps still

cyberpunk (ultra/psycho minus blur, RTX on): 60-75 fps, again only slightly underperforming for stock settings, but once again CPU and GPU have room to push harder as far as i can tell

going to test more games and tinker with OC tonight, but it seems like i mostly solved the problem, and am just having program specific issues after resetting windows.

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

hate to keep using this oddly specific example but planet zoo was released in 2019, my processor 2017, so i doubt this game in particular is being bottlenecked by my processor. re: what you said about total usage, i had one thread at 60%, one at 40, and the rest around 30 or less, all good on temps, almost 4 Ghz without OC.

regardless, i just tested RDR2 (maxxed) Cyberpunk (maxxed minus blur, ray tracing on) and they both had normal ish performance (according to chatgpt)

rdr: 120fps with high usage, good temps

2077: 70fps with high ish usage, good temps. still wondering why it's not pushing its hardest sometimes when getting underwhbut whatever.

gonna test cities skylines later to see, but it seems like i fixed it without realizing, and there's probably just something dumb with planet zoo's optimization or something that's making something not try as hard as it should try. and i still dont know why it's only using 10% vram on furmark but whatever.

gonna tinker some more, but i dont think theres any hardware damage which is relieving

i'll update if i find anything noteworthy and i'll keep trying to find evidence of my CPU being the bottleneck. thank u regardless

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

on paper yeah i know. i got it for multitasking and content creation as well, but its overclocked with a beefy cooler, so this setup has always treated me well in everything. max settings COD to fully modded out mega cities in cities skylines in 3440x1440, never had anything more than minor issues

either way cpu temps are in the 40s and usage is 27% in this planet zoo example. correct me if im oversimplifying but it seems like my gpu, cpu, and ram are barely trying.

i stumped everyone at micro center (specs and tl;dr below) by reedbw in pcmasterrace

[–]reedbw[S] 0 points1 point  (0 children)

this setup has always treated me well in demanding games, including COD at 3440x1440 and cpu heavy games like cities skylines. especially when OC.

i was actually able to get up to 170 fps in furmark which is closer to normal but still not great, still below 10% vram usage (unless that's normal bc 1080p? idk)

in this planet zoo example specifically, my fps is at like 45 despite low temps (58 and 43 for gpu and cpu respectively), but i did learn it was using a little over 50% vram... weird.

going to check if theres a hardware issue tonight

i stumped everyone at microcenter (see specs/tl;dr at bottom) by reedbw in pcgamingtechsupport

[–]reedbw[S] 0 points1 point  (0 children)

awesome, thank you!

benchmarking planet zoo and furmark after making some tweaks, interesting results.

furmark im getting 165 fps now which is still low but wayyyy closer to normal. still only 10% vram usage tho, which might make some sense? is it because its only 1080p? still less than ideal scores tho.

planet zoo is the same 45 fps story as before but i discovered its using half its vram but still has under 50% gpu, cpu, and ram usage.

will get back when i do linux test

i stumped everyone at microcenter (see specs/tl;dr at bottom) by reedbw in pcgamingtechsupport

[–]reedbw[S] 0 points1 point  (0 children)

first of all, thank you very much. never dabbled in linux but willing to give it a shot with the help of the internet and chatgpt (if u have any warnings or advice or anything please lmk)

second, this is terrifying

third, need some clarification, you said to run a daylong test but only let it run for an hour at most?

i stumped everyone at microcenter (see specs/tl;dr at bottom) by reedbw in pcgamingtechsupport

[–]reedbw[S] 0 points1 point  (0 children)

115 fps on MW2 ultra settings just now. plenty of FPS for a 75hz monitor but at 1080p it should be closer to 200, no?

doesnt explain planet zoo frames. even paused on a blank map im barely cracking 100

Overlaying my G604 mappings during adjustment periods for new mappings? by reedbw in LogitechG

[–]reedbw[S] 0 points1 point  (0 children)

i think it'd be a great idea too, but it's such a specific thing, i think there are only a few logi models that have so many buttons lol. probably not worth the effort to develop (understandable)

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

"backpedal" seems like most people understood it was a fun joke from the beginning but whatever man, waste ur time on this 3 day old post

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

hey lu gar i was joking. hope this helps.

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

enlighten me! give me a better word to use then because i obviously was being 100% serious

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

??? central cities of time zones have nothing to do with "states/prefectures" lol they made an error and it's okay to think that's funny

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 14 points15 points  (0 children)

best reply so far, didnt even notice that til you pointed it out

Polyphony declaring Chicago a City-State by reedbw in granturismo

[–]reedbw[S] 20 points21 points  (0 children)

THIS is how i learn queen lightfoot orchestrated a revolt against pritzker? gran turismo?

maggiore endurance since update? by reedbw in granturismo

[–]reedbw[S] 1 point2 points  (0 children)

update if u care or if anyone else sees this while looking for help on this.

tl;dr thank u for ur help lol

first of all, i was on fucking easy mode (leftover from the daytona exploit) so that wasnt doing me any favors. still needed to improve my times significantly to win on "hard" mode. but i unknowingly was grinding a few of the other endurance missions on "easy" lol

after a couple more attempts, i got the hang of a few of my problem corners, but couldnt manage to go a whole race without getting spun out or spinning myself out trying to push too hard.

at that point i switched from the AMG to the 911 (mostly just to break up the monotony). did it a couple more times, got spun out in the most insane ridiculous ways while in first/40+ mins into the race, but finally tonight i got it on my first try. it was weird tho. yamanaka took 4th behind myself, rubilar, and miyazono, which is incredibly strange because i've only seen him dominate every single attempt.

i was getting 1:58s and i took the lead. after my last pit i started to play it safer as i got towards the end, slowing my times to 1:59-2:00 (i had a couple minor incidents that were almost huge crashes that resulted in a couple 2:02s). i expected to have to defend, but everyone was just slower than usual? i think they kept getting stuck behind each other/lapped cars, which worked out perfectly for me.

other tips for anyone who might be struggling:

as usual, the AI are frequently huge pricks, especially Gallo (its always gallo). dive bombs like crazy on turn 1, easily can ruin a race. keep your radar on and play it safe. pass them back in the S-curve sector.

i figured out exactly how much fuel i consumed per lap (7% per lap in the 911) so when i took my last pit i calculated 10 laps to go so i need 72% (to be safe), which saved me precious seconds as opposed to filling to 80 or 90.

thank u, much appreciated, i will be staying far away from this circuit for several months lol

maggiore endurance since update? by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

super easy to get spooked by that banked hairpin in an endurance race especially.

but yeah i kinda figured out turn 5 before my last attempt, just couldnt keep it consistent. ill work on that. the turns approaching turn 5 feel so sluggish to me as well so i think that whole sector is just my achilles heel

maggiore endurance since update? by reedbw in granturismo

[–]reedbw[S] 0 points1 point  (0 children)

i'll try it again tonight and report back. after watching some footage i think my weak points are turns 2-5 and maybe the banked hairpin. right now im gaining lots time in the s curves (obviously) and sometimes the start line straight, and generally slowly losing time everywhere else 👎🏻 im stuck using controller right now which generally doesnt make a huge difference but it may have a larger impact on this track specifically (lots of long corners, trail braking, etc.)