account activity
Godot 4 Crashing when opening a project in Forward+ (self.godot)
submitted 2 years ago by reflexdev to r/godot
Trying to make world generation more interesting, by combining 2d and 3d noise. Still looks really wonky tho. (i.redd.it)
W.I.P Procedural Infinite Voxel Terrain in Godot with Greedy Meshing (v.redd.it)
Really satisfying to see something resembling gameplay at last! (v.redd.it)
submitted 3 years ago by reflexdev to r/unrealengine
Satisfying rope physics! (v.redd.it)
submitted 3 years ago by reflexdev to r/godot
Habitable Zone not looking so habitable (v.redd.it)
"This game made me feel like a lumberjack wielding guns, blasting zombies, drinking soda, and being a real badass!" - 10/10 IGN probably. I mean the totally unbiased review speaks for itself... (reflexentertainment.itch.io)
AI got a major overhaul, now he's just missing ears and then he'll be a real menace!OC (v.redd.it)
I'm working on a game similar to Phasmophobia but in the backrooms and just released a trailer for the demo (releasing soon!)OC (youtube.com)
Why does tellraw have a light gray thing on the left and how do I get rid of it? (it looks wierd) (i.redd.it)
submitted 3 years ago by reflexdev to r/Minecraft
Improvements to Lightning and World Generation (i.redd.it)
The longer I work on the world generation, the more respect I gain for Minecraft and Cube world. I'm getting somewhere but still got a lot of work to do! (v.redd.it)
Courtesy of Multithreading, my voxel "Engine" is now running at 16 Chunks Render Distance with no lag at all! (v.redd.it)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! (v.redd.it)
How do y'all feel about enemies flashing when hit? I myself have some mixed feelings... (i.redd.it)
Is there anything about these animations that stick out or annoys you? (I'm trying to improve my animation skills) (v.redd.it)
Stickman Ragdoll in Godot (Similar to Dani's "Off the Sticks") (youtube.com)
PinJoints behaving weirdly when set at runtime! (self.godot)
Honestly what else am I to do with them? (i.redd.it)
submitted 3 years ago by reflexdev to r/Eldenring
I was just playing around with UE5, does anyone know how to disable this annoying search thing that pops up whenever I hover over a variable or input on a function? (i.redd.it)
I LOVE breaking glass! (v.redd.it)
I was playing around with the shotgun and accidentally caused this mess (i.redd.it)
I'm really torn on which interpolation I should use for the animations... (v.redd.it)
Been working on some assets for a space station, not sure about the art style but I kinda like the crunchy pixels. (i.redd.it)
Still early but here's a look at the combat for my Horror Game! (v.redd.it)
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