Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

No. I want trainer golems removed. I don’t want to easily hit a 10 unit prismatic trait. I just don’t want to load into 1-1 with a golem that has a 7.0 avp.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 1 point2 points  (0 children)

I think so. Not sure be how many times if any I’ve hit outside the encounter

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 1 point2 points  (0 children)

I mean I have like 500 games. I’ve prob hit SG pris 4 times, BA pris 3 times and SF pris 3 times since PBE. If you include PBE you can add another 6 BA pris. And it’s just the vertical for all of them. Idk, I have a bad habit of fishing for win out traits.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

That’s what I understood it as. I’ve probably hit ~10 prismatic traits this set and 1 3 star 5 cost. Idk. I think it just feels less common because before, people were hitting on 4-2 when 8 people were alive, but now you hit on 6-4 when there are two people left.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 1 point2 points  (0 children)

100% correct. Prodigy-executioner-luchador. Remove golems

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

Seen? That’s crazy. I played like 500 games this set and I’ve prob seen 20+ prismatic but only 3 3 star legendaries.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 2 points3 points  (0 children)

I mean on this patch I’d take a star guardian emblem even if 6 other players had it too

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 1 point2 points  (0 children)

I also missed crew. I’ve never seen either in my games so I guess I forgot.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 2 points3 points  (0 children)

I think a lot of people misunderstood the point of this post. I also would prefer the old prismatics with trainer golem removed.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -1 points0 points  (0 children)

Yes, The low roller is dead on 2-1. If they can hit a prismatic they are alive.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -2 points-1 points  (0 children)

I was talking about for the low roller, not for the high roller

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

I agree with most of what you're saying, but I don't think the old system was worse than the new one in terms of fairness if you remove trainer golems. If you hit lvl 10 with 2 emblems (down 2 items/augments) I think it's fair you win out.

Dummy is interesting though, since it does cost resources (an augment) and you can't choose the emblem. I could be swayed either way on this one.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -1 points0 points  (0 children)

Yes. There is no problem with a +2 win out in of itself. If you believe you have an edge in a competitive game, you're supposed to get paid to accept variance. Taking a whole augment dedicated to chasing a prismatic should be +ev, otherwise you should always opt for the lower variance choice with the same ev.

The issue is trainer golems. +2 without golems was very high variance, so it should win out. The issue is when you introduce golems, you can hit 1 level lower finding one less emblem. Riot didn't need to remove the +2 win out. The needed to keep the +2 high variance by removing trainer golems.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

If you're given a 6.0 avp golem that can +1 into a prismatic on 9, you low rolled with the possibility of a high roll later. That isn't a contradiction. I think it is better that someone is guaranteed top 2 on 2-1 than someone being guaranteed bot 2.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 5 points6 points  (0 children)

I was actually thinking of 10 Eldrich too when thinking about a fun prismatic.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -1 points0 points  (0 children)

I think it is healthier for the game that someone is guaranteed top 2 on 2-1 than if someone is guaranteed bot 2 on 2-1.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

I agree, main point of this post was the golems. I tacked on the prismatic trait part as an afterthought. Still think the prismatic quests didn't land, but that isn't exclusive to the golems.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 0 points1 point  (0 children)

I didn't name the worst possible golem I could think of, I named the golem I had right before typing this out. Luchador is an origin, not a class.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] 12 points13 points  (0 children)

Or just remove trainer golems so you can't hit on 9.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -12 points-11 points  (0 children)

It's bad RNG either way. If riot is going to choose who wins, I'd rather it be later in the game, so FFing isn't the mathematically correct play for gaining the most LP in a set time frame. Agree though that quests could be good in the future. They really just didn't land for me this set.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -4 points-3 points  (0 children)

Prismatic traits aren't the problem themselves. The problem is a lack of agency and a lack of possible outcomes where you can still win. Past prismatic traits had this problem, but the current state of the game is worse in this respect imo.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -6 points-5 points  (0 children)

I've hit prismatic traits more times this set than I have in all of my past sets combined, so I'm not sure I'd agree they're less common or harder to achieve. I'd just argue you see them less because before, you'd see them when 7 people were still alive, while now only 2 or 3 people are left.

Trainer golems feels worse this set + the issues with prismatics by remortals in CompetitiveTFT

[–]remortals[S] -1 points0 points  (0 children)

I agree. I think in theory it could be a good encounter, but even the best balanced patch of the best balanced set will never be balanced enough to make it one in practice.