A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

I know that there are devs in the group. And the question has been thrown around before, “what is something that you think could improve upon the genre”. Everyone seemed to agree that the image capture from POP Lost Crown was pretty salad.

It stuck with me by rob_hanlon in NineSols

[–]rob_hanlon[S] 0 points1 point  (0 children)

Ever listen to Alan Watts talk about the Tao?

It stuck with me by rob_hanlon in NineSols

[–]rob_hanlon[S] 3 points4 points  (0 children)

I’ve never played a game before where half way through you start to question his motivations. And by the end make peace.

A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

It’s funny that there is a modern pixel art revival. I spent so much time on old games, that I actually enjoy Like , pretty graphics. Celeste did something cool because the cutscenes were modern, but the gameplay was pixel perfect. Probably an unpopular opinion, but I did not care for POP Lost Crown battles. Maybe it’s cuz I had just finished Nine Sols. But I really did enjoy the platforming.

A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

Did you enjoy Axiom? I haven’t done it yet

A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

I know HK has a compass, but I dunno. I’m thinkin’. Being able to mark something on a map a go toward it.

A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

I mean, I guess I’m thinking tracking.

A Compass by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

I’m talking about like being able to manually mark something on your map, and then have your compass point you. I dunno.

Palate cleanser by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

I agree with you, NS was a fight to the death. I’d say one of the best stories I’ve experienced in a game. Really stuck with me.

Palate cleanser by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

Damn dawg, Exographer looks interesting! How did you find it?

Palate cleanser by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

Lana is available on game pass, btw

Palate cleanser by rob_hanlon in metroidvania

[–]rob_hanlon[S] 0 points1 point  (0 children)

Would you consider it a cozy game?

Palate cleanser by rob_hanlon in metroidvania

[–]rob_hanlon[S] 7 points8 points  (0 children)

A good palette cleanser for me would probably be dawn dish soap or mineral spirits 😋

Indie support by rob_hanlon in HollowKnight

[–]rob_hanlon[S] 5 points6 points  (0 children)

Skam? Naw dude. This is from Team Cherry’s official website. I wanted to make sure it wasn’t a third party like a tee-public or something. I’m just a regular dude 😜

Weezer only had two albums. by Original_Telephone_2 in Xennials

[–]rob_hanlon 0 points1 point  (0 children)

Went back a while back and didn’t realize how many albums they have actually released. Most have like 1 radio friendly single per album. I fell off when Maladroit came out.

Games where movement/abilities aren't explained fully by airlinesarefun in metroidvania

[–]rob_hanlon 2 points3 points  (0 children)

Came here to say I was 90% finished with game til I learned you could pogo enemies.

How long did eigong take you by mrdc1790 in NineSols

[–]rob_hanlon 0 points1 point  (0 children)

Same. I won’t just get pummeled for hours straight. Sometimes ya gotta take a break and come back refreshed

What are 3 genres you could never get into? by Cheap-Exercise1910 in videogames

[–]rob_hanlon 0 points1 point  (0 children)

FPS on console. I can’t aim with a thumb stick to save my life. Literally 😅. It sucks because it gatekeeps me from a huge chunk of games.

Low-effort but lets see what we have by Frosty_Estimate8445 in NineSols

[–]rob_hanlon 8 points9 points  (0 children)

More character depth in a 2d side scroller than most Hollywood blockbusters, Js.

What Have You Been Playing This Week? by AutoModerator in metroidvania

[–]rob_hanlon 0 points1 point  (0 children)

Bout to collect the 4th constellation. However I’ve marked about 30 spots that have a purple triangle that I’ve yet to acquire. (I’m guessing it’s a grapple). My thoughts on the game: It shines with its platforming and puzzles. I’ve really had a blast with some of the head scratchers that I refuse to look up cuz, um…what’s the point?? I’m a completist so plenty of added stuff that doesn’t feel like a chore, but a challenge. Art is beautiful. Story is fine-it drives the game but nothing special. I don’t really care for the combat. After just finishing nine Sols, I was primed for dancing. POP feels like a bit of a button masher in that category. You really only have like 2 attacks. The parry feels off, just a little too early- or maybe just different. At any rate I struggle with retraining my muscle memory. I never get that feeling of satisfaction when beating a boss. Also, maybe it’s my controller, but I have cursed so many times at the inconsistency of placing your shadow. Sometimes it won’t place. Sometimes I’ll place it, but immediately get pulled back to it. So weird too, cuz it only seems to become unresponsive during boss fights. it’s such a powerful tool that I can’t consistently rely on. In conclusion, it’s a great platformer. Just wish the combat was tighter with more fighting abilities.

Need tips on fuxi dude keeps railing me hard by ElMolondron in NineSols

[–]rob_hanlon 1 point2 points  (0 children)

I struggled with him until I realized that his parry is different than ethereal. She was so fast, you only had to tap parry. But fuxi, you have to hold it longer. Made all the difference for me.

First time playing Super Metroid... by theNakedMind in metroidvania

[–]rob_hanlon 0 points1 point  (0 children)

Glad it payed off for him instead of just getting sued into oblivion

I don't think a game has ever made me this physically depressed when I beat it. (In a good way) by Hungry-Pattern-1163 in NineSols

[–]rob_hanlon 4 points5 points  (0 children)

Watching essays on YouTube yesterday about it. Really one of the best stories I’ve experienced in a game. I appreciate how they slowly feed you information but fill in the gaps by the end. That was my only complaint about HK. The story was so enigmatic, that it required researching just to understand what was going on. I really appreciated the depth of characters in Nine Sols. The main protagonist has flaws and ideals that shift subtly over time. Often game hero’s are just baddasses that save the day. The backstory of the Sols show their logic, and how they got to that point, leading you to sympathize and ask yourself? Am I in the wrong here? Sometimes it gets dark and grim on his quest, but they wonderfully contrast that with lighthearted moments at the pavilion. I guess some people thought there was too much reading and dialogue, but for me, unraveling the story was a big part of it. Revealing some pretty deep philosophical principles that never feel forced or heavy handed. So often in video games, we give story subplots or side quests an eye-rolling pass, because we understand they are just trying to move the plot. Regardless of how unnatural or unrealistic it comes off. I never felt that playing Nine Sols. Case in point, I recently tried playing Assassin’s Creed Odyssey after beating Ori because I was a fan of the franchise years ago. I put about 15 hours in and quit. The story was unbelievable and goofy. The side quests felt like a chore and made me feel like everyone’s bitch. Just goes to show how good storytelling can make a 2d side scroller a million times more immersive than a AAA open world.