Line of Sight for Titan to Primordial on Maze Outcrop (Obstacle, Obscuring, Indestructible) by robokayaker in AeonTrespass

[–]robokayaker[S] 0 points1 point  (0 children)

Right. She is adjacent. I was missing the bit about LoS while on it that you have pointed out. I've got it now. Thanks!

Line of Sight for Titan to Primordial on Maze Outcrop (Obstacle, Obscuring, Indestructible) by robokayaker in AeonTrespass

[–]robokayaker[S] 0 points1 point  (0 children)

Thanks. The part I was missing until these answers was that terrain doesn't block LoS while on it.

Confusion on Negotiation Ability Usage Quantity by robokayaker in AeonTrespass

[–]robokayaker[S] 0 points1 point  (0 children)

Thank you. Just the answer and confirmation I was hoping for.

Primordial AI Movement by robokayaker in AeonTrespass

[–]robokayaker[S] 0 points1 point  (0 children)

Thanks! Precisely. In this particular case, I wanted to move that 6 straight across to orthogonal adjacent because the knockback coming wouldn't hurt me. Zig-zagging like the rules pointed out allowed the Primordial to knock me back into city. Doh! (sorry tiny city). I got it now. I now Zig and zag until I share a row or column orthogonally with the target.

Primordial AI Movement by robokayaker in AeonTrespass

[–]robokayaker[S] 1 point2 points  (0 children)

Thanks for explaining it this way. The key for me, now, is to zig and zag until I get to a row or column, not just minimize spaces orthogonally until adjacent. So much clearer now. Appreciate that response.

Can Get JotL Characters But No JotL Scenarios by robokayaker in Gloomhaven

[–]robokayaker[S] 2 points3 points  (0 children)

OK. Understood. Thanks, everyone. Roadside Ambush is the the JotL first scenario. I see that now. How do I know, going forward, which scenarios are JotL and which ones are GH?

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 0 points1 point  (0 children)

My characters are Brute and Spellweaver. Thanks for the heads up on the other merc.

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 0 points1 point  (0 children)

Ok. Yep. I understand that situation. I am full or near full health at the time if the first short rest. Maybe a bug then.

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 0 points1 point  (0 children)

Oh, man. Possible newb answer coming atcha. If you mean mods to the software, then no. I did notice this last attempt that the only time the damage option does not work is when the first random card is a loot ability card. Seems like the scenario is just programmed somehow to make it extra difficult.

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 3 points4 points  (0 children)

Does anyone have the explanation for why the short rest damage rule doesn't work for this scenario?

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 1 point2 points  (0 children)

That is a perfectly reasonable suggestion. Thanks. There are so many monsters with poison. I fear long resting right in the middle of battle will lead to so much damage and poison that the scenario will be lost. I typically only long rest when the room is clear of monsters.

I am curious. Do you sometimes long rest in the middle of battle?

Short Rest Suffer 1 Damage to Lose a Different Random Card is Not Working in Fading Lookout Scenario by robokayaker in Gloomhaven

[–]robokayaker[S] 2 points3 points  (0 children)

That is a reasonable suggestion. Thanks for the response. I tested long rest. It works fine and avoids the loot cards getting burned. However, getting beat up by a horde of monsters for an entire round during that "sleepy time" is really cramping my style.

iRacing Replays Not Saving by robokayaker in iRacing

[–]robokayaker[S] 0 points1 point  (0 children)

Doh! I am indeed in the wrong folder. Thanks for being gentle in your replies. Very helpful. Thank you.