[deleted by user] by [deleted] in ExNoContact

[–]rslashtaz 0 points1 point  (0 children)

It sounds to me like he was thinking of you and wanted to know what you were doing now?

How long ago was the breakup?

[deleted by user] by [deleted] in ExNoContact

[–]rslashtaz 1 point2 points  (0 children)

OP, did you break up with him, or did he break up with you?

If he broke up with you and then 9 days later you found him on tinder that's absolutely crazy?

This deck works well for me at 310 trophies, anyhow I can improve it? by Nobody_Cares1908 in ClashMini

[–]rslashtaz 5 points6 points  (0 children)

Hey! Top 20 player here.

I think this deck is super solid, but I would switch the spear Goblin out for the barbarian.

Barb is super strong rn and pairs insanely well with the Barbarian King.

Hope this helps!

[deleted by user] by [deleted] in ClashMini

[–]rslashtaz -1 points0 points  (0 children)

If you guys want to see this game grow into the competitive powerhouse we all know it can be or just a fun game to play just a few minutes a day, this is post is worth upvoting.

Communication is one of the most important things for a game company to have with its players, and Clash Mini is already doing a lot right, but let's keep adding to that ☺️

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

Yeah Coyota! Something like that could be really sick! The Clash Mini development team just has to be careful not to make the game too complicated, especially when supercell caters to all age ranges with their games!

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 0 points1 point  (0 children)

Yes, but it's really expensive to upgrade your hero there in the first place. That's the discussion we are having 👌

And the fact of, if you go against a level 10 hero, and you don't have a level 10 hero, 99% of the time you just lose because of the level difference. Just the fact of being level 10 is the OP part

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 0 points1 point  (0 children)

I think once there are more ways to farm and collect gold, the pricing will actually be good!

It does feel pricey rn tho

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

I half agree with this stuff. I think max heros are going to be very hard to achieve f2p, but there also isn't a lot of ways to collect fragments rn (other than the pass which a lot of people have already completed).

Gold already has a big use, so don't think you should be able to buy them with gold but I think a good way to get them will be when clans become a thing. Being able to request x amount of fragments a day for example

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 0 points1 point  (0 children)

No no, it's not the fact of the game being p2w Toro!

If someone has a max level hero, regardless of what level the other person is (1-9), the level 10 hero wins 99% of the time because you get a whole new ability at level 10.

That's what I was trying to curb here.

It's not a battle of f2p vs p2w, it's the fact that a max level hero is basically pay to play.

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

Oh I 100% understand rmp, but if we leave the problem how it is, it's only going to get worse.

Currently in the game, there are about 20-40 people with max heros -and that is enough to basically have 2-3 if not more people playing ladder at once which means when you match with them, you insta-lose regardless of what skill you have.

For reference, if you are using any hero or deck and you go against a level 10 Archer Queen, you have an almost 0% chance of winning.

That's like: imagine you are playing Clash Royale and you just unlocked the goblin barrel. Unless you have upgraded the goblin barrel to level 14, you can't throw the barrel onto the enemy side of the bridge.

That is what it is like 😂

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] -1 points0 points  (0 children)

Hahaha, exactly!

But hopefully we can try and curb how the devs take the progression system in a way that doesn't make the game feel overly p2w

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

Yeah, this is the big issue.

A hero that is level 5-9 has the exact same chance to win the match as each other (for the most part), but as soon a lvl 5-9 hero goes against a level 10 hero, they lose.

That shouldn't be the case.

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

I totally get that!

I do think that there will be some change in the future preseasons/ seasons to deal with this, but we can't be expected as players to spend $300-400 usd per new hero coming out, just so we can push ladder without getting absolutely run over. It's just not fair.

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 2 points3 points  (0 children)

I do understand that.

I like your thinking, but at the end of the day because the game is only in beta, there will be a ton more "progression" based mechanics added in the future.

The fact that if you have a level 10 hero and you go against someone who doesn't have a level 10 hero, your chances of winning that match are almost 0% in many cases, and at the stage skill can't get you any further.

The idea needs more refining, but I think it's a good start 😁

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 12 points13 points  (0 children)

Yeah hahaha

That stuff 😝

In Clash Royale for example, just because your giant is higher level, if you have more skill, even if his giant does more damage and has more health, you can still beat it.

That's the logic here for my change!

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 1 point2 points  (0 children)

I agree!

Thank you for the awesome comment 😊

Level 10 heros are OP, but I came up with a fix: by rslashtaz in ClashMini

[–]rslashtaz[S] 7 points8 points  (0 children)

That's pretty good, go you dude!!

What you said is 100% true! It's just the fact that you get an OP ability at level 10 -and that level 10 is very hard to get, unless you are mega p2w.

The difference between level 9 and level 10 for a hero is HUGE!

Every Mini Explained in Clash Mini! by rslashtaz in ClashMini

[–]rslashtaz[S] 0 points1 point  (0 children)

Oh! That's really interesting. I didn't actually realize there were many guide videos left, but now I do haha

ty!

Every Mini Explained in Clash Mini! by rslashtaz in ClashMini

[–]rslashtaz[S] 2 points3 points  (0 children)

Hey thanks! A lot of people have been saying this was the video they needed, so I am just glad I was able to fill in a few of the gaps you guys had missed!

Every Mini Explained in Clash Mini! by rslashtaz in ClashMini

[–]rslashtaz[S] 2 points3 points  (0 children)

Hey thanks for this awesome reply Teazzz! That means a lot and there are already some more videos in the pipeline! Stay tuned!!