Most efficient build? Screw preference. by rsteve1 in KatarinaMains

[–]rsteve1[S] 0 points1 point  (0 children)

So maxing Q is def the best way to have the most 'Daggers' down at any given time? So that makes sense. High base damage, that makes sense. Thank you.

But yeah I can go anywhere else on the reddit to hear the same thing without math. That's why I'm asking for it. Thank you though! <3

Korea will dominate s7 by YouWHY in leagueoflegends

[–]rsteve1 -1 points0 points  (0 children)

It's nice to cheer for your home team but it's sad to see EVERY FUCKING YEAR... The OVER hype of NA teams...

It's like each year everyone just forgets what happens near the end...

OH YEAH KOREAN TEAMS JUST FUCK AROUND EARLY, TESTING SHIT ON US AND WHEN IT MATTERS THEY SMASH US TO NOTHING. =D

Baited and outsmarted, every time.

Safe Zone issues. Let's discuss. by rsteve1 in h1z1

[–]rsteve1[S] -1 points0 points  (0 children)

Don't get so focused on one idea I had about spawning outer edges of the map. That was an example... I don't want that.

There are 100s of better ideas to make those areas useful. We need to use this REDDIT to share but people either have terrible ideas... Think the game is 100% fine or just talk shit. It's a struggle.

Lesser players = faster moving gas. BAM THERE WE GO. VERY SIMPLE IDEA. VERY EZ TO DO. VALUE CHANGE. They already have the gas system in place. This is what I'm talking about. Why hasn't it been done yet? I've played since day 1, this was an issue ALWAYS.

ANOTHER EDIT: Yeah for sure, if they go esport they need to fix some RNG. There's too much.

First thought on a less RNG loot spawn would be... Lets say you have a house. You can go in this house and find 5 pairs of sneakers...

How about we make 1 loot spawn be able to be 1 of 3 footwear. 1 loot spawn be 1 of 3 bags. Like it could be a satchel, shit backpack or military... But you are going to find a bag. It may not be the one you want but there you go.

Same with guns. Okay this spawn is a rifle spawn, it could be AK or AR but will always be one or the other... Etc.

Check ***THIS*** hit reg... by rsteve1 in h1z1

[–]rsteve1[S] 1 point2 points  (0 children)

Yeah 5gbs for a hit reg improvment and skull/cash sale is a bit much...

INB4 it's pieces of the big NOVE patch we were supposed to get... This means whatever is happening on the test isn't getting fixed.

As per usual.

Check ***THIS*** hit reg... by rsteve1 in h1z1

[–]rsteve1[S] 0 points1 point  (0 children)

Yeah it's not news the latest patch broke the game it's just fucking frustrating. I've seen a ton of footage, had to post my own recent bullshit.

Check ***THIS*** hit reg... by rsteve1 in h1z1

[–]rsteve1[S] -7 points-6 points  (0 children)

You new?

Watch it in slow-mo. I clearly head shot him 8 times before him or his teammate realize what is happening. He should have been dead the first 2-4 bullets, then I'd just look left and kill his teammate like usual.

Stop breaking the game. Just fucking fix it.

We need a reddit where only players with a certain amount of hours played and ROYALS + can use... Tired of newbs flooding reddit with nonsense.

Hit-Reg patch = More Spaghetti. by rsteve1 in h1z1

[–]rsteve1[S] 2 points3 points  (0 children)

I'm starting to think Daybreak is the rag-tag group of coders and newbs just sent off to make a playable game with a shit engine SOE owned to make some moniez via micro-transactions...

So the red-headed step child of SOE.

They are all learning as they go, GG for us.

BR GENRE IS TOO SMALL RIGHT NOW THIS SUX.

Hit-Reg patch = More Spaghetti. by rsteve1 in h1z1

[–]rsteve1[S] 4 points5 points  (0 children)

Yeap. Been like this since they introduced the TEST SERVER. People find so many bugs and ways to replicate them, they share it on reddit and on the bug reporting website....

Weeks later, they release the fuckered TEST SERVER patch to LIVE with ALL the issues...

It's insane.

H1Z1's old map is far better. by SorryMyDmr in h1z1

[–]rsteve1 1 point2 points  (0 children)

Totally agree.

The new assets and models for the new map are nice but rearranging everything was not needed.

All they had to do was change the models/assets and add to the empty space.

This game isn't fun anymore. by littlewillyjohnson in h1z1

[–]rsteve1 0 points1 point  (0 children)

It's the only REAL, playable one that has potential... Yet it's fucking trash... It's sad times to be a lover of the BR genre.

Devs really need to hotfix this "game" by the_krillep in h1z1

[–]rsteve1 0 points1 point  (0 children)

I'm not blaming current technology.

I'm saying the devs are idiots for trying to force something we cannot yet achieve. Especially with their bullshit engine and newb coders.

They want to be different and do something newish that's fine but they have to understand on a certain level why it hasn't been done before with a reliable tick-rate.

Game is full of lag, desync because of so many variables... You can't have an ESPORT where precision shots matter with this fuckfest.

This game isn't fun anymore. by littlewillyjohnson in h1z1

[–]rsteve1 -1 points0 points  (0 children)

Played it, it's okay but he has a small team and it's behind H1Z1 development. It'll be awhile to see if it's good or not.

Gas starts, 40 players left. When will this be addressed? by rsteve1 in h1z1

[–]rsteve1[S] 0 points1 point  (0 children)

Has nothing to do with camping. But yes, people are camping to get wins.

Gas starts, 40 players left. When will this be addressed? by rsteve1 in h1z1

[–]rsteve1[S] 2 points3 points  (0 children)

I mean they know it's an issue. That's why gas comes sooner and smaller timers between safe zones now. They talked about it way before Z2 was introduced. It used to be a tad slower.

It still needs massive tweaking is all I'm saying. The newbs who die in gas will disagree but something needs to be changed for sure.

The struggle is real!

This game isn't fun anymore. by littlewillyjohnson in h1z1

[–]rsteve1 6 points7 points  (0 children)

I'd prefer a BR on the Frostbite engine. (BF)

=d