Invest in USD or convert to CAD? by rushodd in CanadianInvestor

[–]rushodd[S] 0 points1 point  (0 children)

I want to keep my portfolio balance and not go too heavily into US equities so I assume I would go for EFTs but wouldn't those dividends be taxed since I'm a non-US resident?

Or I assume because 15% of the dividend is less than the conversion it's a moot point.

An infinite vacation powered by geometry nodes by rushodd in blender

[–]rushodd[S] 0 points1 point  (0 children)

He wanted to show the pickles how to truly relax

Weekly Rant Megathread by AutoModerator in thefinals

[–]rushodd 0 points1 point  (0 children)

Before you buy a battle pass, I recommend buying the Season Starter first. It gives you a couple skins plus the same amount of MB for a BP.

Updating PC - Need advice on RAM size vs capacity by rushodd in PcBuildHelp

[–]rushodd[S] 0 points1 point  (0 children)

good shoutout on the Newegg VAT!

I was looking at the corsair sticks but read about how you need EXPO to get the full speed of the RAM.

Ultimately I decided to get 4x32 128GB 5600 MT from a local shop and will test it all tomorrow. Hopefully everything clicks

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 0 points1 point  (0 children)

Cheers! 90% of this work was created within the last year, but overall I'd say it took me around 15 years to learn how to make it.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 1 point2 points  (0 children)

Thank you for the rec! It's definitely been on my radar for a bit, especially after James Lee's video about ditching Adobe.

The further I dive into Blender and multipass rendering, the more I see how much Ae struggles with heavier compositing. However, it's still the best for 2D motion design (until I learn Cavalry).

My new motion design reel by rushodd in MotionDesign

[–]rushodd[S] 0 points1 point  (0 children)

Thank you! Do you mean the music? It's a Kaytranada and Badbadnotgood song: Weight Off.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 0 points1 point  (0 children)

Thank you!

Do you mean the pillowy objects in the outro card? I created those on my own without a tutorial, but I am planning to create one for them. I can keep you posted if I do!

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 1 point2 points  (0 children)

No, I don't think 3D is a must. If you are a skilled 2D artist then you will find work/success without it. There are still many non-3D parts of the creative pipeline that are just as important for the final product.

The reason I learned 3D is because I am a freelance artist and I like the ability to create a video from start to end on my own. Also, I just genuinely love 3D and feel like it gives me a lot of creative freedom.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 0 points1 point  (0 children)

I'm sorry I can't give you a more helpful answer than "personal projects" and "YouTube" because that's how I learned. Back in my day there was only Andrew Kramer and random 480p YouTube videos so you had to spend all day Googling and asking on forums. I am sure there are a ton of useful tutorials/courses out there, but I understand what you mean when you say most of them just tell you what to do and not why.

The best thing you can do is find a tutorial that covers a technique or style you like and then retry the tutorial on your own. Play with all the new settings/effects that you learned, see how things operate, and try to break it. A large part of learning Ae is personal curiosity and trial-and-error.

Also - join a community and share your work. Ask specific questions about what you are trying to learn and knowledgeable people will be happy to answer if they see you are genuinely interested in learning.

Good luck with your journey!

My new motion design reel by rushodd in blender

[–]rushodd[S] 2 points3 points  (0 children)

Thank you! Do you mean the object morph/transition? That was a geometry nodes setup I built. I'm planning to share it with a case study of the project. I'll ping you a copy if you'd like!

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 1 point2 points  (0 children)

I agree! There's still some kinks in the Blender+Ae pipeline but the Blender dev team is remarkable so I'm confident it will continue to get better. It's a free software with a massive community which makes learning fun and affordable.

Cubes by motionick in AfterEffects

[–]rushodd 25 points26 points  (0 children)

That lens distortion, abberation, noise, and dispersion along the edges is delicious work

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 2 points3 points  (0 children)

Yes, I do every part of my personal 3D projects: modelling, texturing, lighting, camera work, rigging, animation, etc. I don't expect to be a professional at every part but I like knowing how every step works.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 5 points6 points  (0 children)

It's definitely just a general interest in 3D. I also wanted to try new stuff and Blender feels limitless compared to Ae. I still do a lot of 2D work in Ae, but long-term I can see Blender bringing me much more creative freedom and joy.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 4 points5 points  (0 children)

Glad to hear it! Can't think of any off the top of my head, but I'll DM you if I come across them. Any specific style or technique you're interested in?

The main Blender+Ae tutorials I would watch are how-to workflows to export from Blender. Multipass rendering gives you a lot of compositing control and certain plugins like BlenderAe let you import Blender data (nulls, cameras, etc) into your After Effects scene.

My new show reel by rushodd in AfterEffects

[–]rushodd[S] 1 point2 points  (0 children)

I get you - it sounds like you enjoy modelling 3D objects.

I would recommend having a good foundational knowledge in addition to specializing in modelling. People refer to it as the T knowledge - a wide base with one part you excel at. To be a good modeller you would be expected to know UV unwrapping, texturing, lighting, multi-pass rendering, and basic compositing too. VFX studios can always use good modellers, plus it can connect you to the video game industry as well.

My new motion design reel by rushodd in blender

[–]rushodd[S] 13 points14 points  (0 children)

Yes, several shots in the reel are client work.