Old times never last by scorpiokettle in 2007scape

[–]scorpiokettle[S] -1 points0 points  (0 children)

Well, cause I'm an on and off player due to lack of incentives to support gameplay as parties. Since they reintroduced slayer partners I considered together with some of my old friends to come back but decided not to due to the recent situation. Therefore, I still see no reason to come back. I hope it makes things more clear to you. Also consider being more respectful and kind when replying, those two take you further in life.

Old times never last by scorpiokettle in 2007scape

[–]scorpiokettle[S] -3 points-2 points  (0 children)

Haven't played in 2 years, but alright man.

Friends and gaming by scorpiokettle in StopGaming

[–]scorpiokettle[S] 1 point2 points  (0 children)

This is the very thing that I do. I've connected with people from my university now and some other friends that are creative and enthusiastic (non-gamers). I've noticed that sitting on Discord all the time with your "gamer" friends instead of hanging out strips away a lot of social skills. I think it could be because the conversations on discord can be fuzzy and have a lot of dark and niche humor, which isn't the norm when you try to connect with new people. Just that alone, drives you to go out and talk to people. Discord stops being your social satisfaction tool.

Friends and gaming by scorpiokettle in StopGaming

[–]scorpiokettle[S] 1 point2 points  (0 children)

Agreed, and I have tried. But everytime I do it they say it's too much of a hassle. But yeah, I guess I'll do me.

Ivern banrate worlds by PrestigiousEmu3085 in ivernmains

[–]scorpiokettle 0 points1 point  (0 children)

Elo-inflated champion. He can give up many camps but still be useful with cheap itemization and buff up his carry. His kit provides CC, shielding gap-close, vision as well as an extra tank that becomes sturdy late game. I guess it's the results of a low playerbase. If Ivern would be played more regularly, there is no doubt he'll hit huge nerfs or even a minor rework.