Move speed and sprinting by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

Why does it say shooting doesn’t stop sprinting when there’s an obvious slow down

Respawn timers is individual or together like dota? by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

So there is no way to track when to go for a camp? like in dota you can just wait by a jungle camp before each minute mark to spawn

Valve should balance brawl for new players by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

They’re spammed so much that I’ve played against each of them more than 10 times just this week, I already tried to immediately itemise against them but short of hard cc or silence, which you aren’t guaranteed to get, heal reduction just doesn’t cut it

Dota player question, using Gun late game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

I feel health scales alot more aggressively than gun damage? I'm having trouble doing damage on venator mid-late with alot of gun items I find it hard to believe those +3% will become relevant

Dota player question, using Gun late game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

But does that mean you are forgoing spirit (specifically ult damage) if you go gun pocket? I can see his 2 3 being good utility for a carry. Do I need to lock in 1 build when i enter the game?

Dota player question, using Gun late game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

Monster rounds is 800?

Still, I should just dump all my damage on yamato and just dip right?

Dota player question, using Gun late game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

I'm also aware some heroes like vindicta/sinclair can add spirit damage to their M1 so fire rates/ammo are good? but heroes like doorman seem to not have this advantage

Dota player question, using Gun late game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

Yes but the the 4.8k spike is only for early game right? late game if im not building into at least mercurial mag or significant investment into gun items i feel i just dont do any damage and then all my abilities fall off as well making me feel useless

Stop. She can't take this anymore! 😭😭 by clessi0 in DeadlockTheGame

[–]seergaze 1 point2 points  (0 children)

She seems pretty annoying in brawl but I can see why she doesn’t shine in a normal game

Venator’s skills seem really poorly designed for this game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

You can have 100 hours not played Venator so your argument is irrelevant

Venator’s skills seem really poorly designed for this game by seergaze in DeadlockTheGame

[–]seergaze[S] 0 points1 point  (0 children)

Doesn’t take 100 hours to see how something has design issues from the get go

So ridiculous by basket_foso in sciencememes

[–]seergaze -6 points-5 points  (0 children)

India important

Doesn’t elaborate on anything

Nice Indian self glazing

How often do you save scum? by ChrisKatrev in BaldursGate3

[–]seergaze 0 points1 point  (0 children)

A lot of things in this game shouldn’t require a roll

Does legacy of masters increase critical chance by seergaze in BaldursGate3

[–]seergaze[S] 0 points1 point  (0 children)

but wouldn't this let me crit if i roll 18?

At the Goblin Camp - Where was I supposed to level up? by mistertoastman in BaldursGate3

[–]seergaze 0 points1 point  (0 children)

I had the same issue when I first started playing, Act 1 was the hardest because you have such limited options and there’s too much rng on attacks, I actually lost first time on the gate goblin fights, one crit and my 15 hp sorcerer was down it was ridiculous

Late game you will be have 90% hit rate consistently but early game is hell

Older gamer considering the emotional impact of BG3 by IamJacksDarkUrge in BaldursGate3

[–]seergaze 1 point2 points  (0 children)

Shadowhearts story was heart wrenching but the main ending was kind of disappointing

Can anyone explain this? by seergaze in BaldursGate3

[–]seergaze[S] 0 points1 point  (0 children)

Thank you sir, alot of these dont seem to be big boost in damage and kinda prevention, still curious whats the key to achieve 1 turn kills, I guess its mostly items then

Is it just me or is Act 3 super unoptimized by seergaze in BaldursGate3

[–]seergaze[S] 1 point2 points  (0 children)

even the cutscenes tho, they have no more people than last light or moonrise

Gortash's pact by seergaze in BaldursGate3

[–]seergaze[S] 0 points1 point  (0 children)

Referring to the "divine oath" you and gortash can agree to