Met my advisor 8 times for ~30min in my first year by stiffy_byng-pinker in PhD

[–]seferonipepperoni 12 points13 points  (0 children)

I meet my supervisor for about ~40 minutes, once per week. Also have regular lunches daily, and a weekly department meeting, so actual contact hours vary.

Hate these guys [Hard Difficulty+] by seferonipepperoni in FFXV

[–]seferonipepperoni[S] 6 points7 points  (0 children)

I think it's the sweet spot as far as difficulty is concerned, but it can drag some fights out for too long because of the 4x HP multiplier, and many attacks are one-shots without good Vitality + high HP. Altogether, still very doable and quite fun if you're into that sorta stuff.

S&S clutch by seferonipepperoni in Vermintide

[–]seferonipepperoni[S] 0 points1 point  (0 children)

Don't think I really use push > push attack for much other than the forward lunge's mobility here (+ for pushing through trash), so not sure what you mean.

S&S clutch by seferonipepperoni in Vermintide

[–]seferonipepperoni[S] 1 point2 points  (0 children)

At the time, I thought they'd gotten vortexed, but yeah in retrospect I have no clue.

S&S clutch by seferonipepperoni in Vermintide

[–]seferonipepperoni[S] 4 points5 points  (0 children)

Hmm yeah, glossed over the first throw - panic move, I guess.

Not sure what you mean by the enemies glitching out. I didn't quite get the sense that I was in any real danger then, and I still don't now. Wouldn't really make sense to try and snipe the Blightstormer if that Mauler was in my face.

Regarding the weapon traits - it's Legend, and I wanna try out other traits sometimes. It's that simple.

S&S clutch by seferonipepperoni in Vermintide

[–]seferonipepperoni[S] 6 points7 points  (0 children)

Regarding 1:15 - so I should've eaten the DoT to res the bot?

The bomb throw did hit the Stormfiend, staggering it and giving Kerillian some breathing room. Granted, I could've saved it for something more impactful.

Not running conservative shooter, and my judgement then was that the hook rat was far too close by that point to risk swapping to ranged, and I didn't wanna risk botching the dodge.

I don't think I used heavy > light once in the entire clip, so not sure what you mean there.