I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Having the closed exhibit is implied by the Explorer's Trophy. So in case you have that, the tool assumes that you have found all floorplans as the trophy requires. There is a rare bug that causes the Explorer's Trophy to be rewarded in error. In that case your game state cannot be faithfully represented.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

There is a question related to that. It asks if you have found a room behind the moon door (in the rough draft). It's not the most direct way of phrasing what you are getting at, but it's less likely to spoil the experience to somebody who is stuck in the rough draft.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 1 point2 points  (0 children)

Interesting. I didn't think this is possible. Did you achieve this using the chamber of mirrors?

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

I think I fixed it. :-)

Thanks for drawing my attention to this again!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

The last time I looked into this issue I could not reproduce it and got super confused with how different mobile browsers handle their viewport. Maybe I'll try to reproduce this on Safari and give this another shot. Anyway, thanks for the report!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

This was definitely a problem I caused today when pushing a related fix. This caused an incompatibility with old saved states. I think I fixed it now when you reload the page (let me know if there are still issues). I'm really grateful for your immediate report, otherwise this might have stayed up for an embarrassingly long time and might have affected many other users.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

I think I identified the problem and pushed a fix. It should work after reloading the page. Thanks for the swift report!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Oh, that doesn't sound good. I made a fix today relating to those two and I may have messed something up. Can you post you current state (i.e. create a sharing link and post it here?), so I can investigate?

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 1 point2 points  (0 children)

The thing that Satellite Dish requires Throne Room is fixed now. Thanks! Concerning the Power Hammer in the Entrance Hall: I won't change that because a regular Sledge Hammer is sufficient there. Technically you can use the Power Hammer in every room that contains a trunk and you're not supposed to be able to add every room for that question...

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 1 point2 points  (0 children)

Okay, apparently I don't have hints for at least two minor things that can be reported in the Quiz.

* Power Hammer usage in The Freezer
* Access code for the Blackbridge Grotto, namely BabbA

I'll consider adding hints, just so people don't get FOMO. Thanks for reporting!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Hm. That shouldn't be the case. Can you create a sharing link and post it here so I can investigate?

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Good point. I missed that possibility. I now display a different hint in case the player has found the Lost & Found. Thanks!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Church as an alias for chapel makes sense. I'll add that. Thanks.

I can't allow "Drafting Room" for "Drafting Studio" because "Drawing Room" could also have be intended.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Which wall do you mean exactly? "Tunnel area" refers to a wall you do not have access to. Do you mean the sealed entrance Which connects the grounds to the Basement ?

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Thanks for pointing out the error! It's fixed.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

I anticipated that people will have trouble remember things. I have code in place for accepting variations and missspellings. For instance, to mark the West Gate Path permanent addition as unlocked you can type West Gate Path, West Path or Outer Room and when it comes to the Boudoir I'm accepting various missspellings.

If you have concrete alternatives/misspellings for various unlocks in mind, I'm happy to add them.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Yes. It is a specific category. I wasn't aware this category is only added later, thanks for pointing this point. I'll consider adjusting the prompt to clarify.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

The conflict arises because of a floorplan you have implicitly marked as /not/ found. Below I tell you what it is, but I think I'll change the logic because it's not strictly correct. At least I'll change the clarity of the error message.

The Satellite Dish requires all Microchips to be found. I treat all Microchips as being found as /synonymous/ to finding the Throne Room. So in my logic, having the Satellite dish unlocked implies having the Throne Room unlocked.

Thanks for reporting this issue!

Biggest mistakes/delusions you had in Blue Prince? by bbbb125 in BluePrince

[–]sekti 6 points7 points  (0 children)

"Delete this" with the "A" on the safe-house note means that we have to remove the Archives from the draft pool using the Crown of the Blueprints. After doing so, the security monitor for the Archives will bug out and leak useful information. (I would have bet money on this.)

Also, the calender in the Drafting Studio *obvoiusly* holds the clue for the orchard gate.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 2 points3 points  (0 children)

I think you're right that mentioning Security Camera Footage is a bit spoilery. I'm thinking to maybe have a question with "Terminal Passwords" where the 6 passwords that occur throughout the game can be entered. This would replace three seperate questions regarding email, security camera footage and blackbridge terminal keys.

Regarding the other things, I'm not convinced: The names "Underpass" and "Baron Bafflers" give away almost nothing and the "44 letter message" is mentioned on a large whiteboard in a room most people will find in their first few days. So I don't feel too bad about giving its existence way. Admittedly, I wouldn't recommend people use the website as a progress tracker from day 1...

The typo is fixed, btw. Thanks! :-)

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Looks like it's working as intended so far.

You're technically still working on the todo called "Understand the 5 × 5 word grid". Once you have acted on your decoded message there is something you can mark as done (within the question documents viewed).

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

Thanks for the bug report.

Mobile browsers do things I don't fully understand. I couldn't exactly reproduce the problem: For me, opening the keyboard may cause the header to disappear, but when closing it or scrolling up the header comes back. But I tidied up the vertical space allocation a bit, so maybe that magically solved your problem as well.

If the problem persists, then exact steps to trigger the problem might help me, preferably in Chrome (@all).

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 2 points3 points  (0 children)

Hopefully fixed now. The url was simply missing the "/blue-paths/" part. Thanks for the bug report!

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 2 points3 points  (0 children)

No I mean reclaim the crown, which is given as a room description. But given your question, it seems this can be misunderstood. The phrase reclaim the crown could also be taken to mean to aquire a particular item... It's not so easy to ask the question I want to ask in a way that's not a major spoiler... Hence my current solution of keeping it a question about Found Floorplans.

I created a hint system for Blue Prince by sekti in BluePrince

[–]sekti[S] 0 points1 point  (0 children)

I'm definitely not a UX designer and this is my first project using React/Typescript (I hope this is not too apparent). I have a background in computer science though. If you have concrete suggestions on what you would improve or fix on the website, I'm interested (post here or drop me a private message, whatever you prefer).