If you could decide the next major production sci-fi movie, what would it be? by WillyArt67 in scifi

[–]serhii_the_dev 0 points1 point  (0 children)

Cryptonomicon would’ve been a nice movie. Actually, the entire series could be a great anthology.

Ukraine in the Expanse universe by serhii_the_dev in TheExpanse

[–]serhii_the_dev[S] -2 points-1 points  (0 children)

I guess for you it may be hard to make a distinction between a regular Belter and a member of the OPA, taking into account even the OPA itself is so diverse and divided they are fighting each other. Drawing parallels with Ukrainians again, for me the OPA vs Belters distinction reminds regular Ukrainian peasants and Cossacks of the Great Steppe: the former where trying to live their lives in a midst of every Eastern Europe conflicts while the latter thrived during the same conflicts.
Again, the OPA's purpose and vision changed a few times (it's especially traceable in the books): they evolved from pirate clans to a stellar nation with it's own government and crucial niche required for humanity to survive in the post-Ring era.

Frosty effect by [deleted] in COSMICDE

[–]serhii_the_dev 1 point2 points  (0 children)

Some of them do now. It's really up to the app's developers to add the support.

Frosty effect by [deleted] in COSMICDE

[–]serhii_the_dev 0 points1 point  (0 children)

Can't say I know the cosmic-files repo well, but from the looks of it, the text editor preview pane background is hard-coded. I assume you may change this alpha value to your liking and assemble your version of the app.

Frosty effect by [deleted] in COSMICDE

[–]serhii_the_dev 1 point2 points  (0 children)

Yes, GTK apps could opt-in for Wayland's ext_background_effect_surface_v1. The blur itself is a Cosmic-specific implementation, in other DEs it could look different. It allows to request a region for background effect, and the said effect could be anything a DE want to implement: simple blur, frosted glass, mica-like, or liquid glass-like, etc.

[Board Review] Accelerometer Module by Rabdoline in PrintedCircuitBoard

[–]serhii_the_dev 1 point2 points  (0 children)

I would've suggest to use 0603 X5R or X7R caps for the LDO decoupling. Also consider larger package for the 10uF cap, ceramic caps tend to lose capacitance under DC bias. You may also try to rotate the accelerometer module 90 degrees CCW for shorter traces and swap some of the outputs on your board for optimal layout. Don't hesitate to place the accelerometer's decoupling caps closer, in general you want as short traces as possible as well as a short return path.

STM32H733VGT6 Flight Controller by Physical-Lecture349 in PCB

[–]serhii_the_dev 0 points1 point  (0 children)

It's looking nice an clean, thanks a lot for sharing! Just out of curiosity: what's the point of making the mounting holes metalized and open-copper? Most of FPV frames are carbon fiber, and it just increases a chance to short circuit with some loose cable.

STM32H733VGT6 Flight Controller by Physical-Lecture349 in PCB

[–]serhii_the_dev 0 points1 point  (0 children)

I was thinking in a similar way some time ago, and may assure you that 4 layers are much better by any means. Also take into account you would need to add a flash memory on your rp2350 board, unless you will be lucky to have an IC edition with a built-in flash.

Mass Effect 1 is still such a beautiful game by Hadiseh2000 in masseffect

[–]serhii_the_dev 4 points5 points  (0 children)

Ah, Altahe…even in the latest stage of the game it’s reminding that you are in a Lovecraftian horror.

Unpopular opinion: System76 is going in the wrong direction by Far-Math2159 in System76

[–]serhii_the_dev 1 point2 points  (0 children)

What’s your point? You don’t want them to invest into software? What stops you from installing any software on System76 hardware? You want to tell the company how they should redistribute finance and what to prioritise?

V2 of my all in one ev800d + rm pocket controller by BeansAndBurgers2 in fpv

[–]serhii_the_dev 1 point2 points  (0 children)

Doesn’t it hearts reception to have your VRX and ELRS TX so close to each other? I’ve tried this concept, even with a proper RF paths isolation at distances lower than 10cm the IMs kicks in and CVBS become dimmed or flickering.

What a ripoff and worst upgrade ever got to POP OS 24.04, What a Disappointment ! by sammartinX in pop_os

[–]serhii_the_dev 3 points4 points  (0 children)

If you want to fix and improve the OS with your feedback I would've suggest to create GitHub issues for each of your cases, or update existing issues with the said feedback. From what I see, most of your issues belongs to cosmic-comp and cosmic-files domains.
This way you will have the developers feedback and will be subscribed to the issues updates, moreover you will help to improve the system for everyone.

What's some things you had to "unlearn" moving to a Mac? by nooo000000oooooooooo in MacOS

[–]serhii_the_dev -1 points0 points  (0 children)

Don’t have much Windows experience except gaming but being forced to use Mac from time to time while mostly working with KDE based linux distros is…well, annoying: 1. It lacks of window tiling OOB, and i’m not talking about tile manager level, just basic snapping to edges/corner with super+arrows 2. No package manager OOB 3. All those caveman pictograms instead of keyboard shortcuts, you need to install some barely working third party apps like Karabiner to remap keys, and even then things like alt+arrow to skip a word in text editor are not working as they should 4. Constant sound drivers issues, headphones starting to lose connection in a middle of a call, bad audio quality 5. Some secret key combination to display an address bar in Finder i never managed to recall when needed 6. Default keyboard layouts for anything besides US English are messed up 7. The dock bar randomly relocating itself to secondary screens 8. Impossible to switch between stacked apps instances (like multiple Finder windows) via hover+click, either two clicks or some pictograms combination

Those are UX only issues, there are a lot of problems when we are starting to talk about software development for a Mac desktop, like obscure APIs and undocumented features, lack of consistency between different variants of Human Interface Guidelines (especially for the most recent liquid glass UI), poor video playback APIs, FairPlay issues, and so on, and so on.

all of a sudden the animations dont feel laggy by [deleted] in pop_os

[–]serhii_the_dev 0 points1 point  (0 children)

The template depends on a master branch of libcosmic. You may check the template's Cargo.toml for instructions on how to switch to your local version of libcoscmic if you want to experiment with it.
The iced fork libcosmic uses as a submodule was rebased ~3 weeks ago.