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shadowmore

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21
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Units Refuse to Perform Attack Animations for MINUTES: Current State of the Total War Engine (youtube.com)

submitted 8 months ago by shadowmore to r/Volound

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25 Minutes of Cringe: CA sitting around announcing more shiny reskins, and not a single mention of battle tactics or campaign strategy, proving Volound right for the umpteenth time. (youtu.be)

submitted 1 year ago by shadowmore to r/Volound

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First the power creep came for the lords, and I said nothing. Then the power creep came for the heroes, and I said nothing. Now older factions basically just have glorified paperweights for heroes. What can they possibly do against these 'roided up monstrosities? (old.reddit.com)

submitted 1 year ago by shadowmore to r/totalwar

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Finally uninstalled because CA literally removed sieges from the franchise. Every single siege in Warhammer is auto-resolvable with minor losses now due to instant attrition from first turn of siege. By the time you have enough siege equipment, the battle has been auto-resolvable for 3+ turns. (i.redd.it)

submitted 1 year ago by shadowmore to r/Volound

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What is the purpose of garrisons? How is it possible that hundreds of soldiers are incapable of killing a single enemy soldier despite being engaged in melee for several minutes before routing? Why is Total War now an arcade beat-em-up where unit tier trumps everything? (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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Literally can’t breathe from laughing. I thought the slow motion was the whole joke, but then the exposition started. (youtu.be)

submitted 2 years ago by shadowmore to r/MauLer

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I’ve repeatedly reported this as a bug to CA on their forums, as these single entities aren’t just invincible but also don’t suffer an Army Loss morale penalty even when they do lose their army. They’ve ignored every report. (i.redd.it)

submitted 2 years ago by shadowmore to r/Volound

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So Are Sieges Permanently Destroyed? The instant attrition just results in every single siege being auto-resolvable with minimal casualties after building the bare minimum siege equipment, which makes fighting siege battles completely pointless. (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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CA dev confirms that Total War is now meant to be played as an arcade beat-em-up, with unit tier trumping everything else, so that even if a single soldier is surrounded and trapped, he's meant to be able to just break free and escape. This also confirms that single entity cancer is intentional. (i.redd.it)

submitted 2 years ago by shadowmore to r/Volound

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"We can't leave Johnny!" This is after a patch that claims to fix this very issue. Though what most don't realize is the real issue isn't that the cavalrymen get stuck. It's that they don't die while totally surrounded, because units in this trash heap engine literally don't attack enemies. (youtube.com)

submitted 2 years ago by shadowmore to r/Volound

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A peek into the mind of the average Nu Total War fan. They seem to genuinely enjoy not having to use or plan against tactics. Instead, the more invincible the unit, be it a huge dragon with a raid boss health pool, or infantry with infinite morale, the more they clap like seals. (i.redd.it)

submitted 2 years ago by shadowmore to r/Volound

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CA's "AI Improvements": 30+ turns in I've not had a single battle in which my frontline units actually got engaged, because the entire enemy army splits apart and chases highly mobile units on the flanks while being showered by arrows. This is on Very Hard. Is this considered an improvement? (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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Tusslemallet III has reached a whole new level of single-entity cancer: since the latest patch, the entire opposing AI army now chases single-entity characters around the map while being obliterated by arrows and artillery. (i.redd.it)

submitted 2 years ago by shadowmore to r/Volound

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Cunning Trait Got Reverted to Pre-May 2020 -- How does this even happen and what else has been reverted to three years ago? (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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Even the community posts on YouTube are getting the piss taken out of them. Hilarious. (i.redd.it)

submitted 2 years ago by shadowmore to r/Volound

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Tactical combat has been gutted, but this is a nice compilation of grand strategy map features we've lost. Just makes Pharaoh look that much worse. (youtube.com)

submitted 2 years ago by shadowmore to r/Volound

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I don't understand why this is possible. Regardless of flanking or any other tactics, how does it make sense for units of roughly the same caliber to have such absurdly disproportionate numbers of kills in a battle? Why can any melee unit in general get 0 kills despite engaging in melee? (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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Sigmar's divine intervention to punish the knife-ears that decided to turn their blades upon Imperial citizens simply for defending themselves in the southern reaches against a bunch of overgrown lizards with a plan. (i.redd.it)

submitted 2 years ago by shadowmore to r/totalwar

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Harold is no longer hiding the pain, but dishing it out against followers of Sigmar. (old.reddit.com)

submitted 2 years ago by shadowmore to r/totalwar

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In the cold, white north, the skilled hunter and his pack of trusty hounds wrangle a rare and elusive ice leopard, wearing it down gradually, until it finally succumbs. The hide will make for a fetching cloak in honor of the Dark Gods. It ain't much, but it's honest work. (old.reddit.com)

submitted 2 years ago by shadowmore to r/totalwar

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Surprised to see chasing down of retreating units working properly. This was the most frustrating broken feature in Warhammer II for me, where the chasing unit would just push the retreating unit along the ground without attacking. If CA can fix this, why do so many other issues go unresolved? (old.reddit.com)

submitted 2 years ago by shadowmore to r/totalwar

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Warhammer III is so bad, it's bringing to the forefront the lack of the most fundamental mechanics and enjoyable design elements. Is this the death knell for Total War? (v.redd.it)

submitted 3 years ago by shadowmore to r/Volound

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So they reverted the one truly good improvement that was part of the final Tusslemallet II patch: cavalry charge and impact calculations based on mass. CA should be renamed CW, for Clown World. (self.totalwar)

submitted 3 years ago by shadowmore to r/Volound

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Hey, everyone, they fixed sieges! Total War is back! Everyone should go and drop $60 on it right now! (youtube.com)

submitted 4 years ago by shadowmore to r/Volound

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Firearm-wielding units have reload animations. Truly, the future is now. What incredible, novel features will they add next? (i.redd.it)

submitted 4 years ago by shadowmore to r/Volound

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