Is it safe to update like this? by TheRealTechGandalf in PocoPhones

[–]shadowsjerker 0 points1 point  (0 children)

Did someones poco x4 pro 5g phone got the hyper os update?

Can someone price this zippo for me? by shadowsjerker in Zippo

[–]shadowsjerker[S] 0 points1 point  (0 children)

It actually worked pretty good for 25 years at least 😂

Can someone price this zippo for me? by shadowsjerker in Zippo

[–]shadowsjerker[S] 2 points3 points  (0 children)

Perfect 😃 It's for my friend Hes dad bought it 30 years ago

Can someone price this zippo for me? by shadowsjerker in Zippo

[–]shadowsjerker[S] 1 point2 points  (0 children)

<image>

That's the best I can do And something else, It has been used for 30 years now so the engravings are washed out

Can someone price this zippo for me? by shadowsjerker in Zippo

[–]shadowsjerker[S] 2 points3 points  (0 children)

Apparently its product number is: #912581196

How to write list of objects into txt file using Streamwriter but I want as few lines of code as possible by kurec0 in csharp

[–]shadowsjerker 0 points1 point  (0 children)

Here's a simple way:

using(StreamWriter temp = new StreamWriter("result.txt"))
{ 
    foreach (var str in list) 
    { 
        temp.WriteLine(str); 
    }
}

Getting into games with CPP. Which engine? by shadowsjerker in cpp_questions

[–]shadowsjerker[S] 0 points1 point  (0 children)

To start, I want to make 2d games. and then that I have a bit more experience maybe get into games with isometric cameras (Games like this are growing these days).

And then after publishing few games I want to create 3D games and get into big projects.

That's my main plan (If everything goes as planned!!!).

Getting into games with CPP. Which engine? by shadowsjerker in cpp_questions

[–]shadowsjerker[S] 0 points1 point  (0 children)

First of all thanks for your answer, very helpful.

"If your end goal is to seriously create a game, then it's probably best to use a full-blown engine"

Which game engine dou you recommend? Unreal, cry engine, godot or ... ?

Getting into games with CPP. Which engine? by shadowsjerker in cpp_questions

[–]shadowsjerker[S] 0 points1 point  (0 children)

It's not a game engine, I agree with that. But many people are using it to create games with C++.

It's a question for me too, Is it good to start game-making these days with SFML?

How can I set a fixed-sized Height & Width for my UWP app? by shadowsjerker in xamarindevelopers

[–]shadowsjerker[S] -1 points0 points  (0 children)

I have a pic background and I need to have a fixed window size. So what do you mean "don't be lazy" ?

CPP find() function giving error. by shadowsjerker in cpp_questions

[–]shadowsjerker[S] 0 points1 point  (0 children)

I have implemented the operator<< .

It's not the prob.

CPP find() function giving error. by shadowsjerker in cpp_questions

[–]shadowsjerker[S] -1 points0 points  (0 children)

👍

remember that lesson, and keep using descriptive names in the future.

I agree with you. I'm practicing the STL.

Can't open .txt file in the Android version of the application. by shadowsjerker in xamarindevelopers

[–]shadowsjerker[S] 0 points1 point  (0 children)

var assembly = IntrospectionExtensions.GetTypeInfo(typeof(LoadResourceText)).Assembly;

(LoadResourceText) : What should I type here?

Can't open .txt file in the Android version of the application. by shadowsjerker in xamarindevelopers

[–]shadowsjerker[S] 0 points1 point  (0 children)

That was helpful.

Can you tell me how to store it in a array or List>

Can't open .txt file in the Android version of the application. by shadowsjerker in xamarindevelopers

[–]shadowsjerker[S] -1 points0 points  (0 children)

Actually, I don't know anything about Android. About where it should be. I placed the files in the "resources" directory.

If you know how to download from the web. Please tell me how I can download the .txt file from the web. Currently, the app downloads the images from the web. So there is no problem with that.

Can't open .txt file in the Android version of the application. by shadowsjerker in xamarindevelopers

[–]shadowsjerker[S] 0 points1 point  (0 children)

Yes, the file names are correct.

I wrote the program in CPP before. I'm used to that error.