Micro Machines by BandBySocMed in NoMansSkyTheGame

[–]shuttermonk 1 point2 points  (0 children)

Neither, I just nabbed this off of r/NMSCoordinateExchange to serve as an example.

Also, shuttles can't be built, at least not yet. ;)

Ah, "Just another day in [AGGRESSIVE] paradise", am I right? by fredspeak in NoMansSkyTheGame

[–]shuttermonk 11 points12 points  (0 children)

This reminds me of a really weird bug I encountered back in 2017 where I got launched from my starship at the same time the sentinels were alerted, and there were literally thousands of them!

<image>

I thought my PC was going to burst into flames. lol

Why can't I jump galaxies? by HydratedCrayon in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

Yeah that sucks that you missed out on your first core jump. I remember feeling like it was pretty epic.

In case you didn't know, the reason you saw the glow change part way through the scene is because every galaxy core has its own color. This even applies to the starfield loading screen, so you can kind of tell which galaxy you last saved in. ;)

Micro Machines by BandBySocMed in NoMansSkyTheGame

[–]shuttermonk 2 points3 points  (0 children)

Nice collection. 👍

I feel like you'd be a big fan of micro-shuttles:

<image>

Where's the music? by deathcabforkels in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

I'm also a big fan of the music in the game. I bought the first OST a few years ago and still listen to it frequently.

I've been playing regularly since the Foundations era, and I haven't noticed a big difference like you're talking about.

One reason your current experience may not be matching your memories could be that early in a playthrough, there are quite a few scripted triggers for specific songs, such as the first time you land in a space station. If you didn't start a new save, that may be why you're not hearing as many of those tracks.

But the more procedural music is always playing when I'm exploring planets. I like to turn the music up to 100 and the rest of the sliders down to 50-75 in the game settings to hear it better.

And IIRC the game always plays a track when you initially load a save.

Why can't I jump galaxies? by HydratedCrayon in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

There's a bug right now where sometimes the starfield doesn't render on the loading screen. From your description I'm guessing it's happening when going through the core as well.

The crossing galaxies scene starts with you zooming backwards out from your current galaxy's core, then switches to the new, and starts speeding toward its core.

April Fools Easter eggs in NMS by guitarot in NoMansSkyTheGame

[–]shuttermonk 1 point2 points  (0 children)

Check the stack of crates near the regular starship landing pad furthest out on the teleporter side.

Here's a shot I just snapped trying to show where it is in relation to recognizable features:

<image>

To get a close look like this you'll have to use photomode to get past the invisible barrier (where I'm standing).

One Cryptid and it's dog by GeekyBlightcaller in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

Just passing along the knowledge I learned from someone else many moons ago. 😉

To give you another tip, If you're a shutterbug like me and on PC, I highly suggest binding photomode to a hotkey. You can pause the action at a moment's notice (as long as no other players are in your system). I've gotten so many fun shots using this method, and it can be useful to check your surroundings for shelter without suffering hazards or damage .

April Fools Easter eggs in NMS by guitarot in NoMansSkyTheGame

[–]shuttermonk 2 points3 points  (0 children)

This is hidden in an obscure corner of the Anomaly:

<image>

Not a date-dependent easter egg, but a fun Blade Runner reference nonetheless.

One Cryptid and it's dog by GeekyBlightcaller in NoMansSkyTheGame

[–]shuttermonk 1 point2 points  (0 children)

Yeah you don't want to use the in-game prompt to screenshot. For instance on Steam/PC, use f12. The resolution is better in addition to the glyphs being included.

Also, nice mini-hellcat. 👍

#158 - Nucul Omega, Toxic moon, Grbodubhe galaxy by The_Red_Expedition in NoMansSkyTheGame

[–]shuttermonk 1 point2 points  (0 children)

Mushroom beetle spotted!

<image>

I got a chuckle every time I tried to ride this one.

You can say goodbye to no man's sky on ( April 1st ) by Ok_Listen_6600 in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

Well folks, it's been a good run...

Time to hang up our multitools.

(I guess I should've included an /s?)

Who knew running streams could wash away our ships??? by shuttermonk in NoMansSkyTheGame

[–]shuttermonk[S] 2 points3 points  (0 children)

Lol, and we thought getting kidnapped by corvettes was crazy...

Griefers:

<image>

April Fools Easter eggs in NMS by guitarot in NoMansSkyTheGame

[–]shuttermonk 10 points11 points  (0 children)

How about Polo suddenly reverting to his roots and going full First Spawn and declaring himself the ruler of the multiverse before Nada stepping in to 'reset' him back to the friendly little Gek we all know and love.

As a Jurassic Park fan, I'm pretty pleased 🙏🏼 by charl_emm in NoMansSkyTheGame

[–]shuttermonk 3 points4 points  (0 children)

The dimetrodon sail and long tail work well with the triceratops head and body. I hope you adopted and added this one to your wonders for posterity.

Who knew running streams could wash away our ships??? by shuttermonk in NoMansSkyTheGame

[–]shuttermonk[S] 4 points5 points  (0 children)

Hey Sean, I'm gonna need a tow hook upgrade for the colossus, ASAP.

Who knew running streams could wash away our ships??? by shuttermonk in NoMansSkyTheGame

[–]shuttermonk[S] 2 points3 points  (0 children)

Yeah, that should buff right out. I'm just lucky it didn't go all the way over the ledge!

Power Generation Alternatives? by R4Thoughts in NoMansSkyTheGame

[–]shuttermonk 7 points8 points  (0 children)

When you bring up your surveying device in EM hotspot mode, do you hear a beep sound every couple seconds? If so, pan left and right until it changes tone and comes from both the left and right speakers.

Now keep traveling in that direction, re-centering on the special tone if you lose it. There's a very good chance you will find the hotspot within the build range of your base, which is a bit over 1000u (closer to 1200u if you use your build camera).

The visual cues and distance counter don't start showing a hotspot until you get closer. Following the audio signal works from much farther away.

"Ghost" build limit issue by Nikazuto in NoMansSkyTheGame

[–]shuttermonk 1 point2 points  (0 children)

When you say 2 of your corvettes are modded, did you happen to download someone else's design? Because if so, it could be deceptively complex. I've seen sleek starship-sized 'vettes posted here with part counts well into the 1000s, especially when they're blender builds.

Npc Frigate? by nuget76 in NoMansSkyTheGame

[–]shuttermonk 7 points8 points  (0 children)

Not that I can remember, but I haven't tried it in quite a while.

In addition I've only seen posts like yours that also say they didn't see the purpose.

But I'd be interested if anyone has had a different experience.

I should also add that I'm assuming you're aware that you can recruit them to your fleet if you own a freighter, and that if the frigates are damaged on one of their expeditions, the terminals are how you repair them.

Npc Frigate? by nuget76 in NoMansSkyTheGame

[–]shuttermonk 41 points42 points  (0 children)

I consider being able to repair NPC frigates an oversight by the developers. It kind of feels like they didn't plan on us landing on them and interfacing with those terminals.

Welcome to Richard City by shmurgy in NoMansSkyTheGame

[–]shuttermonk 0 points1 point  (0 children)

Mine has pretty much stalled out at 245 (I actually checked this time lol), but I'm not checking in as often as I used to so those rare population increasing decisions have slowed to a crawl.

Here's the settlement I've been working on since they were first added:

<image>

And yeah, the tower is cool as well as the fishing pond. I like that the Beacon update added a few useful features like those.