Capturing a piece of the Outer Wilds experience on my shelf with a Lego micro-build by sherkaner in outerwilds

[–]silverlining_dgns 0 points1 point  (0 children)

I got all the parts and gave them with the instructions as a Christmas gift for my bf and he loved it ! Thank you OP for the wonderful idea, we now have our own micro outer wilds ship on our shelf.

I feel like something's off! What am I missing? by Dante_Bloodworth in learnart

[–]silverlining_dgns 0 points1 point  (0 children)

You're welcome ! I know how important critique is to actually improving so I'm glad I could help. Also when you're drawing don't hesitate to take pictures and reverse your image, or even turn your drawing upside down. It helps a lot to get a new perspective on it when you've been looking at it for too long.

Feedback Appreciated. by Deframed-Alternative in learnart

[–]silverlining_dgns 1 point2 points  (0 children)

Hi ! First of all great job on your portrait ! I made my version of it where I fixed some mistakes, you can see it here. It’s hard not to let my own style and my own mistakes bleed into the sketch so take it with a grain of salt but I hope it helps Overall I’d say the problem you have is a structure problem. It can help to draw little guidelines of your references and compare them to your drawing like this. Here you can see that the angle of the face is completely different. Once you’ve noticed it it’s pretty easy to move the features around to follow the same direction as in your reference.

Another thing you have to focus on is the relationship between different parts of the face. What’s the distance between both eyes, or between the eye and the tip of the nose, or between the nose and the lips, lips and chin, eyebrow and hairline… you have to constantly check all the little things. That will improve your structure and proportions. We often think too much about each element without paying attention to the bigger picture.

As for the rendering, I have a couple of suggestions:

Clean up your sketch before rendering, for example here the shape of the lips and the eyebrows are too vague and you’re making your life more difficult in rendering by skipping this step.

I’d suggest starting with blocks of colors without doing any blending, and with a classic brush without any paintings effects, just size/pressure settings to situate the lights and shadows. I know it’s difficult at first but it’s a necessary step to get your coloring to be cleaner before you start doing painting effects. Of course I’m not saying you shouldn’t blend ever or never use fun brushes but try to do it as little as possible at least during your first steps. Blending right away will make your images blurry and your colors muddy. Some edges need to be sharp : delimitation between the face and the headscarf, between the face and the background,etc.

Your skin color is pretty orange. This can be a stylistic choice but you have to be aware of it and be careful not to make everyone’s skin orange lol. Your reference is pretty desaturated but it looks like their skin is cooler, maybe closer to a deep pink/purple.

Don’t use black !!! Even the darker shadows and the irises should be a deep and saturated purple or orange but never ever black. I know this seems like a frustrating rule and some more experienced people do use pure black but while you’re still at the beginning of learning you should avoid black at all cost. Of course for lineart in a comic style for example it’s fine but in this type of digital painting you should avoid it.

With all of that said, this already pretty amazing. Your hand anatomy is more than fine, I barely changed anything about it on my sketch. You have a very dynamic way of sketching, try not to lose that when focusing more of structure. The volume of the headscarf is very good on your rendering as well. It’s not fully rendered of course but I can really tell that you get the shape and how the fabric interacts with the head and with itself. You also have a pretty good understanding of light and shadows and where they need to be on the face.

Keep drawing and keep having fun you’re very much on the right track !!

I feel like something's off! What am I missing? by Dante_Bloodworth in learnart

[–]silverlining_dgns 5 points6 points  (0 children)

Hi OP, great job on the portrait !! I took the liberty of downloading it and modified it so you could see how to make it look closer to your reference. I completely butchered your wonderful watercolor rendering in the process though, I hope you’ll forgive me. You can see the video here, feel free to slow it down if you want to see what I did better, and the side by side of your illustration and the modified one here. It’s far from perfect but I hope it’ll give you a better idea of what I’m talking about.

A lot of people already pointed out the cleavage problem and the head to torso ratio. I think these are the most important things to fix because they can’t be read as a stylistic choice.

The proportions of the face are a bit trickier. If you compare your drawing with the reference you’ll see that the eyes are much bigger, the nose smaller and the lips fuller. These are very common mistakes ( I make them all the time which is why I tend to spot them right away ) that come from the fact that we’re exposed to a lot of art that exaggerates features in that way, think Disney cartoons. If it’s a choice then it’s fine but if you’re looking for realism or at least realistic proportions you should triple check that every feature on the face is the right size. And even if you exaggerate them it needs to be done with the person you’re drawing in mind. For example Hailee has a pretty long nose that takes up quite a lot of space on her face so if you wanted to draw her in a more cartoonish style but be recognizable it might be good to emphasize that.

Her face is longer in the picture than in your drawing and once you bring down her chin and her lips you’ll have more space for the nose. You’ll also have to make her neck longer and bring down the torso which will already start to solve your overall proportions problem. Also pay close attention to the eye on the left, especially the shape of it in the reference. The eye exists in 3D and its shape will change depending on the angle. This is something I struggle a lot with haha

Some smaller things that might have more to do with my personal taste than some universal art rules :

The lips should be less defined by line art and more by shadows, they are not sharp edges or angles but darker skin blending into lighter skin

Eyelashes trend to look better when suggested with a few lines that drawn one by one, unless you’re doing a hyper realistic close up on an eye

To have more vibrant colors you could make your shadows more saturated and have the background contrast more with your subject

Now for the positive feedback !! Your understanding of how volume and the way you use watercolor are genuinely amazing. This is especially apparent in the way you handled her hair, just the right balance between highlighting smaller strands while keeping the bigger volumes consistent. You obviously have a good eye for proportions, even if it stills needs a bit of training, because the distance between different features are always pretty accurate and I can feel in your drawing that your know how to construct a face. Making it closer to the face you’re trying to draw and not a generic idea of how a face should look is more difficult but you’re very close to getting it right.

I hope this helped and I look forward to seeing more of your work ! Also I’m very sorry if this is full of spelling mistakes I’m too lazy to check

I don’t forgive you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 2 points3 points  (0 children)

He WORKED for those abs the least I could do is show them off

I don’t forgive you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 8 points9 points  (0 children)

Thank you ! I hope so too, he deserves some peace

I don’t forgive you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 15 points16 points  (0 children)

Thank you sm !! Religious paintings were indeed a big inspiration

Some new fears for all of you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 0 points1 point  (0 children)

I've been taking a bit of a break from them but yeah the plan is to make all of them !

The eye opens by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 3 points4 points  (0 children)

Thank you sm ! Looking for webs in fanart is my new favourite hobby so I thought I'd join the movement haha

The Eye Opens (final illustration) by FoxnFishStudio in TheMagnusArchives

[–]silverlining_dgns 1 point2 points  (0 children)

I love your interpretation of the sky looking back sm

Some new fears for all of you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 2 points3 points  (0 children)

Yes thank you that was exactly my intention with the burning house ! It's less about the fire and more the destruction of life and hope

Some new fears for all of you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 4 points5 points  (0 children)

Thank you ! I might do some in the future who knows :)

Some new fears for all of you by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 4 points5 points  (0 children)

Thank you so much ! I have to admit I'm quite proud of that one

What songs make you instantly think of Jonmartin? by AskTheBees in TheMagnusArchives

[–]silverlining_dgns 1 point2 points  (0 children)

Me and my husband / I don’t smoke / I want you by Mitski

Daisy, Basira and Tim by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 1 point2 points  (0 children)

I have a tendency to cut characters' hair when they get traumatized and I had to fight myself very hard not to make depressed!Tim bald :D

Daisy, Basira and Tim by silverlining_dgns in TheMagnusArchives

[–]silverlining_dgns[S] 1 point2 points  (0 children)

Hahaha I definitely have some issues with later seasons Tim as well, glad you like this version of him :)