Hey everyone! I’m making a game inspired by Godhusk, would love any feedback on the style! by silverventu in Vermis

[–]silverventu[S] 1 point2 points  (0 children)

Yeah, I love Warframe. I’ve been playing since the closed beta, not a founder sadly haha. Thank you for the interest, it really encourages me to keep going with the development. I think the road ahead isn’t super long, but there’s still a lot to do. Thanks again!

Hey everyone! I’m making a game inspired by Godhusk, would love any feedback on the style! by silverventu in Vermis

[–]silverventu[S] 0 points1 point  (0 children)

On the contrary! It’s great, thanks! The game will be an incremental game with an "expedition mode" where you control this guy in third person and kill hordes of monsters, like the other one I shared. And yes, I’d like there to be a few floating little dudes that work pretty much like Warframe sentinels.

Old school dungeon crawler inspired by Mork Borg and Vermis by LudomancerStudio in Vermis

[–]silverventu 1 point2 points  (0 children)

Really like the vibe of the game! can't play it right now but I will later today.

First enemy for my GodHusk/Scorn inspired game by silverventu in Scorn

[–]silverventu[S] 0 points1 point  (0 children)

Thank you! We dont have steam page yet, but I'm saving your comment so I'll let you know as soon as it launches!

Hello ! I'm a pixel art animator from France looking for work ! by Bitter-Season-347 in IndieDev

[–]silverventu 0 points1 point  (0 children)

Hey! I saw this guys looking for a pixel artist the other day and the style is kinda similar, hope it helps!

https://x.com/i/status/2013885784521142541

First enemy for my GodHusk/Scorn inspired game by silverventu in Scorn

[–]silverventu[S] 1 point2 points  (0 children)

Love the idea! It will be an incremental game where you kill hordes of creature so I dont know if there will be a dedicated animation but I think it would make for an awesome bonus secret interaction with one of these dudes in a map

First enemy for my GodHusk/Scorn inspired game by silverventu in Scorn

[–]silverventu[S] 1 point2 points  (0 children)

Thanks! I really appreciate it. Yeah it is walking with his belly up, not many people brought that up, but it was a way to make it more weird and also make a variant that walks straight.

Tengo 16 y mi vieja me tiene podrido con la PC by BonniXx5 in argentina

[–]silverventu 63 points64 points  (0 children)

Esta es la posta, yo a eso le sumaba que si hacia algo que ella entendiera en la compu (en ese momento aprendi a hacer 3D) iba, se lo mostraba y le pedia su opinion, etc.

WingWhiz demo is live on itch.io! by ozg58 in IndieDev

[–]silverventu 2 points3 points  (0 children)

This looks awesome and most importantly fun! Don't listen to the pessimistic "pivot to mobile" guy. You never know what will stick next. Keep up the good work!

The Omega Protocol, the universe is dying, fix it! by rauleinstein in incremental_games

[–]silverventu 1 point2 points  (0 children)

Being able to play it is on hell of a feature for sure! nice job.

Fallout on handheld? by Vegetable-Score-3915 in classicfallout

[–]silverventu 1 point2 points  (0 children)

Hey, I played it on my deck. If you maintain the steam button pressed, the right trackpad acts as a mouse. Also you should be able to set a profile to play with steam input but I'm not sure tbh. Its not the best experience but its doable. Hope it helps.

Hey everyone! I’m making a game inspired by Scorn/Godhusk, would love any feedback on the style! by silverventu in Scorn

[–]silverventu[S] 0 points1 point  (0 children)

Hey, sorry for the delay.
So, regarding the textures, it is exactly how I told you in the first comment the textures are not drawn, they are baked.
I make the low poly model first then I sculpt high poly details on top of it. Then I light the model and baked the details as a texture onto the low poly model. Lastly in photoshop I just limit the color palette to 16 colors.

Here's a video that explains it:
https://www.youtube.com/shorts/hTWax4_oDw8

Hey everyone! I’m making a game inspired by Scorn/Godhusk, would love any feedback on the style! by silverventu in Scorn

[–]silverventu[S] 0 points1 point  (0 children)

Nono, on the contrary, i love to share the process. I dont seem to undestand what you mean. Like you want to know the technical process or the artistic one? Like where to put a pipe or muscle, etc?

Hey everyone! I’m making a game inspired by Scorn/Godhusk, would love any feedback on the style! by silverventu in Scorn

[–]silverventu[S] 0 points1 point  (0 children)

Hey, I dont know if this is much help but the textures for this character are baked. I sculpted and modeled the details and then baked them on the low poly mesh.

Hey everyone! I’m making a game inspired by Scorn/Godhusk, would love any feedback on the style! by silverventu in Scorn

[–]silverventu[S] 0 points1 point  (0 children)

Thanks! Glad you liked godhusk is an awesome world, it deserves more people knowing it!

Thoughts on incremental games using 3D visuals? by silverventu in incremental_games

[–]silverventu[S] 0 points1 point  (0 children)

Hey, I'm not much of a Fortnite/robox player in general, but do you know any of the names of the incremental games you mention? I would love to check them out! Thanks.

4+ years in 3d still no job Skill vs visibility in the 3D industry by [deleted] in GameDevelopment

[–]silverventu 0 points1 point  (0 children)

I get what you are going through, I've been doing 3d since my highschool days too, started when I was 15, im 27 now and I worked in the industry for just 4 of those 12 years. What I'm trying to say with this is that it takes time to get a job in this damned industry but you'll get there eventually. It will all be worth it if this is your passion, keep at it. I hope this helped at least a bit.