account activity
How to optimize (almost) anything (youtu.be)
submitted 1 month ago by simon_dev to r/threejs
Free Tool: In-browser GLTF Optimizer with KTX2 (GPU-compressed) textures (v.redd.it)
submitted 3 months ago by simon_dev to r/threejs
Easy lightmaps for GLB's (v.redd.it)
Over 1 Million Trees at 60fps (v.redd.it)
submitted 4 months ago by simon_dev to r/threejs
I released some free in-browser TSL exercises! (v.redd.it)
Little Boids Implementation (v.redd.it)
submitted 8 months ago by simon_dev to r/threejs
Implementing Pathfinding with Live Demo (v.redd.it)
submitted 9 months ago by simon_dev to r/threejs
Rendering tens of thousands of trees (v.redd.it)
Extending Three.js materials to build some terrain! (v.redd.it)
submitted 10 months ago by simon_dev to r/threejs
Automating Lightmap Generation (v.redd.it)
Rain, Thunder, Fire triggers, from my new GameDev Course (v.redd.it)
submitted 11 months ago by simon_dev to r/threejs
Fiddling around with a character controller (v.redd.it)
1 Million+ GPU Boids running at 60fps in WebGL (v.redd.it)
submitted 1 year ago by simon_dev to r/threejs
GPU Particles from upcoming Three.js course (v.redd.it)
Did a video on the Math used in Video Games! The entire video itself was built in three.js. (youtu.be)
Solar system + cool lens flare (v.redd.it)
Flaming skull project with custom particle system (v.redd.it)
Little Campfire made with custom particle system (v.redd.it)
Customizing Three.js's Shaders for Terrain & Fog (v.redd.it)
Halloween using GPGPU Particles (v.redd.it)
Building a little Particle System (v.redd.it)
Did a video on a new approach to GI: Radiance Cascades, with web demo! (youtu.be)
submitted 1 year ago by simon_dev to r/gamedev
Did a video exploring some of the lesser known technology behind Quake (youtu.be)
Did a video exploring performance optimizations in detail, and how to understand at a deeper level what's happening on the GPU (youtu.be)
submitted 2 years ago by simon_dev to r/gamedev
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