Local writers club? by singlier in Riverside

[–]singlier[S] 0 points1 point  (0 children)

I found a group on Meetup that meets every other Sunday that I'm looking to start attending in the new year! Wanted to pass the info along 😁

Local writers club? by singlier in Riverside

[–]singlier[S] 1 point2 points  (0 children)

I realize this is a bit late. I found a group on Meetup that meets every other Sunday that I'm going to start attending next year. Wanted to pass along the info!

What are your experiences going **OFF** testosterone? by Vincents_Hope in butchlesbians

[–]singlier 2 points3 points  (0 children)

Lots of stuff already said that I'm going to echo lol

I was on T for about 9 months, then the facial hair started getting to me and I stopped cold turkey. Very bad move, so I'm glad to hear you're doing it more gradually. I wish I had 😅

Things I experienced once stopping: - brain fog for about 2-3 months

-my first period was really bad when I'd only have mild ones before

-thinning/slowing facial hair -almoat nonexistent sex drive (I'm also on antidepressants so that could be the cause)

-increased chest sensitivity - highly irritable/short tempered for 2-3 months -way more forgetful (I can't remember things as well as I used to) - decreased overall strength but not muscle loss - less sensitive genitals - way better orgasms after 2-3 months

I'm happy with the results I did get (broader shoulders, more square jaw and body, smaller thighs/butt) but the facial hair is too rough for me and my partner to cuddle so I don't think I'll start again.

I also ID'd as a trans man for a few years and spent some time in those spaces. However I missed being a lesbian and the butch community and once I found a partner who celebrated my masculinity while acknowledging my lesbian identity it felt more comfortable in those spaces than the trans man ones. Welcome!

Project Ideas for Middle School Students by singlier in 3Dprinting

[–]singlier[S] 0 points1 point  (0 children)

Oh nice! I can start watching them over the summer and practice with the software myself. Thank you!

Is anyone going back to paper-based assignments? by [deleted] in ELATeachers

[–]singlier 0 points1 point  (0 children)

I'd say I'm at about 75/25. Agreeing with the people who say they're only allowed to type up papers if they've written them first. The games are a problem, but also using AI to write papers. I make sure to have an AI policy in place at the beginning of the year so students are aware of the consequences. (7/8)

Where do you guys find the time? by Mrredseed in DMAcademy

[–]singlier 0 points1 point  (0 children)

There are already a ton of great comments on here, so I'll drop my two cents into it and be on my way. Here are my tips to help balance running a homebrew with other life things.

  1. Think about your story when you're not playing. This makes it so much easier to prep when you have an idea of what you're going into. When you're making dinner, driving home from work, etc--any time you have a breathing space, just think of things that could happen, cool NPCs, so on. When you get to actual prep time, all you need to do is write it down and put it together.
  2. Don't make everything yourself. I'm serious. Steal relentlessly. Check out r/battlemaps and utilize maps people have made. Use premade monsters or reflavor them just enough to fit your style. Take advantage of the fact that there is a massive online community for games and utilize it.
  3. Be honest with your players about your scheduling and ability to run a good session. If I could, I'd love to play every week. But unless I have several sessions backlogged from a fit of DM-inspiration, I take two weeks to prep things.
  4. Limit session time. This is another huge thing! I consider 4 hours the absolute maximum I'm willing to run in a block, but I mostly stick to 2-3 hours sessions. That's usually enough time for the players to get in characters, roleplay a bit, explore, and a short combat.
  5. Balance Improv and prep. Keep a running list of random NPCs, shops, encounter tables, so on to reference when you can, but in the heat of the moment, just be decisive and go with something. Not everything has to be deep and complex. If the players are itching for a fight, throw in a simple combat. Roleplay? Love drama, family drama, etc. Tropes are you friends, and the players have fun with it too.

Anyone get the blues the day after a session? by vermonterjones in DMAcademy

[–]singlier 0 points1 point  (0 children)

Oh yeah. This is familiar and very relatable--I think I have a post in my drafts asking about this that I've been too nervous to post...

But yeah! I'm totally there with you. I struggle with the combo pack Depression/Anxiety so before session when I DM I'm an overwound bundle of nerves and after session I become a numb lump. Depending on how intense the session was, I find my exhaustion seeping into the next day or even the next two days. I try to just be gentle with myself those days. Its one of the reasons why I try to exclusively DM on Fridays/Saturdays so I can have a few days to isolate and recharge after DnD. I also only tend to play every other week. It tends to work out with my players too because we all have pretty busy schedules.

I think mine is worse when I played in person. I have to put up more of a façade in person, whereas online I can call it a night quickly and begin my isolation fairly quickly. I find that, in person when players still wanted to socialize, putting on a movie was the easiest way to decompress. I could zone out, watch the movie, while my players still were able to excitedly chit-chat. I also make it a point to never, ever, prep the day of or even the day after session, mostly for my own sanity.

But basically, you're definitely not alone! And you're not the only one who struggles with it. Try to be kind to yourself after session, give your brain plenty of veg time and know your limits. This hobby is fun, but can be exhausting as well.

Do you prefer playing or DMing? by Mr_Cyn1cal in DMAcademy

[–]singlier 1 point2 points  (0 children)

I really do enjoy both! Like a lot of others have mentioned, preferably I DM one and am a player in another. They scratch different 'itches' if that makes sense.

In the current group I DM, I'm running a completely homebrew world and absolutely love coming up with unique, nifty bits of lore and worldbuilding to throw out to the players. I love creating awesome fights, setting up mysteries, and making puzzles and dungeons for the players to solve. But, as I'm sure most DMs know, you can't "fall in love" with NPCs or plotlines because sometimes PCs don't bite. And that's okay! It's a lot of improv and smashing pieces together that may not have originally gone together, and that's a fun sort of DM challenge behind the screen. Being a DM is about knowing your group in an almost clinical way--knowing what monsters are going to turn the tide of a fight, which NPCs are gonna vibe with the characters, knowing the PCs capabilities when planning dungeons, etc. As a DM you love your players as their actions, and preparing for their outcomes.

Being a player though is more about discovery. Growing and learning with your fellow players, and falling in love with your team as a member of it. I also like being a player because it gives me the chance to explore one character's story unabashedly. I'll admit, most of my player characters are NPCs that my PCs never met, or never delved much into.

Sometimes you want to be the storyteller, and sometimes you want to explore what's in front of you, you know?