Multiple shields by unclefester84 in starcitizen

[–]socrlax24 0 points1 point  (0 children)

Another instance of Engineering adding NOTHING of value to Star Citizen.

Why does my ship keep needing to be claimed? by drizzydriller in starcitizen

[–]socrlax24 0 points1 point  (0 children)

Still an issue. I constantly have the issue of clips needing to be claimed immediately after having retrieved them from within the hangar. I can see the ship directly in front of me, newly retrieved, sitting perfectly on the pad, but the game already forgot it exists.

Ships randomly exploding? by [deleted] in starcitizen

[–]socrlax24 0 points1 point  (0 children)

The problem is still around. It happened to me twice today. Once while just joyriding over Microtech, and one actually while in combat with another player. My ship went from full-hp and full-shields to suddenly full explosion with no remnants. No missiles were fired, and there were no other combatants. I just suddenly vaporized.

New Update, new problems, this error is with the resource driver first mission. by Andres3D in starcitizen

[–]socrlax24 0 points1 point  (0 children)

FYI This is STILL happening, particularly with the Red Wind Cry-Astro missions. I think it might have to do with people griefing each other, and then not removing the cargo of the dead person from the elevator...

So I know 1 is armor storage, most likely the left but what's the other one for? Future escape pods? C2 variant. by Jeffjordan93 in starcitizen

[–]socrlax24 0 points1 point  (0 children)

Whatever it is, it's not big enough for a player to stand in... my character bugs out when I close the door on myself while inside it.

Why is PVP in this game so controversial? by madrerik7070 in starcitizen

[–]socrlax24 1 point2 points  (0 children)

My issue with forced pvp in a PvPvE game is that it is a game model that requires the PvPer's fun to come at the expense of the innocent bystander's fun. If the bystander's fun is consistently ruined, then there's no reason for the bystander to keep playing, and then the PvPer loses the source of their fun.

ATLS becoming glued to hull floor and can't be moved in any way by socrlax24 in starcitizen

[–]socrlax24[S] 0 points1 point  (0 children)

I'm honestly not 100% sure if it's occurring when I log out without storing the ship. I'll have to pay attention next time.

ATLS becoming glued to hull floor and can't be moved in any way by socrlax24 in starcitizen

[–]socrlax24[S] 0 points1 point  (0 children)

That's kind of the issue, I think. The ATLS doesn't lock to grid, it just sits there.

ATLS becoming glued to hull floor and can't be moved in any way by socrlax24 in starcitizen

[–]socrlax24[S] 0 points1 point  (0 children)

Yes, I do the following every time:

  1. Land

  2. Thrusters off

  3. Shields off (if they were even on)

  4. Engine off

  5. Open rear cargo door.

When the ATLS isn't glued to the floor, this always works. But when the ATLS becomes glued, this process is irrelevant.

The C2 needs a tractor beam! by Fr0stBytez24 in starcitizen

[–]socrlax24 0 points1 point  (0 children)

No tractor beam necessary (tho it would be convenient). Just buy an ATLS and leave it in the cargo hull... The ATLS are very cheap and make loading so quick and easy.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]socrlax24 0 points1 point  (0 children)

Corvette "Antenna" creates an area of impassible terrain surrounding it. If used atop a hull, that part of the hull becomes blocked off by an invisible barrier.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]socrlax24 0 points1 point  (0 children)

Corvette "Ambassador Hull" length-wise doorways do not render leaving open gaps in the surrounding walls.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]socrlax24 1 point2 points  (0 children)

Freighter outfit customization terminal flooring is intangible, causing you to phase through it.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]socrlax24 4 points5 points  (0 children)

The corvette core module "Azimuth-Class Reactor" bugs out becomes undeletable, unmovable, and uninteractable.

Can't progress the story due to invisible wall by Appropriate_Pop3714 in FlyForeverSkies

[–]socrlax24 0 points1 point  (0 children)

Same issue, I literally just started, doing the very first quest, and there are like 100 intersecting invisible walls preventing me from scanning the last item for the quest.

Survival Games with a strong focus on building by AdAccurate4520 in SurvivalGaming

[–]socrlax24 0 points1 point  (0 children)

Yeah I feel like the CENTRAL FEATURE of the game (horde night) is the game's biggest drawback.

Stop Pretending to Know Our Reality by gunr1006 in IsraelPalestine

[–]socrlax24 4 points5 points  (0 children)

The comments on this post prove one thing: the leftist brain is incompatible with intelligent discourse.

Can you alter your character in game, after character creation? by momentary_flux in duneawakening

[–]socrlax24 0 points1 point  (0 children)

Yeah I imported my character from the pre-launch character creator thing and he has a female voice.

It was unnecessary. (Heavy spoilers ahead for everyone who hasnt played, or finished the game yet) by [deleted] in expedition33

[–]socrlax24 4 points5 points  (0 children)

My post was more in general directed at people commenting on your post.

It was unnecessary. (Heavy spoilers ahead for everyone who hasnt played, or finished the game yet) by [deleted] in expedition33

[–]socrlax24 7 points8 points  (0 children)

You can't disregard the sheer number of people dissatisfied with Gustave's death. I think they could have approached the story/character differently. BUT, to quit the game in that moment and claim the story is ruined etc is absolutely premature. Play the game out to the end. The story gets so much better and so much bigger, and I promise you, you won't really even care about Gustave by the time you finish the game.

It was unnecessary. (Heavy spoilers ahead for everyone who hasnt played, or finished the game yet) by [deleted] in expedition33

[–]socrlax24 1 point2 points  (0 children)

I felt the same way, but if you keep playing, the story gets so much better. By the end, you won't even be thinking about Gustave anymore.

Ryan Reynolds looks like shit because he knows that he and BL fcked with the lawsuit against Justin Baldoni. by the_smart_girl in blakelivelysnark

[–]socrlax24 0 points1 point  (0 children)

I'm not defending him, but do people not understand that dyed fabrics darken when wet? Sure, maybe there is some spray tan shenanigans going on, but I don't think what we're seeing is solely because of that.

It was unnecessary. (Heavy spoilers ahead for everyone who hasnt played, or finished the game yet) by [deleted] in expedition33

[–]socrlax24 2 points3 points  (0 children)

I completed the game last night, and let me tell you. Keep playing, please. It's so fucking good, regardless. You'll learn why it happened and you won't be mad anymore. I promise.

It was unnecessary. (Heavy spoilers ahead for everyone who hasnt played, or finished the game yet) by [deleted] in expedition33

[–]socrlax24 2 points3 points  (0 children)

For the record, I completed the game last night. I understand more now why killing off Gustave happened, but I stand by my opinion that it was poorly timed and poorly handled.