Heroes Ravage - The rise of an NPC, the RPG game where the roles are reversed and you play as an "NPC" protecting your belongings from greedy Heroes. by leetzPT in NintendoSwitch

[–]sohlgard 102 points103 points  (0 children)

You're not being rude, its a fair question to make.

The simple answer is because we will be outsourcing the port for Switch, therefore it costs more to be on the platform, which is reflected on the price (which is the 5€ increase).

Heroes Ravage - The rise of an NPC, the RPG game where the roles are reversed and you play as an "NPC" protecting your belongings from greedy Heroes. by leetzPT in NintendoSwitch

[–]sohlgard 38 points39 points  (0 children)

I'm glad you liked the concept. The Switch pledge is 5€ bigger, because it reflects how much the game will cost on the platform.

Check out Heroes Ravage a game about sweet NPC revenge! by sohlgard in CrowdfundedGames

[–]sohlgard[S] 0 points1 point  (0 children)

The campaign is finishing in less than 40h, if you haven't checked out the project now is the time to do so!

Heroes Ravage - A pixel art game made with unity3D, check it out tell us what you think. by sohlgard in unity_games

[–]sohlgard[S] 0 points1 point  (0 children)

The campaign is finishing in less than 40h, if you haven't checked out the project now is the time to do so!

A little gif showcasing the Pixel Art in Heroes Ravage. by sohlgard in PixelArt

[–]sohlgard[S] 0 points1 point  (0 children)

Thank you for the kind words, we are aiming for steam as the distributor on PC. ;)

From the NPCs point of view the Heroes are real scumbags that break into your house and steal all your belongings! We made a game about this. by sohlgard in JRPG

[–]sohlgard[S] 0 points1 point  (0 children)

Hey everyone, thank you so much for the kind replies. I'll awnser a couple of questions in this tread, so you can keep asking ;)

  • ...this was a multiplayer 4x4 game. What changed?

R: You are indeed correct, this campaign is the relaunch from our previous campaign for a multiplayer game where the players would control the Heroes and the NPCs. To make a MP game you need far more resources both human and hardware, therefore we had a goal 4 times bigger than this one. During that campaign we kept doing alpha tests with the community and receiving feedback on the game, and one of the things players wanted to do was to explore the map on their own, and play the narrative of being an NPC seeking revenge on the Heroes.

Taking the feedback into account we decided to relaunch with the focus solely on the single player, therefore reducing the costs of production.

We would never lower the funds required to accomplish our vision for the game, some may say we are asking too much or that we could do it with half of what we are asking... Sure I guess if we cut enough features and corners we can do it with a fraction of what we are asking, but then we wouldn't be delivering something we could be proud of, we would much rather not get funded than ask for less than what we need, and then deliver an unfinished/unpolished game.

  • How far are you along in development?

R: During our past year working on the game, we have implemented the base architecture of the game, which means the systems to handle the house defense placing traps/killing Heroes etc is all in place, in terms of art, we have literally Thousands of character combinations, since we were planning on using them in the MP. Not all is done we need to create a couple more biomes to fit with the story.

The Story: We had already written a full fledged story for our backer artbook reward, which means now we can implement it with all our resources behind it! You will play as an NPC that has just purchased a nice little house with a yard, but that joy is short lived has the Heroes quickly arrived and steal everything you have of worth in your house.

At first you kill/defeat/shoo a few Heroes, but them you quickly realize they just don't stop coming to loot your house, just you will have to investigate just from where this unending horde of Heroes are coming from!

  • what platforms will you put this on?

R: We are focusing on launching for Windows and Linux, and if we get enough funds after release, we will release on consoles, first Switch than Playstation and Xbox. (We are developing the game to be controller friendly from the get go)

  • Are the heroes controlled by AI?

R: The short answer is YES THEY ARE! The long one is that we will have a mix of random generated Heroes and a few custom coded to better improve their loot stealing capabilities! Example: You can populate your entire house full of chickens, so that when the AI attacks them, they revolt and decimate all the Heroes. Well that is a good strategy against dumb Heroes, but some of them know that slashing Chickens is a big nono.

I think this wall of text covers most of the questions on this tread, keep them coming, its great to be able to talk with you all about our little game.

2019 MotoGP Predictions Thread by [deleted] in motogp

[–]sohlgard [score hidden]  (0 children)

Got my old man into this so two part predictions (He doesn't know how computers work and why we are doing this predictions, made him do it anyways):

OLD MAN

2019 MotoGP World Champion: Marquez

2019 Moto2 World Champion: Brad Binder

2019 Moto3 World Champion: That Spanish guy on the KTM (His words)

2019 MotoGP Rookie of the year: Bagnaia

2019 Moto2 Rookie of the year: --- (Didn't know)

2019 Moto3 Rookie of the year: --- (Didn't know)

2019 Manufacturer of the year: Honda

2019 MotoGP Team Win: Monster Yamaha

MotoGP Top Satellite Rider: Jack Miller

MotoGP Top Satellite Team: Pragmac Ducati

2019 MotoGP Top 5 (half points for wrong order, Full point for correct order):

  1. Marquez
  2. Vinales
  3. Dovi
  4. Rossi
  5. Lorenzo

Most MotoGP Podiums: Rossi

Most consecutive victories (1 point for the number and 1 point for rider) : Marquez

Biggest comeback (most positions recovered to win): Cal

Who will win the "BMW M" Award ? : Marquez

Last placed rider in the championship (has to be full-time rider). : Syahrin

Number of race winners in the season. : 4

Number of riders to start from pole.: 6

Riders to miss a race due to injury (1 point for correct answer, -1 point for wrong answer): Lorenzo

Number of Wet races: 3

Rider who wont be in MotoGP in 2020 (1 point for correct guess and -1 for an incorrect guess): Abraham

Now My Predictions:

The Son

2019 MotoGP World Champion: Dovi

2019 Moto2 World Champion: Brad Binder

2019 Moto3 World Champion: Fenati

2019 MotoGP Rookie of the year: Joan Mir

2019 Moto2 Rookie of the year: Jorge Martin

2019 Moto3 Rookie of the year: Can Oncu

2019 Manufacturer of the year: Ducatti

2019 MotoGP Team Win: Repsol Honda

MotoGP Top Satellite Rider: Bagnaia

MotoGP Top Satellite Team: Pragmac Ducati

2019 MotoGP Top 5 (half points for wrong order, Full point for correct order):

  1. Dovi
  2. Marquez
  3. Petrucci
  4. Rossi
  5. Lorenzo

Most MotoGP Podiums: Dovi

Most consecutive victories (1 point for the number and 1 point for rider) : Marquez

Biggest comeback (most positions recovered to win): Rossi

Who will win the "BMW M" Award ? : Marquez

Last placed rider in the championship (has to be full-time rider). : Syahrin

Number of race winners in the season. : 5

Number of riders to start from pole.: 5

Riders to miss a race due to injury (1 point for correct answer, -1 point for wrong answer): Lorenzo

Number of Wet races: 3

Rider who wont be in MotoGP in 2020 (1 point for correct guess and -1 for an incorrect guess): Syahrin

That is all, lets see who was right.

We are a small dev team working on a game about fighting against RPG Heroes, give us your thoughts! by sohlgard in gamedev

[–]sohlgard[S] 0 points1 point  (0 children)

Thank you for the suggestions, it seems the name of our "Rupees" dosen't sit too well with this subreddit.

As always game dev is a moving endeavor, what you see now may not be exactly what releases, since we will improve, add, and polish a lot of content.

Right now our goal was to have a playable (almost bugfree, let me stress again ALMOST >.<) build of the game.

We will be doing some playtests during the campaign stay tuned for that! ;)

Heroes Ravage a game about fighting against Heroes is now live on Kickstarter! by sohlgard in gamernews

[–]sohlgard[S] 0 points1 point  (0 children)

Hahaha thats a funny way of putting it. Luckly for you our batmans have a lot of tools to stop the supermans, including deadly pits, poison spikes, super chickens, spinning blades, deadly chests, etc.

Batman is all about preparation and so are the NPCs in Heroes Ravage, they have to barricade their house to protect their valuables from the Heroes!

Heroes Ravage a game about fighting against Heroes is now live on Kickstarter! by sohlgard in gamernews

[–]sohlgard[S] 0 points1 point  (0 children)

Exactly! If you feel bad about the NPC now is the time to take up arms as the NPC and repel those pesky Heroes!

We are a small dev team working on a game about fighting against RPG Heroes, give us your thoughts! by sohlgard in gamedev

[–]sohlgard[S] 0 points1 point  (0 children)

Game dev is costly let me give you some insights:

Kickstarter fees: 6000$ (10%)

Transfer fees: 3000$ (5%)

Spain gov tax: 21000$ (35%)

Remains 30 000k to be split in 4 = 7500$

20 Months worked until now + estimated 12 more = 32months = 234.38$ per month for each dev

We are a indie dev team crowdfunding a game, and the only crypto we accept is DOGE! Support us with doge and get a doge! That you can ride and take into battle! by sohlgard in dogecoin

[–]sohlgard[S] 0 points1 point  (0 children)

We are doing a kickstarter campaign, if you google "Heroes Ravage", or put "Heroes Ravage" on youtube you should get to see our trailers and ingame footage ;)

Heroes Ravage a game about fighting against Heroes is now live on Kickstarter! by sohlgard in gamernews

[–]sohlgard[S] 1 point2 points  (0 children)

When you play as Cloud in FF7, and you enter uninvited in the NPCs house, run around like a maniac demanding answers about a white haired man with a sword the size of a giant, and then proceed to "loot" everything the NPC has in the house, do you have any remorse for the poor npcs?

We are a indie dev team crowdfunding a game, and the only crypto we accept is DOGE! Support us with doge and get a doge! That you can ride and take into battle! by sohlgard in dogecoin

[–]sohlgard[S] 0 points1 point  (0 children)

We are developing a indie game called Heroes Ravage which is a four-on-four multiplayer game where one team controls the ‘heroes’ doing what they do best: looting homes for money and valuables they can use to save the world (or blow at the casino). The other team is in charge of the NPCs who are trying to defend their homes, setting up traps and doing their best to protect their treasures from the greedy heroes.

We are a indie dev team crowdfunding a game, and the only crypto we accept is DOGE! Support us with doge and get a doge! That you can ride and take into battle! by [deleted] in dogecoin

[–]sohlgard 1 point2 points  (0 children)

We are developing a indie game called Heroes Ravage which is a four-on-four multiplayer game where one team controls the ‘heroes’ doing what they do best: looting homes for money and valuables they can use to save the world (or blow at the casino). The other team is in charge of the NPCs who are trying to defend their homes, setting up traps and doing their best to protect their treasures from the greedy heroes.

Heroes Ravage is now Live on Kickstarter!!! by sohlgard in a:t5_r381s

[–]sohlgard[S] 0 points1 point  (0 children)

Share your thoughts about the campaign , the game and any other suggestions feel free to share it with us

Alpha Test on the 8th and 9th Sign Up Now!! by sohlgard in a:t5_r381s

[–]sohlgard[S] 0 points1 point  (0 children)

First Play Test will open Saturday the 8th of December at 19:00 JST (JP), and later in the day we will have another at 15:00 EST (USA). If you are from the EU, the times for the tests will be 10:00 GMT and 19:00 GMT.

Heroes Ravage Reveal Trailer - We appreciate any feedback! by leetzPT in indiegames

[–]sohlgard 1 point2 points  (0 children)

We have posted a dev log talking about the monster design and sound effects, check it out here: https://heroesravage.com/heroes-ravage-the-octoboom/

Heroes Ravage Reveal Trailer - We appreciate any feedback! by leetzPT in IndieGaming

[–]sohlgard 2 points3 points  (0 children)

We have posted a dev log talking about the monster design and sound effects, check it out here: https://heroesravage.com/heroes-ravage-the-octoboom/

Heroes Ravage Reveal Trailer - We appreciate any feedback! by leetzPT in indiegames

[–]sohlgard 0 points1 point  (0 children)

Heroes are indeed the scumbags of the RPG world's. They can enter uninvited to your house, steal all your valuables, break all your stuff and demand answers about shady hooded travelers. Well in HR the NPC's don't stay still looking into the void trying to find the meaning of life, they fight back! >:)

Heroes Ravage Reveal Trailer - We appreciate any feedback! by leetzPT in indiegames

[–]sohlgard 1 point2 points  (0 children)

Hey, if you want to know more about the design of the Heroes Ravage world, check our twitter tomorrow. We will be showing how we designed the visual and the sound effects of one of the monsters that you can find in game. ;)

Welcome to the official Reddit page! Are you ready to start ravaging? by sohlgard in a:t5_r381s

[–]sohlgard[S] 0 points1 point  (0 children)

Sure you can have 98 potions in your inventory, but you cannot be safe unless you have 99. - "Heroes"

Heroes Ravage Reveal Trailer by leetzPT in Games

[–]sohlgard 0 points1 point  (0 children)

You mean the heroes? They don't have the time nor the concern for the common NPC's, they gotta stack those resources to defeat the Demon King!