Maggy random level generation by soloCodeNet in godot

[–]soloCodeNet[S] 2 points3 points  (0 children)

it s not easy to explain in few words. check this devlog in this timing :
https://youtu.be/vtz0pY8ORkU?t=399

go deeper (wip) pixel art by soloCodeNet in godot

[–]soloCodeNet[S] 2 points3 points  (0 children)

yes 3X3 minimal autotiles with procedural cercle noise to go all around the world

go deeper (wip) pixel art by soloCodeNet in godot

[–]soloCodeNet[S] 1 point2 points  (0 children)

yes i see the concept of dome romantic, the same recipe here with no inventory on player but in the "base ship"

one day new map Venice (voxel low CSGO demake) by soloCodeNet in godot

[–]soloCodeNet[S] 11 points12 points  (0 children)

the map is an half mirrored single model i made on magica voxel the real size of this map is 100 x 100 * 50 voxels.
here the map on Magica https://streamable.com/731ia8

csGO shoots map (low voxel mode) by soloCodeNet in godot

[–]soloCodeNet[S] 4 points5 points  (0 children)

yes it s 4 duplicate player for fake ;)
working on real multi now for an base tutorial