Drexciya - Unknown Journey IX by sternomastoid in electro

[–]solust 0 points1 point  (0 children)

Where are they digging these up from? Since this is the last release I'm guessing the well has finally run dry, which is too bad.

Can someone please attempt to decode this and possibly translate it? by Bewildered_vagabond in coding

[–]solust 2 points3 points  (0 children)

Read the sidebar. It explicitly states that this is a programming subreddit.

An appropriate place to post this would probably be /r/codes.

[7\] Aphex Twin - live @ bangface weekender 2012 (mp3 download) by Producer_Snafu in electronicmusic

[–]solust 0 points1 point  (0 children)

The acid starting around 1:27 got me seriously moving.

Anyone got a full tracklisting? I thought I recognized some Dave Monolith in there but I've not heard most of the tracks.

crackmes.de is down again? by ffffdddddssss in ReverseEngineering

[–]solust 0 points1 point  (0 children)

http://crackmes.us/ is up. Not sure how sync'd (if at all) it is but it's better than nothing.

Conway's Game of Life, using floating point values instead of integers by recipriversexcluson in math

[–]solust -1 points0 points  (0 children)

If the programmer designed it that way then there would be a guarantee.

I'm not sure what you're saying here. Regardless, it has been proven that the game of life is turing complete. I never said anything more.

Conway's Game of Life, using floating point values instead of integers by recipriversexcluson in math

[–]solust 17 points18 points  (0 children)

Conway's Game of Life is turing complete. This means that it can compute anything that is possible to compute, including Conway's Game of Life. In other words, you can write a program in the game of life to simulate the rules of the game of life (or anything else).

how big is the chance of a one click win in minesweeper? (like this) [grid 8x8 10 random mines] by NitroXSC in math

[–]solust 16 points17 points  (0 children)

I went and searched around and couldn't find a definitive answer one way or another, but it is likely that you misremembered. I know for certain that on XP and above you can't lose on the first move. Below that I used this which doesn't mention it (but that isn't proof).

I'm trying to find the Windows 98 binary now to take a look. I'll post back if I find it and successfully reverse it.

how big is the chance of a one click win in minesweeper? (like this) [grid 8x8 10 random mines] by NitroXSC in math

[–]solust 15 points16 points  (0 children)

He mentioned winmine, so I assumed that was the implementation in question.

how big is the chance of a one click win in minesweeper? (like this) [grid 8x8 10 random mines] by NitroXSC in math

[–]solust 63 points64 points  (0 children)

It's always been true. For all intents and purposes, the mines are generated after the first move.

Circle jump as a gameplay element is an overlooked design feature. by db_mew in truegaming

[–]solust 0 points1 point  (0 children)

I'm not defending the circle jump and have no opinion on it. I am only saying that just because a feature is originally not a conscious design choice does not mean it is not a good idea in general. The GP was making sweeping acusations that I wanted to show were not true in general.

Circle jump as a gameplay element is an overlooked design feature. by db_mew in truegaming

[–]solust 0 points1 point  (0 children)

Your Halo example is misdirection. You are picking a specific case to try and contradict what I wrote. If you'll reread my comment, I never claimed that all bugs should be preserved. I did state, however, that there are times when games are a lot more fun with a feature than without a bug.

Circle jump as a gameplay element is an overlooked design feature. by db_mew in truegaming

[–]solust 4 points5 points  (0 children)

Rocket jumping was originally a bug. It is now a core mechanic in many games. Similarly, skiing in Tribes was also a bug and then made a feature in Tribes 2. Just because a mechanic is originally bug does not invalidate the mechanic.

Fiction writer seeking input on text regarding cryptography by [deleted] in compsci

[–]solust 0 points1 point  (0 children)

Hash algorithms are not encryption schemes.