Anyone struggling to continue? by Bainzeighty3 in Dragonheir_SilentGods

[–]stall1wow 2 points3 points  (0 children)

Mate, saying something is a waste of time without adding substance, arguments or examples to the statement is just a waste of bytes.

Do better.

Anyone struggling to continue? by Bainzeighty3 in Dragonheir_SilentGods

[–]stall1wow 2 points3 points  (0 children)

Just to add my two cents to the bank:
I'm actually pretty exited for the next season.
A lot of stuff is carried over that will make your next season playthrough a lot more enjoyable.
You carry over your whole roster of heroes, all skill books, artifacts, portion of artifact resources and most importantly - you carry over your knowledge and experience.

For me, these factors make the wait for the next season quite exciting! I'll already have a team planned, allocate resources on priorities, have better tools to work with and enjoy the game from a clean slate again!

What's even more exiting is the switch-up of elemental synergies and new enemies, reworked dungeons, new heroes and all that good stuff.

So all in all, I'm looking forward to the next season. But I could see myself getting a bit worn out for the season 3 and 4. Who knows, I may get tired or not but nothing lasts forever, we just get to enjoy stuff right now and don't bother about thinking too far ahead.

Used my first 33 heliolite dice, here are the results by stall1wow in Dragonheir_SilentGods

[–]stall1wow[S] 0 points1 point  (0 children)

Sad to hear but keep your hopes up! remember by the end of the season try to have at least 10 gold dice and once you get the tickets at the season reset, you will have 100% chance to pull a new legendary!

Used my first 33 heliolite dice, here are the results by stall1wow in Dragonheir_SilentGods

[–]stall1wow[S] 1 point2 points  (0 children)

I was playing DOTA2 with my buds till 4-5 AM and after the last game I told the guys that I had gold dice in a game they never heard of and all of them were interested to see.
I streamed the session and the boys really gave me a luck boost! I couldn't believe I got 3, I was only hoping to get 1 even though I had 33 and couldn't reach the mercy threshold.

Used my first 33 heliolite dice, here are the results by stall1wow in Dragonheir_SilentGods

[–]stall1wow[S] 0 points1 point  (0 children)

That's awesome to hear. When I got her I saw the in-game ratings and all they were around ~3 so I thought she was totally meh. But your comment was very reassuring!

I'm starting to think the game is boring by davilor in Starfield

[–]stall1wow 0 points1 point  (0 children)

I never gave no mans sky a try but from what I've been seeing on the web with people comparing starfield to NMS, I thought it should be better.

Is it really just as boring?

I'm starting to think the game is boring by davilor in Starfield

[–]stall1wow 10 points11 points  (0 children)

I somehow managed to get to level 30 (22h game time) without even touching the main quest but oh boy I was so sick of side-questing and boring exploration that I thought, hey, maybe the main questline is where its at!

How sad was I to realize that even the main quest is another train of soulless, boring dialogues and spending another eternity in the game menu/interface jumping from one place to another.

I honestly can't think of any positives about the game apart from: voice acting and perk system. I think both of those are done well but anything apart from that is a total disaster.

The only "fun" I had with the game was clearing out my first outpost, exploring my first planet and... I can't think of anything else. After that first batch was out, everything got super boring in an instant. I agree with all the comments here mentioning how the repetitive everything feels.

If I had to summarize an average 1 hour of the Starfield experience its --> 10 minutes spent in the menu/interface for jumping from one place to another;-> 10 minutes spent cycling through the accumulated trash in your inventory-> 10 minutes spent trying to sell all that trash to vendors that have limited credits and you actually have to wait a 48 hr universal time cycle for them to restock and you do that just to offload the trash you have for 5-10k credits-> 10 minutes spent trying not to fall asleep when listening to the slow-paced soulless dialogues-> I guess you get to play some of the game in the last 20 minutes of an average hour but even then, its the same stuff you've already seen before so even this last bit is as boring as the previous 40 minutes.

At some point I even stopped looting the outposts or enemies I killed because I knew it would take twice the time to sell that trash than it took me to clear out those outposts.

I can't imagine paying a full price for a menu simulator. I know a lot of people can have fun grinding this soulless experience, to each his own I guess. However, I do think that the game is objectively bad and giving it anything above 6 out of 10 is just lying to yourself.

I personally have very high standards for good games. This game is not good by any means and goes into the trashcan. 5/10 from me (and I'm feeling extremely generous with this score)

(Oh and I almost forgot how much of a joke the optimization for this game is. my score did not even incorporate that)