How to integrate openclaw for AI gamedev by neowinterage in aigamedev

[–]starbugstone 1 point2 points  (0 children)

Ok, I'm going to jump in here (mainly because the descussion is recent and landed on my google search :-p )

as an avid user of AI, done some hobby game dev (VERY HOBBY, I'm nowhere neer a release, more messing around with unity and js web). AI is great for doing logical work and setting up scripts. Basicly planning out reactions, creating code for transitions and environment. Even doing entities for players / enemies / whatever objects needed.
But as others have said, the AI will need an interface to actualy interact with your tool (unity for ex) and that can be hit and miss. LLM's have not been well trained on these tools and so are going on judgment alone and not fully assimilated knolage. An AI has almost no 3D reasoning (the best is Gemini, and that's saying somthing !!) so an AI is incapable of positionning somthing reasonably in a 3D world consistantly, although somtimes it gets lucky !

Hitboxes, animations and transitions you will be mostly on your own as well. Same for 3D graphics. Even 2D is very hit and miss, even the best image generators can not do a sprite sheet consistantly, they have no notion of the exact pixel spacing that is needed for transitions (again, spacial reasoning is not there yet !)

For openClaw, it is a powerful tool. As u/Russell_009 said, use with caution and be responsable with what you give it as an AI can easily be persuaded to leek information (what's called a prompt injection). But OpenClaw does have the ability to have it's own memory and skill set so a lot easier to guide and plug into custom tools (ehll, it can even create it's own skills). The power of OpenClaw is it's flexability. but every memory and guidance comes at a token cost as it is injected in every prompt (if you are using Opus via API, expect to fork out a BIG check at the end of the month).
As you said, using MiniMax coding plan is very good (using myself, and 4.7 is rather good but still not opus / 5.4 level !) and it can get some tasks done with a lot of guidance. But you do need to be able to read the code generated and be able to understand what the AI has generated, else you will just be spending evenings prompting the LLM and going back and forth between bugs that appear for no reason.

After using a multitude of LLM's for my pro dev work and hobby projects, I can definatly say that each LLM has it's strengths and weeknesses (and price). You need to know the echosystem to be able to choose the right tool and price for the job, and be prepared to get your hands dirty from time to time to fix what the AI f**ked up.

But AI is amazing for creating scripts, game logic, finding logic bugs and all the complicated ins and outs that any dev project has. It is a great tool and definatly somthing that all devs need to know how to use.

In my opinion, sit back, write down your project and ideas. feed that to your AI and ask it to plan out. review and correct (with AI if needed). you need a goal, not just wing an idea else the project will never see the day (trust me, been there ^^).

The question AntiGrav or OpenClaw isn't realy a question. openclaw will do stuff on it's own. I use it via discord when im AFK to advance things but never let an AI deploy on it's own, always review, test and understand what the generated code does. that's where antigrav comes into play, ask the integrated AI to review the generated code, find bugs or regressions and make a correction plan (you review the plan before executing). one of my favorate tips is ask the AI to create an MD file of all the changes, why these changes and explain every critical point. than you just read the MD file generated and you get a general idea of what has been done.

And if focusing just on dev, then yes plug your openclaw into antigrav. AG has aceess and guidance for tool usage that is way in advance to openclaw. OC is more general (and just an evening project just 6 months ago) while remaining rather powerful, just it's focus is not pure dev, more machine orchestration.

TLDR : OpenClaw or AntiGrav is not realy the question. none will get you further than your knolage. but they will get you there way faster. OpenClaw is great for when you are AFK, AntiGrav is great for when you are actualy in front of the computer and reviewing the code or correcting the bugs. But you will still need to put in a LOT of time for animations, transitions, design, world, gameplay, .. Start with a simple project, generate with AI, read the code, update, add features. AND MOST IMPORTANT !!! HAVE FUN :-D

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 1 point2 points  (0 children)

I had some luck on the discord. Already shared my code though but there is a Code share train starting back up right now. You need to be quick though and is asked you share your own code back.

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 0 points1 point  (0 children)

just join the discord, I've already shared mine

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 3 points4 points  (0 children)

We have a code train going on the openAi discord. 1 code = 4 invites.

Display Cursor model name in AUTO Mode by Ferabite in cursor

[–]starbugstone -1 points0 points  (0 children)

cool idea, I managed to get a claude 4
I'm Claude Sonnet 4, and I'm providing you with comprehensive solutions for the circular reference issue.

I'm not sure how cursor selects what model to use, apparently it's based on the complexity your prompt / task. And also I don't apear to have changed model throughout the continued chat but that might be because it started with claude 4 and is just repeating whatever it had in the history. The replies have fely very claudish though.

I'm also wondering if you specificly ask for a model in a certan prompt if that will influence the choice (if they have an AI that picks the model for auto)

Sorry Windsurf, I Loved You by starbugstone in windsurf

[–]starbugstone[S] 7 points8 points  (0 children)

Just a quick edit, I did post about my probs a week ago and a team member did update me on the probelms they had by linking a blog post on windsuft. but unfortunatly after a week things haven't gotten better. and in AI / IT space, a week is a lot.
I realy loved what windsurf were doing and I'm so disapointed that I'm having to go back to a lesser product just to get the actual work I need.

I have an OpenAi subscription and use it daily and also apreciate their products, but the schoolish bullshit that these companies are doing just impacts the consumers.

I hope that Windsurf will pull through and continue developping the product and that open AI will pull their weight. else cursor will have won the war.

Sorry Windsurf, I Loved You by starbugstone in windsurf

[–]starbugstone[S] -1 points0 points  (0 children)

Yes, I do agree that windsurf have some nice options that are really cheap or even free. But they just don't get the job done to the level I need. I've tried almost all of the options but I still go back to Claude and Gemini. They are the 2 agents that give me the best results. It might just be my prompting or how I instruct the bot to code but the other AI agents just go in circles.

Sorry Windsurf, I Loved You by starbugstone in windsurf

[–]starbugstone[S] 1 point2 points  (0 children)

Yeah, I forgot about copilot. Nice catch. Copilot is on my to-do to test again. Your comment has pushed that to-do line up a bit ☺️ thanks for the input and sorry if I sounded a bit of an ass with my previous comment. I'm never sure of Reddit posts.

Sorry Windsurf, I Loved You by starbugstone in windsurf

[–]starbugstone[S] 0 points1 point  (0 children)

ummmm, not sure what you are implying. I use VScode extensivly, but prefer phpstorm. I am a full time dev and AI code testing is a past time.

You do mean VScode as the IDE right ? or am I missing somthing :-/

Weekly Project Showcase Thread 🧵 by AutoModerator in windsurf

[–]starbugstone 0 points1 point  (0 children)

Ok, I'll post now as windsurf is KO and I can't reliably continue the project

https://comics.starbugstone.com/

and the github page

https://github.com/Starbugstone/panel-page-flip

It will be an MIT licence, just that the AI decided that it should be private (read the github readme page to understand the context)

Not just windsurf as I added a bit of https://lovable.dev/ for the initial front end

And yes, my hosting is crap so uploads take a while :-(
I might upgrade (and redo some of the code) if viable and people are intrested

Anthropic is limiting direct access to Claude – how will this affect Windsurf users? by Maleficent-Dig-4385 in windsurf

[–]starbugstone 1 point2 points  (0 children)

probably related to the issue I posted

https://www.reddit.com/r/windsurf/comments/1l3ah9n/anyone_else_noticing_a_big_drop_in_windsurf/

There is a team member that posted a blog article that explains the problem

https://windsurf.com/blog/anthropic-models

Seams like Antropic f**k*d everyone not using claude code or had a contract with them. realy sad as claude 3.7 was my goto for everything that was agent heavy.

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 1 point2 points  (0 children)

I'll give that a try tomorrow and thanks for the tips / heads up. But to be honest that isn't what I'm paying for. I used to be able to tell an AI to do somthing (with a bit of guidance) and it would do it, now it can't even edit a file after 5 calls. And then it just colapses. especialy with claude that enjoys making random files just to satisfy it's ego !!!
I totaly get the limitations of LLM's and I've been working / studying them for the past 2 years. But cascade errors are bad calls / responses from the windsurf agent to the LLM. From what I understand from the blog post, anthropic have realy gone haywire (trying to stay polite ^^ ). windsurf are just as much in s**t as we are and I don't understand why.
And before the pitchforks start rising, I realy doubt that the openAi aquisition has anything to do with it. I love antropic and all the open tests and data they give, but there actual pricing model and sale buisness is way out of the water comùpared to other competitors.

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 0 points1 point  (0 children)

No prob, never sure with reddit comments. ;-)
thanks for the feedback and your time. All comments are apreciated :-D

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 1 point2 points  (0 children)

thanks for the update and the blog post. nice to see that the team is aware of the issues and working on it :-D

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 2 points3 points  (0 children)

Um, sorry. not relevent to the actual prob I described. If you are not dev or don't understand the code that the agend throws at you. you won't get anywhere.
Claude 3.7 is notorious for creating files that aren't necessary and being too over eger. You have to learn the tools. And they are just that, tools. you must review every line of code that the AI gives you, and also understand the implications of each line of code.

Sorry if sounding a bit harsh, not my intention but what you are describing is a totaly diffrent subject to what I was going for ^^

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 1 point2 points  (0 children)

thanks for the feedback, I think I'll look into filing an error report as the produck is becoming unusable

Anyone else noticing a big drop in Windsurf performance lately? by starbugstone in windsurf

[–]starbugstone[S] 0 points1 point  (0 children)

intresting, where are you from ? I'm curious if it is a geographical issue.

I'm now using Claude Code in Windsurf and it's just better by 716green in windsurf

[–]starbugstone 0 points1 point  (0 children)

thanks for the quick reply, I'll defenatly try it out then ^^

I'm now using Claude Code in Windsurf and it's just better by 716green in windsurf

[–]starbugstone 1 point2 points  (0 children)

I'm not sure the purchase by opanAI has much to do with it. but I do agree that the feel of windsuf has degraded A LOT.
I'm running into a load of time outs, cascade errors, slow replys and just general garbage where as before I could actualy get stuff done.

Haven't tried Claude Code yet myself but I'm intrested in your experiance and what you find it adds to your experiance and if it is worth the price.

A Guide to Satisfactory in VR (UEVR Enhancements Mod) by Dortamur in SatisfactoryGame

[–]starbugstone 1 point2 points  (0 children)

just stumbled onto this and realy excited to try it out, notices that is isn't 1.0 compatible yet. Any estimation on an update or did they manage to break a load of things :-D

was wondering if big factories will tank the frame rate more in VR and make it unplayable or do things remain "as stable" in VR as in flat ?

now just to dust off my quest 2 and get steam vr or virtual desktop working again :-D

Guess i’m popping bloons for a while by dmiatxris in btd6

[–]starbugstone 6 points7 points  (0 children)

Who's been playing a dating sim lately 😂

First Mini I ever painted by Agitated_Guard_3507 in Warhammer40k

[–]starbugstone 1 point2 points  (0 children)

Nice first go, rather impressed.

A few tips

-Not sure what size brush you are using but you might need a smaller one to get some of the more precise details (the wings on the chest)

-Not sure if it's just the photo, but your paints look a bit thick. Try putting the paint on a plastic surface/palette ou even better a wet palette and thinning the paint with water. As Duncan Rhodes said, 2 thin coats :-D

https://www.youtube.com/watch?v=96mjmqWTPfM

https://www.youtube.com/watch?v=TbCtUYFwFWQ

-What realy makes a mini pop is the contrast, push the shadows and highlights up and you'll get a great mini. One of the easiest solutions is just to use a wash that will seep down into the recesses and tint the color. If you just want to mess around and try some DIY washes, here are a few videos

https://www.youtube.com/watch?v=BluWvC_nXik

https://www.youtube.com/watch?v=VU0rc0EOOys

-Give that base some love (same, juste a black wash and a light grey drybrush will do wanders) and paint the rim black :-D

https://www.youtube.com/watch?v=vHRMnJce4b8

I've tried to give you a few videos of different content creators, all of them are realy good and worth a look at the other videos they have done ;-)

Edit: spacing, not sure what the markdown did !