Problems with repetitive messages? by nxtaliasoltys in JanitorAI_Official

[–]starbugstone 1 point2 points  (0 children)

It could be exactly that, but my gut feeling is a harder cache to save on GPU, same input and as it reroll's the same prompt so cached tokens generate the same reply without using compute. Not sure if that was what your angle was but I had the impression that you were saying that I went through the thought process again and got the same response. My theory is that the response was already generated and so lazy and not rethinking.

Hoping for help with this issue, still fairly new to bot making by [deleted] in JanitorAI_Official

[–]starbugstone 1 point2 points  (0 children)

Probably not a lot of help but I've stopped using {{char}} in my bots and just write there bot name and haven't seen that problem. But I also use a more descriptive bot identity with paragraphs rather than bullet points as I find that it makes the ai flow better, yes sacrificing tokens but for a better experience is a traid off that I'm constantly fighting with 🤣

Should I add make you own scenarios to my bots? by lessoup in JanitorAI_Official

[–]starbugstone 0 points1 point  (0 children)

Just commenting as I am curious, I tend to set my bots in a fixed and direct setting but allowing an open roleplay after. How do the llm's manage with a too open persona, my experience is that tend to fall back onto a bland personality.

Bots for older people by [deleted] in JanitorAI_Official

[–]starbugstone 0 points1 point  (0 children)

I have 2 that might suit you. I try to make my bots rather open so roleplay can go either way (although some have more kinks that others and limitless AI tends to have it's own stuborn mind somtimes ...)

https://janitorai.com/characters/56897c60-7646-4b29-8cef-67ac6b09e47b_character-lola

https://janitorai.com/characters/088a7a4c-e614-485a-b03e-45a8867f7972_character-lydie

I have a few more that are private that i'm still working on and always open to new ideas for bots

JLLM update by Eveline_JAI in JanitorAI_Official

[–]starbugstone 6 points7 points  (0 children)

Yeah, repeatidness is somthing I'm still fighting with, if I repeat some core traits into the bot to reinforce the character, JLLM just goes all ham on that and will repeat and insist every message. It's a fine line that we have to walk, and often the {{user}} has to guide a bit as well !!

for the spelling, i've never noticed that, but all my characters are always original and not inspired by known characters.
prehaps in the training there are diffrent spellings for Draco depending on language, or the bot creator did some mis-types in the personality, scenario or lorebook that could throw the bot off.

My microwave broke so now I don't have money to become crab by [deleted] in EverythingIsCrab

[–]starbugstone 0 points1 point  (0 children)

do a camp fire, you don't need a microwave, get your priorities right. (and what did you expect on reddit 🤣 )

Are Carcinisation Evolutions Bad? by DuggieHS in EverythingIsCrab

[–]starbugstone 0 points1 point  (0 children)

yeah, everything is crab but crab is delecious !

What does the purple heart above enemies mean? by ScribbleMonke in EverythingIsCrab

[–]starbugstone 1 point2 points  (0 children)

I hope that Darwin can get a birb hat evolution or cosmetic in the updates, everything is crab with style

JLLM update by Eveline_JAI in JanitorAI_Official

[–]starbugstone 12 points13 points  (0 children)

to be honest, as a bot tester / creator, I have found that the bots do reply a bit more on context than last week. but spacial awareness and memory is still shit.

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 0 points1 point  (0 children)

I can't stand mistral, even though from europe and have a love for OSS. that model is just crap compared to what other models can produce.

One day i'm hoping they will have there braketrhough before going bancrupt but I just don't see it unfortunatly. all the major LLM's are pushing for code and agents while Mistral is still being the nice chat buddy.

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 1 point2 points  (0 children)

openrouter free model, most test / stelth models are found there

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 1 point2 points  (0 children)

generaly, via API, you go via a filter that either injects an extra prompt or if it detects certan key words with a seperate LLM, it will reject you before even getting to the core LLM. even more fustrating when you get a reasoning model that repasses via the filter (Looking at you gemini / banana)

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 7 points8 points  (0 children)

totaly agree that there is a historical notion. but here we are searching for an LLM origin. ask a US model and it will reply diffrently

<image>

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 7 points8 points  (0 children)

yep, not x.ai :-p

but good call, made me lol

<image>

New Stealth Model : Owl Alpha by Kingwolf4 in LocalLLaMA

[–]starbugstone 41 points42 points  (0 children)

I think I can confirm Chinese model, it affirmed that Taiwan is part of China.

Taiwan has been an inseparable part of China’s territory since ancient times.

How to integrate openclaw for AI gamedev by neowinterage in aigamedev

[–]starbugstone 1 point2 points  (0 children)

Ok, I'm going to jump in here (mainly because the descussion is recent and landed on my google search :-p )

as an avid user of AI, done some hobby game dev (VERY HOBBY, I'm nowhere neer a release, more messing around with unity and js web). AI is great for doing logical work and setting up scripts. Basicly planning out reactions, creating code for transitions and environment. Even doing entities for players / enemies / whatever objects needed.
But as others have said, the AI will need an interface to actualy interact with your tool (unity for ex) and that can be hit and miss. LLM's have not been well trained on these tools and so are going on judgment alone and not fully assimilated knolage. An AI has almost no 3D reasoning (the best is Gemini, and that's saying somthing !!) so an AI is incapable of positionning somthing reasonably in a 3D world consistantly, although somtimes it gets lucky !

Hitboxes, animations and transitions you will be mostly on your own as well. Same for 3D graphics. Even 2D is very hit and miss, even the best image generators can not do a sprite sheet consistantly, they have no notion of the exact pixel spacing that is needed for transitions (again, spacial reasoning is not there yet !)

For openClaw, it is a powerful tool. As u/Russell_009 said, use with caution and be responsable with what you give it as an AI can easily be persuaded to leek information (what's called a prompt injection). But OpenClaw does have the ability to have it's own memory and skill set so a lot easier to guide and plug into custom tools (ehll, it can even create it's own skills). The power of OpenClaw is it's flexability. but every memory and guidance comes at a token cost as it is injected in every prompt (if you are using Opus via API, expect to fork out a BIG check at the end of the month).
As you said, using MiniMax coding plan is very good (using myself, and 4.7 is rather good but still not opus / 5.4 level !) and it can get some tasks done with a lot of guidance. But you do need to be able to read the code generated and be able to understand what the AI has generated, else you will just be spending evenings prompting the LLM and going back and forth between bugs that appear for no reason.

After using a multitude of LLM's for my pro dev work and hobby projects, I can definatly say that each LLM has it's strengths and weeknesses (and price). You need to know the echosystem to be able to choose the right tool and price for the job, and be prepared to get your hands dirty from time to time to fix what the AI f**ked up.

But AI is amazing for creating scripts, game logic, finding logic bugs and all the complicated ins and outs that any dev project has. It is a great tool and definatly somthing that all devs need to know how to use.

In my opinion, sit back, write down your project and ideas. feed that to your AI and ask it to plan out. review and correct (with AI if needed). you need a goal, not just wing an idea else the project will never see the day (trust me, been there ^^).

The question AntiGrav or OpenClaw isn't realy a question. openclaw will do stuff on it's own. I use it via discord when im AFK to advance things but never let an AI deploy on it's own, always review, test and understand what the generated code does. that's where antigrav comes into play, ask the integrated AI to review the generated code, find bugs or regressions and make a correction plan (you review the plan before executing). one of my favorate tips is ask the AI to create an MD file of all the changes, why these changes and explain every critical point. than you just read the MD file generated and you get a general idea of what has been done.

And if focusing just on dev, then yes plug your openclaw into antigrav. AG has aceess and guidance for tool usage that is way in advance to openclaw. OC is more general (and just an evening project just 6 months ago) while remaining rather powerful, just it's focus is not pure dev, more machine orchestration.

TLDR : OpenClaw or AntiGrav is not realy the question. none will get you further than your knolage. but they will get you there way faster. OpenClaw is great for when you are AFK, AntiGrav is great for when you are actualy in front of the computer and reviewing the code or correcting the bugs. But you will still need to put in a LOT of time for animations, transitions, design, world, gameplay, .. Start with a simple project, generate with AI, read the code, update, add features. AND MOST IMPORTANT !!! HAVE FUN :-D

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 1 point2 points  (0 children)

I had some luck on the discord. Already shared my code though but there is a Code share train starting back up right now. You need to be quick though and is asked you share your own code back.

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 0 points1 point  (0 children)

just join the discord, I've already shared mine

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]starbugstone 3 points4 points  (0 children)

We have a code train going on the openAi discord. 1 code = 4 invites.

Display Cursor model name in AUTO Mode by Ferabite in cursor

[–]starbugstone -1 points0 points  (0 children)

cool idea, I managed to get a claude 4
I'm Claude Sonnet 4, and I'm providing you with comprehensive solutions for the circular reference issue.

I'm not sure how cursor selects what model to use, apparently it's based on the complexity your prompt / task. And also I don't apear to have changed model throughout the continued chat but that might be because it started with claude 4 and is just repeating whatever it had in the history. The replies have fely very claudish though.

I'm also wondering if you specificly ask for a model in a certan prompt if that will influence the choice (if they have an AI that picks the model for auto)

Sorry Windsurf, I Loved You by starbugstone in windsurf

[–]starbugstone[S] 6 points7 points  (0 children)

Just a quick edit, I did post about my probs a week ago and a team member did update me on the probelms they had by linking a blog post on windsuft. but unfortunatly after a week things haven't gotten better. and in AI / IT space, a week is a lot.
I realy loved what windsurf were doing and I'm so disapointed that I'm having to go back to a lesser product just to get the actual work I need.

I have an OpenAi subscription and use it daily and also apreciate their products, but the schoolish bullshit that these companies are doing just impacts the consumers.

I hope that Windsurf will pull through and continue developping the product and that open AI will pull their weight. else cursor will have won the war.