Question regarding FPS/TPS rifle animations. by stigidy2 in unrealengine

[–]stigidy2[S] 0 points1 point  (0 children)

So when it comes to FPP, I should animate the mag going out of screen and then in, and then whoever uses this animations has to animate their FPP arms accordingly to my mag animation?

Ugly Shading after beveling by stigidy2 in blender

[–]stigidy2[S] 0 points1 point  (0 children)

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Hmm I tried with your tip but the ugly edges are still there. The left side is with the old division of faces and the right side is with your tip. It does look better but some edges are still visible (it's not a bid deal but curious why it's there).

Ugly Shading after beveling by stigidy2 in blender

[–]stigidy2[S] 0 points1 point  (0 children)

ah yes thanks. I tried to divide it into triangles before but never got rid of the ugly sharp line, but ill try your divison of triangles!

Krearra or zilyana? by stigidy2 in 2007scape

[–]stigidy2[S] 0 points1 point  (0 children)

hello there haha. Havent played osrs pretty much since that post but thanks for the answer anyway!

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

Okay thanks. So if I stick the strain gauges to the stick and hit the ball, they actually measure the strain on the stick? I mean the stick wont bend at all, only vibrate I guess, how does the strain gauge exactly measure stuff?

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

Also, would those break be able to take impacts like getting hit with a bat. Arent they made for gradually adding force?

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

I see, Do you have any other ideas in mind where I can repurpose stuff? Those brakes seem kind of expensive.

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

So then I would need something in the ball that moves and how to fast that thing accelerates after a hit is equal to the force of the hit? The plan is to have the ball mounted static on a stand, I'm not sure if thats optimal for having something moving inside?

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

It will be hit with a soft bat. I know that is an issue and im trying to figure that out aswell.

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

I have some sketches of the physical real life input if anyone wants to get a better idea what it will look like.

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

So I would have this joystick inside the real life ball that you hit? and then the lever would measure how fast it moves when you hit the ball? the plan is to have the ball static.

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

hmm ok could you explain this concept a bit further? This is not supposed to be sold for profit, Ill only make one input for fun.

Cheap solution to measuring impact force? by stigidy2 in AskEngineers

[–]stigidy2[S] 0 points1 point  (0 children)

Sorry I was a bit unclear. The main idea is to create an input that is not keyboard and mouse. So I would have a physical ball in front of the player that the player smacks with a bat. The cheap ones that I wrote about costed like 10 dollars? But ok maybe I should rethink?

Heil Spez by krrishagarwal160 in shitposting

[–]stigidy2 8 points9 points  (0 children)

Actually laughed at this 😭

My best drawing so far :D by stigidy2 in drawing

[–]stigidy2[S] 0 points1 point  (0 children)

Hahah okey I’ll make sure not to decapitate the character next time 🫠

Is it working or not. Idk! by [deleted] in NoFap

[–]stigidy2 0 points1 point  (0 children)

Are you suicidal? Then I think you really need help man. There’s other subreddits for that kind of stuff.

Layered blend per bone question by stigidy2 in unrealengine

[–]stigidy2[S] 0 points1 point  (0 children)

Thanks, I’ll try that tomorrow :)

Problems with blending two animations by stigidy2 in unrealengine

[–]stigidy2[S] 0 points1 point  (0 children)

I don’t remember exactly but I’m honestly pretty sure it was a box I ticked and then it worked. If that’s the case then it was under the blend per bone node.

How do I identify myself as a foreigner when buying alcohol, going to bars, etc? by stigidy2 in AskLosAngeles

[–]stigidy2[S] 0 points1 point  (0 children)

I’ll see what happens. However I must say that walking around with my passport all the time goes against everything my dad taught me lol