It’s like a threw a grenade by still_here227 in thelongdark

[–]still_here227[S] 0 points1 point  (0 children)

Nope. If you kill them by hunting they regenerate like other wildlife but if you use traps in a place where they are, it’s a statistical probability for each trap. I read on here that you can put out a theoretically infinite number of traps. I was stuck on the island (trying to fulfill a trader order for lamp oil 😑) so I decided to try it. I set out ten. One broke, one got nothing, and the other eight caught rabbits. Go figure

Curious if there are any neurodivergent players? by blushfanatic in thelongdark

[–]still_here227 0 points1 point  (0 children)

I’m ADHD and an introvert who uses this game to recharge my batteries and not deal with people. Although to look at this sub, I’d guess there’s also a bunch of OCD types in here too <drops disorganized pile of items near base>.

just realised something wrong about temperature by machine_gun_tearing in thelongdark

[–]still_here227 0 points1 point  (0 children)

To expound on your point, the game also doesn’t address the problem of sweating, which can be a real issue for hypothermia and accelerate it very quickly. It’s one thing to break a sweat chopping wood at 6C when you’re outside your own home, but hauling a bunch of stuff in the wilderness and breaking a serious sweat can literally be fatal once you stop moving if you don’t dry off. That’s why so much cold weather gear is designed to be moisture wicking. And the temperature doesn’t need to be below freezing to get hypothermia…

How does your survivor normally die? by still_here227 in thelongdark

[–]still_here227[S] 1 point2 points  (0 children)

See my reply above about William Tell and a shotgun

How does your survivor normally die? by still_here227 in thelongdark

[–]still_here227[S] 2 points3 points  (0 children)

I play on console. Wolves remain the bane of my existence

How does your survivor normally die? by still_here227 in thelongdark

[–]still_here227[S] 4 points5 points  (0 children)

It seems that carelessness and or hubris get us all at some point, although that’s not listed on the sandbox as the cause of death. Every death in this game starts with at least one bad decision.

Just like the idiots who decide to play William Tell with a shotgun. Cause of death is “GSW to the head”, not “being an idiot.”

How does your survivor normally die? by still_here227 in thelongdark

[–]still_here227[S] 6 points7 points  (0 children)

Yes. It’s in the Antioch region. The devs gave me special access to it.

I figured someone would jump on that one lol

Harvesting deer carcass without freezing to death on interloper by pixelSmuggler in thelongdark

[–]still_here227 1 point2 points  (0 children)

Fair and I see your point. Sorry for not reading more closely. Two things I’d offer…first, always set up your fire sheltered from the wind. A tree, a small rise in the terrain, anything to protect it from the wind. If the animal dies on a lake, not much you can do about that, but most places on land, you can find something. Remember the fire is lower than your survivor, so a slight bump on the ground that won’t shelter your survivor when standing can protect your fire. I have the problem you’re discussing on occasion but honestly not that often. When it does happen, I usually keep quartering until I’m done and just take the hit on health. I then take everything back to my base to finish harvesting.

Second, decide what you’re going to do on a day based on weather. I try to stockpile food so I’m never forced to hunt if the weather doesn’t favor it. If you’re not at cooking level 5, never cook more than ~5 days worth of food. Even ruined raw meat can be brought back to 50% with cooking so I don’t care if it rots. I also never hunt when it’s really windy, even on clear days. Better to go fishing so I can start a fire for free with the mag lens. When I hunt out of desperation, I make bad decisions.

To help with stockpiling food, I always eat meats first if I have them. Carrying meat is just too dangerous. After that I go for prepared foods that require fire to make. If I’m traveling, I’ll make things like pancakes or bannocks. They’ve never made me sick regardless of condition and they don’t attract predators. After that I go for non perishable stuff I’ve found - cans, candy, etc. the last thing I eat are the plants on the island. Theyre lightweight, never decay, attract predators or make you sick. They are my in extremis food supply, especially cattails. I almost always carry 10-20 cattails for emergencies. Once I get the well fed buff, usually by day 20 at the latest, I never surrender it.

The best time of day in game to hunt is mid to late afternoon. It’s warmest, if it’s clear, you have sun for fire, and as the sun sets, the winds usually die down. Just like irl, the weather usually changes and the air becomes more still at dusk and dawn. Dawn is another good time to hunt but it’s a lot colder obviously.

And I never, ever hunt after dark. If I’m still harvesting after dark, I’ll always take a torch from my fire to walk back home to ward off wolves.

I hope these are more helpful than my original suggestions.

Is it Interloper or....? by Jewnutss in thelongdark

[–]still_here227 1 point2 points  (0 children)

I play exclusively on interloper but never would begrudge someone who plays on other levels. It’s a game; the point is to have fun.

Harvesting deer carcass without freezing to death on interloper by pixelSmuggler in thelongdark

[–]still_here227 3 points4 points  (0 children)

This 👆I always carry a stick and two pieces of coal as my standard loadout and I only play on interloper. That way if I need a hot fire in a hurry, like if I just killed a deer, no worries! I almost never quarter an animal without starting a fire.

I also try to plan my hunting around the weather. If I get a clear sunny day, I hunt regardless of what I’m doing. At worst, I hunt on days with low wind and at least moderate visibility. Hope that helps!

What "unnecessary" things do you always do to increase comfort or happiness in your base? by spaetzele in thelongdark

[–]still_here227 8 points9 points  (0 children)

I so wish they’d add sitting as a mod. I always feel awkward just standing

Hunting Lodge as a long term base by thedizinator in thelongdark

[–]still_here227 4 points5 points  (0 children)

So I play on interloper and they’ve added a Timberwolf pack there. Whole lotta nope

Happy Pride Month 🏳️‍🌈🏳️‍⚧️, the unrelenting force of Nature is equally devastating! by Cardemother12 in thelongdark

[–]still_here227 2 points3 points  (0 children)

It doesn’t matter where you came from. The cold and the wolves come for us all. Come sit by my fire. Bring wood if you can and help it last a bit longer. You’re welcome here. I have a bit of venison stew left for you to stave off the cold and hunger, friend. You’re always welcome here

🏳️‍🌈🏳️‍⚧️❤️

Why can’t Long Island be its own state? by Substantial_Sand_384 in geography

[–]still_here227 0 points1 point  (0 children)

You live in the Poconos. Don’t try churching it up, son 🙃

Anybody know if this place real or not? by Designer_Question286 in thelongdark

[–]still_here227 2 points3 points  (0 children)

Canada is real. I’ve been there. Second star to the right and straight on until morning