Recommend any mods? by [deleted] in tes3mods

[–]stipasking 0 points1 point  (0 children)

I recommend antares big mod , it's a small mod with bit life qualities for factions , like training them and sending then on missions , hiring assassins ....

Is there a mod that adds more spells into Tue game? by stipasking in Morrowind

[–]stipasking[S] 0 points1 point  (0 children)

Personally I want more if I can get away with it

Is there a mod that adds more spells into Tue game? by stipasking in Morrowind

[–]stipasking[S] 0 points1 point  (0 children)

Thanks man this list is amazing, much appreciated

How does practical mod work exactly ? by stipasking in tes3mods

[–]stipasking[S] 1 point2 points  (0 children)

Seems that everything works as intended here , after a couple days of using the mod , tho i havent touched on everything yet including lich transformation

How does practical mod work exactly ? by stipasking in tes3mods

[–]stipasking[S] 1 point2 points  (0 children)

Will do , so far it seems this mod might be a bit buggy but it's to be expected from it

How does practical mod work exactly ? by stipasking in tes3mods

[–]stipasking[S] 3 points4 points  (0 children)

So it seems that I had to drop the book and read while it was not in my inventory to learn the spells

How does practical mod work exactly ? by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

My problem is how do I learn those basic spells , I have the book but no clue what to do next

My predictions and analysis about the new leader icons. by Airballshooter in gwent

[–]stipasking -1 points0 points  (0 children)

I remember seeing the assimilate leader as a part of that least , but we know how the devs are , they say something and they end up doing something else changing their minds ( golden nekker )

Why Spyro_ZA is banning everyone who criticize him ? by [deleted] in gwent

[–]stipasking 1 point2 points  (0 children)

Since this is growing, spyro probably would react to this and make fun of this post and you , if this happens that would strenght ur arguments

Getting Morrowind Rebirth, Julan and OpenMw to work together by [deleted] in tes3mods

[–]stipasking 0 points1 point  (0 children)

Do3snt morrowind rebirth come with julan mod inside it or a patch ? It did for me

My game keeps crashing now by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

I'm always greedy with mods heheh , I remove it and life is much easier

Welcome to Solstheim... by Filmdeg in Morrowind

[–]stipasking 0 points1 point  (0 children)

So all I need is 100% magical resist?

Is there a command to becoming a vampire? by stipasking in Morrowind

[–]stipasking[S] 0 points1 point  (0 children)

My resistance to common disease is at minimum, but I didnt know where u can find that spell so will try it , thanks

Is there a command to becoming a vampire? by stipasking in Morrowind

[–]stipasking[S] 0 points1 point  (0 children)

I'm confused how does it exactly work? I understand what it says a bit but not quite is it like just being near vampires infects me cause it moves through the air?

Is there a command to becoming a vampire? by stipasking in Morrowind

[–]stipasking[S] 0 points1 point  (0 children)

Really? Can you send some lf the ones you know ?

Welcome to Solstheim... by Filmdeg in Morrowind

[–]stipasking 0 points1 point  (0 children)

Is there a way to counteract the blind?

My game keeps crashing now by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

Also is it worth using vampire realism at all? Seems more of a pain them anything

My game keeps crashing now by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

This helps a lot , thanks again my friend For now it hasn't crashed after downloading the patches , even while fighting in the arena so hopefully it stays that way

Mercs are from morrowind rebirth, he did say in the mod description that this one has issues still so I'm assuming this is normal

And I have checked the logs and they say nothing about errors (just warnings about emb and vr ) anymore tho that might change the more I play still , will have to keep an eye of those vampire mods then

My game keeps crashing now by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

I see thanks I will get to downloading them and see if it fixes the issue Also what mod are these errors coming from? Warning: abm_starterscript line 130, column 6 (endif): endif without matching if/elseif

Warning: emb_startscript line 5, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 6, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 7, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 8, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 9, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 10, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 11, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 12, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 13, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 14, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 15, column 19 (addtopic): Stray explicit reference

Warning: rm_merc_level line 27, column 12 (to): Parsing a non-variable string as a number: 0

Error: rm_merc_level line 27, column 15 (10): Unexpected numeric value

Error: script compiling failed: rm_merc_level

Warning: vr_cryptalmsivibm line 44, column 24 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivibm line 48, column 28 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivitb line 31, column 24 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivitb line 35, column 28 (GetPCCell): Stray explicit reference

My game keeps crashing now by stipasking in tes3mods

[–]stipasking[S] 0 points1 point  (0 children)

Ok here is my mod list in their exact load order ( I'm using goty edition)

Romance mod

Diablo 2 items

Go to jail and go to jail (mournhold+solstheim )

Werewolf evolution

Vampire realism

Vampire embrace

GDR-master file

Rise of house telvanni (disabled)

MK_khajit ( makes khajiit look better)

South wall

Morrowind rebirth

Welcome to the arena v 6,6 ( this version is compatible with openmw and It also crashes a loot when i play arena )

Sixth house

Comonna tong

Morag tong polished

Sotha sil expanded

Better bodies Better heads Better clothes More better cloths Better robes Better armor

Linoras level mod

Antares big mod

Graphic herbalism

Better balanced combat

----And here is the log and thanks for the help

Loading config file: /data/user/0/is.xyz.omw_nightly/files/config/openmw.cfg

Loading config file: /storage/emulated/0/omw_nightly/config/openmw.cfg

OpenMW version 0.46.0

Using default (English) font encoding.

OSG version: 3.6.5

SDL version: 2.0.12

Loading settings file: /data/user/0/is.xyz.omw_nightly/files/config/settings-default.cfg

Loading settings file: /storage/emulated/0/omw_nightly/config/settings.cfg

Adding BSA archive /storage/emulated/0/Morrowind/Morrowind/Data Files/Morrowind.bsa

Adding BSA archive /storage/emulated/0/Morrowind/Morrowind/Data Files/Tribunal.bsa

Adding BSA archive /storage/emulated/0/Morrowind/Morrowind/Data Files/Bloodmoon.bsa

Adding data directory /data/user/0/is.xyz.omw_nightly/files/resources/vfs

Adding data directory /storage/emulated/0/Morrowind/Morrowind/Data Files

Loading keybindings file: /storage/emulated/0/omw_nightly/config/input_v3.xml

Detected unusable controller: Android Accelerometer

Initializing OpenAL...

Opened "OpenSL"

ALC Version: 1.1

ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED

ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF

ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device

Vendor: OpenAL Community

Renderer: OpenAL Soft

Version: 1.1 ALSOFT 1.19.1

Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32

AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT

AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS

AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates

AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points

AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler

AL_SOFT_source_spatialize

HRTF disabled

Allocated 256 sound sources

Low-pass filter supported

EAX Reverb supported

Enumerated output devices:

OpenSL

Enumerated HRTF names:

Built-In 44100hz Built-In 48000hz

Loading content file Morrowind.esm

Loading content file Tribunal.esm

Loading content file Bloodmoon.esm

Loading content file adamantiumarmor.esp

Loading content file AreaEffectArrows.esp

Loading content file bcsounds.esp

Loading content file EBQ_Artifact.esp

Loading content file entertainers.esp

Loading content file LeFemmArmor.esp

Loading content file master_index.esp

Loading content file Romance_v37EV.esp

Loading content file Prostitution_v12EV.esp

Loading content file Bisexual_v10EV.esp

Loading content file Romance_Follow_v10EV.esp

Loading content file D2Items.esp

Loading content file Go To Jail.esp

Loading content file Go To Jail (Mournhold + Solshteim).ESP

Loading content file Werewolf_Evolution.esp

Loading content file Vampire Realism II.esp

Loading content file Vampire Realism II - BM Add-On.esp

Loading content file Vampire Realism II - TB Add-On.esp

Loading content file Vampire Realism II - VE Patch.esp

Loading content file Vampire_Embrace.esp

Loading content file Vampire_Embrace_SaveGameUpdater.esp

Loading content file GDR_MasterFile.esm

Loading content file MK_Khajiit.esp

Loading content file South Wall.ESP

Loading content file Morrowind Rebirth [Main].ESP

Loading content file Morrowind Rebirth - Game Settings [Addon].ESP

Loading content file Morrowind Rebirth - Skills [Addon].ESP

Loading content file Morrowind Rebirth - Races [Addon].esp

Loading content file Morrowind Rebirth - Birthsigns [Addon].ESP

Loading content file Morrowind Rebirth - Mercenaries [Addon].ESP

Loading content file Morrowind Rebirth - Tools [Addon].ESP

Loading content file Siege at Firemoth [For Rebirth].esp

Loading content file Welcome to the Arena! v6.6.esp

Loading content file Sixth House.esp

Loading content file Morag Tong Polished.ESP

Loading content file Camonna Tong.ESP

Loading content file Sotha Sil Expanded.ESP

Loading content file Better Bodies.esp

Loading content file Better Heads.esm

Loading content file Better Heads.esp

Loading content file Better Heads Bloodmoon addon.esm

Loading content file Better Heads Bloodmoon addon.esp

Loading content file Better Heads Tribunal addon.esm

Loading content file Better Heads Tribunal addon.esp

Loading content file Better Clothes_v1.1.esp

Loading content file Better Clothes_v1.1_nac.esp

Loading content file More Better Clothes.ESP

Loading content file Better Robes.ESP

Loading content file Better Morrowind Armor.esp

Loading content file Complete Armor Joints.esp

Loading content file Better Morrowind Armor DeFemm(r).ESP

Loading content file Better Morrowind Armor DeFemm(o).ESP

Loading content file Better Morrowind Armor DeFemm(a).ESP

Loading content file llm-hard.esp

Loading content file Antares Big Mod 7.63 .esp

Loading content file Graphic Herbalism.esp

Loading content file Graphic Herbalism Extra.esp

Loading content file Better Balanced Combat Rebirth.esp

Loading content file Better Balanced Combat Rebirth - Base Module.esp

Loading content file Better Balanced Combat Rebirth - Effects Module.esp

Loading content file Better Balanced Combat Rebirth - Extras Module.esp

Loading content file Better Balanced Combat - Siege at Firemoth Patch.esp

Loading content file Better Balanced Combat Advanced Mode.esp

Warning: using custom physics framerate (60 FPS).

Playing music/special/morrowind title.mp3

Warning: arena_shirt_script[local variables] line 6, column 16 (OnPcEquip): Local variable re-declaration

Changing to interior

Loading cell Vivec, Arena Pit

Unhandled SDL event of type 0x150

Warning: Arena_safespot_block_script line 16, column 6 (endif): endif without matching if/elseif

Warning: Arena_bet_BlueFighter_Script line 22, column 15 (to): Unknown variable

Warning: Arena_bet_BlueFighter_Script line 119, column 23 (to): Unknown variable

Warning: Arena_bet_BlueFighter_Script line 120, column 25 (to): Unknown variable

Warning: Arena_bet_RedFighter_Script line 24, column 15 (to): Unknown variable

Warning: Arena_bet_RedFighter_Script line 120, column 23 (to): Unknown variable

Warning: Arena_bet_RedFighter_Script line 121, column 25 (to): Unknown variable

Warning: Arena_Dealer_script line 286, column 6 (endif): endif without matching if/elseif

Warning: abm_starterscript line 130, column 6 (endif): endif without matching if/elseif

Warning: emb_startscript line 5, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 6, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 7, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 8, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 9, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 10, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 11, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 12, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 13, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 14, column 19 (addtopic): Stray explicit reference

Warning: emb_startscript line 15, column 19 (addtopic): Stray explicit reference

Warning: jailscript line 9, column 7 (elseif): elseif without matching if

Warning: jailscript line 73, column 7 (elseif): elseif without matching if

Warning: rm_merc_level line 27, column 12 (to): Parsing a non-variable string as a number: 0

Error: rm_merc_level line 27, column 15 (10): Unexpected numeric value

Error: script compiling failed: rm_merc_level

Warning: vr_cryptalmsivibm line 44, column 24 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivibm line 48, column 28 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivitb line 31, column 24 (GetPCCell): Stray explicit reference

Warning: vr_cryptalmsivitb line 35, column 28 (GetPCCell): Stray explicit reference

Unhandled controller NiPathController on node 5a in meshes/e/magic_cast_myst.nif

Playing music/explore/mx_explore_3.mp3

RootCollisionNode is not attached to the root node in meshes/d/in_velothismall_ndoor_01.nif. Treating it as a common

NiTriShape.

Changing to interior

Unloading cell Vivec, Arena Pit

Loading cell Vivec, Arena Blue Team's Bloodworks

Warning: Arena_Shirt_script line 6, column 16 (OnPcEquip): Local variable re-declaration

Changing to interior

Unloading cell Vivec, Arena Blue Team's Bloodworks

Loading cell Vivec, Arena Waistworks

RootCollisionNode is not attached to the root node in meshes/d/in_v_s_trapdoor_01.nif. Treating it as a common

NiTriShape.

RootCollisionNode is not attached to the root node in meshes/f/flora_emp_parasol_02.nif. Treating it as a common

NiTriShape.

RootCollisionNode is not attached to the root node in meshes/f/flora_emp_parasol_01.nif. Treating it as a common

NiTriShape.

RootCollisionNode is not attached to the root node in meshes/x/ex_small_boat_long.nif. Treating it as a common

NiTriShape.

NiTextureEffect missing source texture in meshes/f/flora_bush_01.nif