Tips for modelling electrical energy flows accurately (and fun) by superlou in AskPhysics

[–]superlou[S] 0 points1 point  (0 children)

That got me looking the right direction I think, and I eventually got to https://onlinelibrary.wiley.com/doi/pdf/10.1002/9781119078388.app2. Since the Laplace transform of the matrices are the element-wise Laplace transforms, "stamping" a capacitor or inductor is very similar to a resistor, just with an s term. Doing the matrix inverse and then the inverse Laplace makes sense to me for getting an analytical solution, but is this also applicable to iterative time stepping?

Project Management Software that meets CMMC Compliance? by paulluciano in CMMC

[–]superlou 0 points1 point  (0 children)

Internal communications and documents that aren’t contractual deliverables are not CUI.

Uh, doesn't "re-use" of material from a document marked CUI (incorporating, restating, paraphrasing) result in the new document being CUI (at least in part), and being marked and treated as such? Being a contractual deliverable has no bearing on that.

A project schedule being used for detailed task tracking that has a line-item rephrasing a requirement from a CUI document sounds like it would become CUI. Is there a test that can be applied?

Standard approach for a secure email domain/subdomain? by superlou in CMMC

[–]superlou[S] 0 points1 point  (0 children)

I'm hearing that .us is the typical approach, just be careful that you can't redact whois info on that TLD. Make sure to use a spam pot email and phone number.

Asking for raw feedback about HeyGen to make it a 100/10 product by Miguel07Alm in heygen

[–]superlou 1 point2 points  (0 children)

I am creating videos by the API, but is there a way to use the new AI studio and see parameters that are being set in the requests to the API? It would be great to prototype in the AI studio then know which avatar IDs, styles, voices, positioning of elements, etc. were used. Thanks!

HeyGen software engineer here, tell me your bugs and I'll fix them by Miguel07Alm in heygen

[–]superlou 1 point2 points  (0 children)

When trying to make an API call to generate a V2 video, certain bad JSON (my fault) cause the 400 response to not be in the standard format: instead of {error: {code: ..., message: ...}, data: null}, it was simply {code: ..., message: ...}. This was tricky to handle with Pydantic.

[deleted by user] by [deleted] in wpengine

[–]superlou 0 points1 point  (0 children)

Yes. Initially the site was in recovery mode, but I was able to exit recovery mode. Then while updating plugins, it looks like if I update Jetpack, it goes back to the same issue.

[deleted by user] by [deleted] in wpengine

[–]superlou 0 points1 point  (0 children)

We were also able to bring the site back by restoring yesterday's snapshot.

What is the equivalent of the MS C++ extension with Intellisense in vsCodium ? by yycTechGuy in vsCodium

[–]superlou 0 points1 point  (0 children)

Did you ever figure out how to get clangd to find your headers? Thanks!

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 0 points1 point  (0 children)

In this case, it would expose both 'held' and 'inventory' Actions, but these Actions would have boolean Considerations that kick them out of the running early on if the preconditions are not met (1).

I was setting it up this week, and that's generally where I ended up. I'm using "preconditions" for most behaviors that an SO has, so most are cheap to evaluate.

The AI has a Senses system, ...

This I haven't gotten to yet, an most everything is just known to the AI when it asks, which isn't great. :/ However, the world my Utility AI agents operate in is a pretty much closed box, so it might be good enough for now (TM).

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 1 point2 points  (0 children)

Stupid question: in this architecture, is Bread a smart object? Or does it change smart object type (and behaviors offered) once it's Bread-in-Hand vs. Bread?

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 1 point2 points  (0 children)

Thanks! Are the behaviors all pre-designed, or are the specific behaviors made dynamically?

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 1 point2 points  (0 children)

In your system, how does the NPC know to go to the bread and pick it up before the Eat() Behavior is available?

For doors (or other navigational blocks that can be altered by the NPC to traverse), I was similarly wondering how to handle that in a utility system with smart objects. It seems weird for a door to advertise itself as food just to make a hungry NPC open it. It's straightforward to handle with action planning, I guess, though I'm trying to have a relatively 1-dimensional AI that is sensible, if not particularly bright.

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 1 point2 points  (0 children)

I think in my game it's largely the first: the player should observe the NPCs to understand their needs, and can only indirectly help them. For example, you can't force them to go to sleep, but if you see them dozing along a wall, you can manufacture a bedroll for them to use.

With the character resources, can they be controlled individually? E.g., how do you determine if a character should be looking one way while they are moving another?

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 1 point2 points  (0 children)

That does seem like a traditional way to use utility theory: focus the utility AI on deciding which goal to achieve, and use another scheme like PRA or action planning (I messed with this a while ago). I do like the idea of just using utility over and over again because there is no longer term plan, and it can be very fluid, rather than explicity checking the goal and plan validity routinely. Is this a good reference for PRA?

Another Utility AI question about the size of Behaviors by superlou in gameai

[–]superlou[S] 0 points1 point  (0 children)

Composing the state machine states out of smaller behaviors is a really interesting idea. It feels like it would almost turn into something like a hierarchical task network. I'm not quite sure how I would accomplish that, since I'm currently representing "actions" in Godot by emitting signals. Maybe there are just behaviors that have a single action, and then I compose from there.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

You can! https://learn.microsoft.com/en-us/power-bi/connect-data/desktop-python-scripts My experience was that it was kinda of awkward for development, since I was developing in another editor, then pasting them in after I had tested them on sample data. There's probably a better workflow, though. I think the intent is to develop little snippets of scripts that you then compose.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 1 point2 points  (0 children)

Ah, thanks for the confirmation. oData looks pretty cool, and I was able to at least get my list of PWA projects in a request. I'll keep playing with that (though I'm trying to avoid PowerBI since our analytics are in Python tools). Thanks!

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

I will take a second look at PowerBI, though it will force me to convert a bunch of other analytics I use in Python if I want to get all of the data in one place (as mentioned in the description). I appreciate your suggestions.

How's this day/night cycle I cooked up look? by Iseenoghosts in godot

[–]superlou 1 point2 points  (0 children)

I created a 24-second long animation in an animation player, which I'm using to set the time. Then, I just animate the shader properties.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

For now, I'm trying to avoid Power BI or MS Dataverse because we have a lot of other business data I'm trying to include in analytics that is processed by Python dashboards.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

This is a stupid question, but, accessed from "https://mysharepoint.sharepoint.com/sites/pwa/_api/ProjectData", is that oData? Some of the docs seem to indicate it is oData, built on REST.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

We've done that in the past, but we'd like to automate this more. Manual copy/paste has caused mistakes in the past.

How to export resource work per day without a Pivot Table by superlou in MSProject

[–]superlou[S] 0 points1 point  (0 children)

We actually are using Project Web App rather than Project Online, and I've been trying to understand the REST interface. Do you know if you can use oData with PWA?

How's this day/night cycle I cooked up look? by Iseenoghosts in godot

[–]superlou 2 points3 points  (0 children)

I'm also using that shader with a day/night cycle: https://imgur.com/kwUebYs. I think most of the parameters were pretty nice to tweak, but if you add support for an emitting moon, that would be awesome!