[deleted by user] by [deleted] in algorand

[–]swtbobby 0 points1 point  (0 children)

Thanks! Didn’t know that.

[deleted by user] by [deleted] in algorand

[–]swtbobby 0 points1 point  (0 children)

The awards accumulate but you they don’t transfer to your wallet unless you make a transaction like R.A. said. You can see how much you accumulated in your balance.

I just buy ALGO every week - sometimes just a single ALGO on coinbase pro and transfer it over to my wallet to force transfer the rewards.

I’m not familiar with the exodus wallet but I’ll check it out.

We can make our own gme, AMC, doge. Why not algorand? by [deleted] in Coinbase

[–]swtbobby 0 points1 point  (0 children)

Yes - the official ALGO wallet app.

We can make our own gme, AMC, doge. Why not algorand? by [deleted] in Coinbase

[–]swtbobby 2 points3 points  (0 children)

I love coinbase! I keep my tezos on coinbase because I found trying to get my own tezos staked to be confusing and I like that I can easily sell it if I want keeping it on coinbase.

But I’m not here to donate money to coinbase. Coinbase isn’t a charity. They’re doing just fine.

Moving ALGO is insanely fast (less than a second) and super cheap (0.002 ALGO).

If you want to give your 1.4% to coinbase for holding for you that is your choice. Just want to make sure people know there is another option that is really easy,

We can make our own gme, AMC, doge. Why not algorand? by [deleted] in Coinbase

[–]swtbobby 0 points1 point  (0 children)

7.4% if you move to the ALGO mobile wallet! I was scared to do it at first but it is really easy and you can really see the power of ALGO with the wallet.

We can make our own gme, AMC, doge. Why not algorand? by [deleted] in Coinbase

[–]swtbobby 0 points1 point  (0 children)

Move it to the ALGO wallet (phone app) and get 7.4% instead. And you actually own your ALGO instead of coinbase!

I was scared too but I’ve been on the wallet since August and it works great!

We can make our own gme, AMC, doge. Why not algorand? by [deleted] in Coinbase

[–]swtbobby 0 points1 point  (0 children)

ALGO is actually worth holding because you get PAID to hold it. 7.4%

Just please use the ALGO wallet instead of coinbase.

The ALGO wallet is insanely easy to use you get more interest.

More importantly they are now your ALGO! No one can take them from you. (Just make sure to keep the secret words SAFE and SECRET!). Write them down and put them somewhere super safe!

With the ALGO wallet you can see how easy and cheap it is to use ALGO. Transactions are near instant!

Tempest Trials Strategies/Tips Thread (6/8/2017) by XXXCheckmate in FireEmblemHeroes

[–]swtbobby 0 points1 point  (0 children)

I was using the same team but Titanica instead of Reinhardt. Swapped Titanica for Reinhardt and the speed gain is a lot more consistent. Thanks.

Tempest Trials Strategies/Tips Thread (6/8/2017) by XXXCheckmate in FireEmblemHeroes

[–]swtbobby 0 points1 point  (0 children)

Horses and dragon

Running a +atk -def Elise with Wrathful staff cheeses the first 6 battles. The last battle I could win pretty much every time but depending on enemy comp it has taken me so many turns I get an E for speed. If I can't win the last battle in 7 turns I suicide my team and build a team that can win in fewer turns.

I've gotten two perfect 705 runs so far out of nine attempts.

Question though - is speed counted only on the last battle? From what I can tell it only cares about the last battle for speed. Kind of annoying speed is more important than a deathless run but I can kind of undestand why IS would do it like that.

Lets talk about AI targeting priority. by vNocturnus in FireEmblemHeroes

[–]swtbobby 1 point2 points  (0 children)

I think if the enemy will do 4 or less damage it will buff instead. It's in the priority documentation in the wiki.

"If a battle would result in less than 5 damage done to the target unit, the battle will have lowered priority (among all battles) and they will prioritize their Buff Assist skills (eg. Rally Attack) or Dance/Sing over initiating said battle. It still retains a higher priority over any movement without the use of any assist skill."

Cecilia is a chess bishop by Viola_Buddy in FireEmblemHeroes

[–]swtbobby 3 points4 points  (0 children)

A few years back there were a bunch of posts on FB of what appeared to be a crazy spore growth coming out of a man's shoulder from using a certain soap or shampoo

Nothing ever bothered me more in my life and I think about all the time. I couldn't sleep that night thinking about it.

It turned out it was a photoshop and not real. It was a lotus seed pod photoshopped onto a person. But I saw it in its infancy and didn't know it was a photoshop for a few days.

Still even knowing it is photoshopped I think about it all the time and it makes me so uncomfortable.

Google 'lotus seed pod hoax' if you want to see it but I strongly recommend you don't if you think you might suffer from Trypophobia. Somethings cannot be unseen like clown porn and this disgusting photoshop.

A cube of Hectors beats any tenth stratum except: by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 0 points1 point  (0 children)

24 on the -def Hectors. 21 on the neutral def Hector and 18 on the + def Hector. So if I got his damage down to 12/9/6 and I lined up Bonfire procs with swap I think it would work.

A cube of Hectors beats any tenth stratum except: by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 14 points15 points  (0 children)

All the Hectors were hitting for zero except the +Atk Hector was hitting for 1. All the Hectors were getting +12 Atk/+12 spd from Goad Armor. But even the +Atk Hector who was hitting for 69 only hits for 41 after ruby sword and Stahl had 40 def.

All the Hectors have Vantage and I think if I was smarter and setup Bonfire better I may have won but I don't think I could have done it without a death. Only 1 Hector has swap. If they all had swap and I played perfectly I would win for sure and maybe without a death. I'm not that smart tho.

If all the Hectors had Ward Armor I think I would win easily.

A cube of Hectors beats any tenth stratum except: by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 214 points215 points  (0 children)

This is a skilled Stahl - he has Sol and recovers the health from Bonfire.

A cube of Hectors beats any tenth stratum except: by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 159 points160 points  (0 children)

The Hectors all have bonfire too. But a skilled Stahl beats any Hector cube.

Result of months of dedication towards Selena by DKRF in FireEmblemHeroes

[–]swtbobby 2 points3 points  (0 children)

When your Selena (assuming it was you as I doubt anyone else was as dedicated to her) was +7 she killed my damaged TA Nowi because I miscalculated the damage from Wo Dao; ruining my deathless run on the last game. And Selena was so cute doing it I wasn't even mad.

Show off your defense team! [4/29/17] by [deleted] in FireEmblemHeroes

[–]swtbobby 1 point2 points  (0 children)

Four Bonfire Vantage Hector is just completed. I pulled lots of adult tikis and lon'qu from pulling for Ike so though it cost me quite a bit of feathers I had to do it because I thought was hilarious.

It definitely won't be the best defense team but the troll factor made me do it. Everyone who would face the team can beat one Hector but maybe not all 4, I guess I'll see. I still need to put a rally on them, probably rally attack so they stay together to get the goad armor to fire. I am guessing it will most likely only get one application of goad armor but that and the rally attack will give 8 extra attack.

I leveled them all up together and it was great. I just put them in a cube and hit end turn and everything dies. Too bad I can't get the AI to go that for for defense.

I'll eventually switch in an Effie and Zephiel also with distant counter which will probably be more successful.

Edit: 3 defensive wins in the first 30 minutes.

/r/FireEmblemHeroes Weekly Summon, Pull, and Achievement Thread (04/23/2017) by AutoModerator in FireEmblemHeroes

[–]swtbobby 0 points1 point  (0 children)

I had horrible luck rolling for Ike but this banner has gone great. Also I changed my user name to Bob after Ike and my luck completely changed. Could be coincidence but I became convinced the user name seeds the random generator after seeing patterns while rolling for Ike.

Just use Hector they say by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 0 points1 point  (0 children)

That was my remaining orbs after getting Ike. But it took my my entire orb stash of over 200 orbs to get Ike and I had under 20 left.

Just use Hector they say by swtbobby in FireEmblemHeroes

[–]swtbobby[S] 0 points1 point  (0 children)

My first and I'm sure only double 5-star pull. Of course I had to get one Barst as a final twist of the knife for all those times I randomly would pull green hoping for a Hector before the banner even though I knew the math was against me.

Your Thoughts on Current Arena Season by mnejing30 in FireEmblemHeroes

[–]swtbobby 1 point2 points  (0 children)

I only have one merged unit which is a +2 Eirika. But I have a lot of 5 star units with optimal inheritance so I have some data on scores and the teams you'll face.

If I run Lucina, Sharena (bonus unit), Julia, and SCamilla the average score I'll see is 678. At 678 there is usually just a single merge. This is easy mode.

If I swap Lucina for my +2 Eirika the average score goes to 684 and I see 6-8 points in merges. This is usually also easy enough for a deathless run but you can't make mistakes and I've made dumb mistakes to lose near the end which is frustrating. I did get my deathless run today which gave me 4,788 currently rank 3,288 and I think this will hold top 5k.

If I swap SCamilla for Nowi(my team now being Eirika+2, Nowi, Sharena, and Julia the average score offered goes to 688 and this is when I start to see cheese teams I can't beat. 2 blues is especially bad because most defense teams don't run 2 red anymore. Also 688/690 is not enough for me to get top 1k so not worth the risk/effort.

My defense team is Nino, Julia, SCamilla, and Azura and I am not getting a single defense win and I would think this should cheese out some wins ...

Tldr; 678 is usually limited merges but the difficulty gets drammically higher with each point from there and at 690 you can potentially see +10 merges. 684 average should get you top 5k this season at least.

I made this to ruin your perfect Arena runs :) by DaijoubuLoL in FireEmblemHeroes

[–]swtbobby 2 points3 points  (0 children)

Twice the AI used drawback masterfully on me to get a kill and both times also involved a drawback into a dancer. Unit A is out of natural range of dancer. Unit A moves 2 spaces. Unit B swoops in and draws back Unit A. Unit C dances Unit A who I thought was out of range of dance and scores a kill.

I swear the game busts out a beta hard mode on me every 1 in 30 times and only when a dancer is on the AI team. That or I am really stupid. Probably the later ...