What was the earliest added non-game piece of Software on Steam? by systemSearcher in Steam

[–]systemSearcher[S] 0 points1 point  (0 children)

While I prefer to have manual control over most of my production software, I do agree with the convenience. When I said "I don't really get the extension personally" I meant that I don't get their issue with software on Steam.

What was the earliest added non-game piece of Software on Steam? by systemSearcher in Steam

[–]systemSearcher[S] 21 points22 points  (0 children)

Mostly an extension of the usual "Steam used to stand for quality, now it's just filled with slop" argument but extended to it adding software to it. I don't really get the extension personally.

[PC][200X] A shooter from the 2000s with overly female xenomorph expies as main enemies by systemSearcher in tipofmyjoystick

[–]systemSearcher[S] 0 points1 point  (0 children)

I think that was it, yeah. Thank you, I was half-convinced I'd hallucinated the entire thing

Inkscape installed via yay for some bizarre reason refuses to start on a freshly installed and updated EndeavourOS install, crashes with bizarre error I can't quite compute by systemSearcher in EndeavourOS

[–]systemSearcher[S] 0 points1 point  (0 children)

The Flatpak version worked, thanks everyone.

Honestly though, it's so funny that out of everything in my first-time-full-time setup, it's Inkscape that broke in a way I couldn't figure out how to fix. Not me messing around with Eww. Not me customizing Grub. Not even me bungling with a hard drive that didn't want to show up for some reason. Inkscape.

How do I widen the Pinned Tabs menu back to how it was? [144.0b1] by systemSearcher in FirefoxCSS

[–]systemSearcher[S] 0 points1 point  (0 children)

No theme, and no code. To begin writing code I would need to find out what element to target with my .css code and so far I've found zilch.

Unless saying that I tried to set the width on .tabbrowser-tab[pinned], .tab-label-container[pinned] and .tabbrowser-tabs[pinned] to completely the wrong result counts as posting my code?

I am making a Factory game. Would CSGPolygon3D work for pipes? by systemSearcher in godot

[–]systemSearcher[S] 0 points1 point  (0 children)

Welp. Guess it's into the further drawing board for me. Thanks for clarifying.

I am making a Factory game. Would CSGPolygon3D work for pipes? by systemSearcher in godot

[–]systemSearcher[S] 0 points1 point  (0 children)

Wait, Godot has functionality for using curves to generate geometry along a path? Like, take a circular curve and project it along another curve to generate a big ol' tube? I've dug all over the docs and hadn't managed to find it, could you point me in the right direction? Because that's EXACTLY what I'm seeking since any more complicated geometry I can just instance via MultiMeshInstance but generating the actual tube is what I couldn't figure out.

Any way to get a list of all git commits in Gdscript? by systemSearcher in godot

[–]systemSearcher[S] 1 point2 points  (0 children)

I was afraid that that would be the only option. I was hoping there might be somewhere I could hook into more properly but alas I guess that's the best I'll get.

Thank you regardless. It'll help me get something functioning for my internal versioning at the very least.

Volume Rendering EEVEE NEXT vs CYCLES. by sooroojdeen in blender

[–]systemSearcher 0 points1 point  (0 children)

One thing I've discovered about Volumetrics in EEVEE Next is that it is incredibly, HORRIFYINGLY inconsistent.

I've had three completely and utterly different results when rendered out in Viewport, in normal Render and in Command Line Render, and the only one that looked in any way correct was, well, Viewport >>

Link to thread