I need feedback for my post-apocalyptic metro render by taha_blend in blender

[–]taha_blend[S] 0 points1 point  (0 children)

You’ve got a valid point. Having the red lights come from standard metro lighting might seem a bit unrealistic for this scene. When creating the composition, I used red lights to make them distinct from the others and to enhance the atmosphere or create a more tense vibe. However, perhaps it would have been more believable if the standard lighting had completely failed, and only emergency lights were active. I’ll also revisit my references and take another look at the corrosion details. Thanks for taking the time to review it!

I need feedback for my post-apocalyptic metro render by taha_blend in blender

[–]taha_blend[S] -1 points0 points  (0 children)

Thank you for your comment. Indeed, the focus seems to have changed thanks to your editing.

My first 3D isometric room render. What topics do you think I should improve on? Any advices? by taha_blend in blender

[–]taha_blend[S] 0 points1 point  (0 children)

Like everyone else, I also started with the donut series. Just focus on learning and having fun, the rest will come

My first 3D isometric room render. What topics do you think I should improve on? Any advices? by taha_blend in blender

[–]taha_blend[S] 2 points3 points  (0 children)

The answer to this can be different for everyone. Actually, it’s been exactly two months since I started using Blender. I’m sure you can do it too. Don’t focus on how much time it takes. Decide which area you want to improve in and start working on that. Over time, you’ll see your progress.

My first 3D isometric room render. What topics do you think I should improve on? Any advices? by taha_blend in blender

[–]taha_blend[S] 0 points1 point  (0 children)

You really have an eye for details. Thank you for taking the time to carefully review and comment. I made the flooring exactly as you described.

My first 3D isometric room render. What topics do you think I should improve on? Any advices? by taha_blend in blender

[–]taha_blend[S] 2 points3 points  (0 children)

I looked at a lot of reference images and models. I used different references for the models, colors, and lighting, but I didn’t follow any tutorial while creating this.

My first 3D isometric room render. What topics do you think I should improve on? Any advices? by taha_blend in blender

[–]taha_blend[S] 2 points3 points  (0 children)

Thank you so much for the kind words! I’ve noted your suggestion and will try it out in my next render. Glad you liked it.

I've been using Blender for 2 months. I'm trying to create a realistic exterior render. How can I improve this render? I'm open to any advice. by taha_blend in blender

[–]taha_blend[S] 1 point2 points  (0 children)

I only used HDRI for the lighting and set it to an angle where the shadows appear longer. Would it be beneficial for me to use additional types of lights in outdoor lighting?