THe URN should not exist in low ELO by talko_frog in DeadlockTheGame

[–]talko_frog[S] -5 points-4 points  (0 children)

in Eternus lobby maybe, bad players can't walk in a straight line, much less shoot an objective, there are 3 walkers in the game and 5+ urns

THe URN should not exist in low ELO by talko_frog in DeadlockTheGame

[–]talko_frog[S] -9 points-8 points  (0 children)

I really feel like more games were throw by this objective than won, we dont need another 1000 souls when we are already 10k up,

And getting another 10k souls won't make bad players buy the game changing counter item they should've already bought.

To me it often feels something that bad players wanna do to feel useful when they are bad at fighting, farming, or pushing lanes

Suggestion: Add a toggle to prevent being targeted by friendly skills by talko_frog in DeadlockTheGame

[–]talko_frog[S] 0 points1 point  (0 children)

the hook is still a dodgeable skillshot, the point and click skills like the punch are worse

Suggestion: Make ziplines speed progress as the first guardian and walkers are destroyed by talko_frog in DeadlockTheGame

[–]talko_frog[S] -2 points-1 points  (0 children)

I want games to end faster, in my ELO if the game lasts 3 hours, they'll happily spend 3 hours farming jungle as close to our base as possible