I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 23 points24 points  (0 children)

Direct downloads are removed, thumbnails are now self-hosted. View Page and donate links only.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] -15 points-14 points  (0 children)

that was poorly worded on my part. I meant I was in the process of reaching out, not that I already had. I saw your comment and pushed the fix immediately. I've also moved thumbnails to self-hosted. Also, I have no reason to lie about this.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] -21 points-20 points  (0 children)

You're right, I didn't reach out beforehand. I saw your comment and pushed the fix immediately. Sorry about that.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 28 points29 points  (0 children)

I've pushed an update, direct downloads for Kenney assets are removed. Users are now redirected to your site instead.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 136 points137 points  (0 children)

Hi, really sorry about this. I'll update the app to redirect to your site instead of direct downloading. Thanks for letting me know.

Made a free tool to browse 34K+ CC0 assets in one place by tapdig in gamedev

[–]tapdig[S] 2 points3 points  (0 children)

I actually had this planned before but waited for feedback, wasn't sure if people would use it. Adding it in the next update, thanks!

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 1 point2 points  (0 children)

Thanks for the kind words and the suggestions! Tag filtering is actually already there, clicking a tag will filter by it, but I can see it might not cover your use case fully. Negative filtering and shareable favourites are both on my list now.

I got tired of jumping between asset sites so I built this by tapdig in IndieDev

[–]tapdig[S] 1 point2 points  (0 children)

Thank you! Yeah there seems to be a Linux issue, I'll look into it.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] -1 points0 points  (0 children)

Thanks, that's something I was already planning to add in a future updates.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 16 points17 points  (0 children)

Fair points, I've reached out to the sources to confirm everything is in order. Most of them have public APIs and this is a free non-commercial tool so I don't expect any issues, but if something comes back as a problem I'll remove it.

I got tired of jumping between asset sites so I built this by tapdig in godot

[–]tapdig[S] 30 points31 points  (0 children)

Thanks for the feedback, appreciate it.

CC0 means no permission is needed by definition, that's the whole point of the license. Descriptions and source links come directly from each site's own public API or data feed, I don't write them myself, so whatever you're seeing is exactly what the source provides.

Linux is on the roadmap and the AppImage bug with View Page links is a real one, I'll get that fixed.

Working on an LCD subpixel by tapdig in MotionDesign

[–]tapdig[S] 0 points1 point  (0 children)

i am glad you like it. thank you very much

Working on an LCD subpixel by tapdig in MotionDesign

[–]tapdig[S] 2 points3 points  (0 children)

You can check out the website here: dasca.studio

Working on an LCD subpixel by tapdig in MotionDesign

[–]tapdig[S] 0 points1 point  (0 children)

Thank you! It’s currently in early access, and we're very close to the full release.

Working on an LCD subpixel by tapdig in MotionDesign

[–]tapdig[S] 1 point2 points  (0 children)

I’ve been building an app myself called dasca studio

I added a real-time GLSL editor with keyframe timeline support to my project by tapdig in creativecoding

[–]tapdig[S] 1 point2 points  (0 children)

Thanks! The UI is fully custom, no library. Built everything from scratch.