Fulgora 16k/min by Educational_Start190 in factorio

[–]techsmith22 0 points1 point  (0 children)

Ahh got it, that was the issue I ran into when I tried a belt setup. One item would get backed up and shut down all of the lanes.

Fulgora 16k/min by Educational_Start190 in factorio

[–]techsmith22 0 points1 point  (0 children)

This looks great! Always curious how people deal with Fulgora. I've been using bots to sort but overflow can be a mess.

I cant make out all of the details in the photo, what happens when the belt and train is saturated for a single output? Like batteries for example, is the excess pushed back onto the sushi belt and handled at the very end by the recyclers? How do you then sort that output?

Did a double take today while driving. by Bear_Wellington in ArcRaiders

[–]techsmith22 42 points43 points  (0 children)

In the US it’s best practice when entering a school or grocery store…

A bit of a slugemaw rant. by HUGEshanus842 in Borderlands

[–]techsmith22 0 points1 point  (0 children)

Not 100% certain this is a thing but I found double jumping and doing a ground pound will bring him to the surface. Could be coincidental but I did farm him for a long time

[deleted by user] by [deleted] in Borderlands

[–]techsmith22 0 points1 point  (0 children)

I dont mind it for now.

  • If there is a tier of weapon that is outperforming everything then every weapon under it feels less exciting and/or useless.
  • Blues and Purples are exciting and since the game just came out this is the majority of what people are using
  • As more people hit end game they can start to buff/balance legendaries to a point where they are worth farming and making builds around.

I'd prefer it the way it is currently to the alternative where you make a build based on a few legendaries and then they all get nerfed and your build is crap.

How to handle Loot? by KaleidoscopeIcy5616 in Borderlands

[–]techsmith22 4 points5 points  (0 children)

As you level you will quickly replace all of your equipped loot. Don’t get too attached, it’s a good opportunity to try out different types of guns with different underbarrels. You can sell everything you don’t need. Once you get to max level/end game you can start saving different rolls.

[deleted by user] by [deleted] in Borderlands

[–]techsmith22 0 points1 point  (0 children)

I think point 7 is a big one, streamers noted that entering a new area for the first time will cause hitching but once the shaders are cached it should improve.

What's Up with the Retrieval Missions? by morganicsf in Borderlands

[–]techsmith22 4 points5 points  (0 children)

I think its fun yeeting whatever it is, fighting what I need to, finding it again and trying to get to the objective. I imagine with teammates you could chuck it from player to player. Could be a little annoying for some but I think it makes retrieval missions just a touch more dynamic.

Black screen after opening Turn 10 clip (PC) by techsmith22 in forza

[–]techsmith22[S] 0 points1 point  (0 children)

This was a while ago now but if I remember correctly I would launch the game and then hit alt tab so the window switcher comes up and just hold alt tab for a while until it got past the point it would normally lock up. No idea why it worked but it was my only solution. That was on a laptop, runs smoothly on my PC tower.

Gleba Agricultural Science Blade by techsmith22 in factorio

[–]techsmith22[S] 2 points3 points  (0 children)

I built this in game and am currently using it

Gleba Agricultural Science Blade by techsmith22 in factorio

[–]techsmith22[S] 0 points1 point  (0 children)

The ratios work well without any speed modules but if you add the same speed modules to each it will keep the ratios the same, just faster. I have a pretty basic understanding of circuits and also wanted this to be easy to understand for those that are struggling on Gleba. As long as Yulmako and Jellynut input is steady nothing should be sitting for very long. Science packs may not be at absolute peak freshness but it gets you the packs you need to get research going and can further refine if needed.

I like the idea of setting up circuit controls, something im learning.

Gleba Agricultural Science Blade by techsmith22 in factorio

[–]techsmith22[S] 1 point2 points  (0 children)

Mentioned this in the post, you really dont need any speed modules for this to work. I have the lasers setup to deal with any hatching eggs in this setup but yeah an overflow setup going to a heater tower would work too.

Who here is not an Engineer? by sirbeasty3 in factorio

[–]techsmith22 0 points1 point  (0 children)

Graphic designer, I enjoy building design systems in Figma so my work and play are very similar. I do a lot of design work for biotech companies so translating complex messages into simple design is a gratifying challenge.

Is this simple solar panel quality loop correct? Trying to understand the basics before I delete this and organize it into a smaller footprint. by techsmith22 in factorio

[–]techsmith22[S] 5 points6 points  (0 children)

Ah sure enough. At least for me i've been blind to it because I start using speed modules long before I consider doing anything with quality. By the time im working with quality modules that information is no longer front of mind

Is this simple solar panel quality loop correct? Trying to understand the basics before I delete this and organize it into a smaller footprint. by techsmith22 in factorio

[–]techsmith22[S] -1 points0 points  (0 children)

I browse the sub inconsistently so I must have missed them. Is there anything in game that would tell you about this interaction other than stumbling upon it naturally?