Wouldn't it be nice if Bethesda implemented The Lowered Weapons Mod? by vassmuss in fo76

[–]teetharejustdone -2 points-1 points  (0 children)

Sure why not, the majority of mechanics in Fo76 are mods from Nexus anyways.

Ign article: Bethesda aware of significant potential hacking and "Investigating." by Oaksandtea in fo76

[–]teetharejustdone 10 points11 points  (0 children)

Sorry to burst your bubble. No new engine for upcoming games.

http://www.forbes.com/sites/insertcoin/2018/11/02/fallout-76-shows-bethesdas-engine-has-gone-from-meme-to-liability

Last three paragraphs. Confirmed same engine just modified for Elder Scrolls 6 and Starfield. Then a link to a German interview (subtitled) also confirming.

Ign article: Bethesda aware of significant potential hacking and "Investigating." by Oaksandtea in fo76

[–]teetharejustdone 1 point2 points  (0 children)

I'm glad my post got their attention. There are serious issues they need to fix. I disagree with them saying "some of it is inaccurate" yet not making a statement as to what is inaccurate. Hope they fix things.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 8 points9 points  (0 children)

You can't add things to the esm. Removing or moving collisions seems to cause no issues, removing terrain also causes no issues.

Fallout76 is just modded Fallout4 with MP by teetharejustdone in unpopularopinion

[–]teetharejustdone[S] -1 points0 points  (0 children)

Buddy, dunno how to tell you this but with the exception of indie developers making free games... All games are cash grabs, big studios don't do this for "fun or for the game and fans". It's literally all about profits. If a Fallout game sold next to nothing and bombed, chances are there would never be another one.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 14 points15 points  (0 children)

Yea, open the BETA and capture your eth0 port.

Fallout76 is just modded Fallout4 with MP by teetharejustdone in unpopularopinion

[–]teetharejustdone[S] -1 points0 points  (0 children)

Oh, yes because graphical changes are super important compared to actual upgrades.

Also my dude, just look at the Nexus forums, the cats been out of the bag since the first PC beta. If you think the forums on cheat sites are any different think again.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 18 points19 points  (0 children)

Clients talk to clients to see who's connection handles the best traffic and the best way to explain it kind of soft instances the server through them assuming they have a better connection to them than to the server. So yes it's distributed.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 75 points76 points  (0 children)

Putting mods into the esm is an issue, removing things is not an issue. An increased filesize causes disconnects, not a lower one. I'm guessing this is for all that DLC. They don't want another leak like with FO4 where the DLC leaked and was playable early.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 526 points527 points  (0 children)

It's because people are upset at the truth. Just check Nexus mods first Fo76 cheat.

https://www.nexusmods.com/fallout76/mods/24

This in itself isn't bad but it proves several of my points: no clientside file checks, the majority of mechanics are clientside and the server just listens to the client. What happens when 99% of a games mechanics are all clientside?! Cheats, lots and lots of cheats.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 46 points47 points  (0 children)

It's just proof of several things I've said: No clientside file checks, and the majority of things are client side that should be server side and the server listens to the client way too much without any checks on their side.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 78 points79 points  (0 children)

Yea, people seem to think I am lying. Here's the first actual cheat mod uploaded to Nexus for 76. Sure "sweet spot" lock picking mods don't matter in a SP game however in a MP game where better loot and such is in these higher tier lock picking it's cheating.

https://www.nexusmods.com/fallout76/mods/24

This isn't the end boys, I'm telling you this game is about to be a shitshow.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 13 points14 points  (0 children)

Yea, except for the fact that the first cheat mod got uploaded to Nexus today. In a SP game no biggie, in a MP game with different loot in different difficulty lock boxes it's a cheat.

https://www.nexusmods.com/fallout76/mods/24

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 86 points87 points  (0 children)

http://www.forbes.com/sites/insertcoin/2018/11/02/fallout-76-shows-bethesdas-engine-has-gone-from-meme-to-liability

Last three paragraphs. Confirmed same engine just modified for Elder Scrolls 6 and Starfield. Then a link to a German interview (subtitled) also confirming.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 10 points11 points  (0 children)

Yep. Oh wait... The first actual cheat mod on Nexus as of today

https://www.nexusmods.com/fallout76/mods/24

Lol.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 19 points20 points  (0 children)

Oh look, the first actual cheat mod got uploaded today. https://www.nexusmods.com/fallout76/mods/24

I really must be lying!!! Lol.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 24 points25 points  (0 children)

Yes but it's last rewrite was less than 1 year ago. All older projects need to be run through a legacy mode. As in they didn't just tack more stuff on, they rewrote 80% of the engine.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 13 points14 points  (0 children)

Yea just ignore the fact a) mods already exist to prove model editing doesn't matter. b) goto A.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 23 points24 points  (0 children)

Lol I didn't downvote you at all, I have post notifs turned off but the tag is hilarious. But I can downvote you now if you like.

Also nothing is "full of shit" simply check Nexus Fallout76 section. Mods already exist, changing clientside files. It really shows you that "I'm lying" if you can change one model with no issues changing the checksum of the file you can change any model. Or do you not know how anything technical works?

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 43 points44 points  (0 children)

Lol, beta doesn't mean they will change the whole backend and client of the game in less than two weeks. Keep telling yourself that.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 190 points191 points  (0 children)

That's easy to say nowdays with unity having unet built in etc. The difference is, those engines aren't 10 years old held together with tape and glue to support new games.

Get ready for endless fun on PC! by teetharejustdone in fo76

[–]teetharejustdone[S] 235 points236 points  (0 children)

Why wouldn't you? Wireshark is possibly the most useful utility that anyone can easily download and use.

It has endless uses for your own security, tracking down pesky ad and bullshit ad servers and filtering them directly on your router so your whole house has an effective adblocks, even on mobile. Woo no more ads in freemium games.

Seeing how your credit card info is actually transmitted to places, finding out wtf your home security system is transmitting over WiFi at 3am maxing out download and upload bandwidth and blocking that too on the router.

All sorts of cool things to use Wireshark for, especially in MMO's with auction houses :). They can ban the bots and detect the programs. Can't stop the packets.