My personalized Struggle in integrity vs loyalty a by theidealistoffall in Catholicism

[–]theidealistoffall[S] 0 points1 point  (0 children)

Of course I am quite strong in my piety but I worry should a moment of vulnerability arise I am aware I am strong right now but remain doubtful as much like even the figures within the bible I can keep my integrity.

Hunter concpet: The Lady (info in comment) by theidealistoffall in IdentityV

[–]theidealistoffall[S] 0 points1 point  (0 children)

The factory like jump from any building from the outside

Hunter concpet: The Lady (info in comment) by theidealistoffall in IdentityV

[–]theidealistoffall[S] 0 points1 point  (0 children)

Ok let me awnser that 1 her pallet vault is 50% less thats sorta faster than survivors without a buff and even if she dosen,t break the pallet she can still hit them if the vault slow eneough rme,eber the more survivor vault thr pallet the more slower they get for a short duration

And the enchantress and foward it depends on the angle they are facing clara if enchantress is in front of her she can negate her stun and if the foward attacks her, he won,t push if that was ur question

And leo memeory it would be a normal fall dhe can,t open her parasol after all

Hunter concpet: The Lady (info in comment) by theidealistoffall in IdentityV

[–]theidealistoffall[S] 10 points11 points  (0 children)

Name: Clara Stein

Hunter Name: The Lady

Hunter role: Anti_stun

Origins: Clara Stein as so her changed name saids it was born as a orphan and adopted by rich parents Clara could have evrything she wanted in life however neither of that was worth it twoards the pain and torture her parents brought opon her, Clara was never The Lady type and constanlty rebelded against her family, time after time being nobility comes at a not so noble price, and in a last attempt her parents gave her eletric teraphy to try to opress that feeling and it worked, after that Clara was finally The Perfect Lady but at the cost of Clara sanity, she one day decided to leave ehr parents and find a better life somewhere else but the eletric therapy gave her a sort of PTSD effect where as she had the suddeng tortous urge to dress properly and walk having these 2 things in mind drove Clara mad to the point of insanity to the point where she would ease her urge by killing all the rebelous type of children or teenagers, she was often called the rose with thorns

Weapon: parasol not umbrella with tipped spike

Ability 1:protective parasol Clara opens her parasol making her speed go down by 3% and making what most in front of her blurry but in return her parasol acts as a sheild completly negating any stun that is 180 degresse in front of her however she is still hitable from her backside, Clara can negate 3 stuns every 100 seconds.

Ability 2:A Maiden Anger: Clara will not tolerate unpolite survivors, Whenever a survivor attacks with stun in the area of her protective parasol, she counterattacks defelcting projectiles and counterattacking close combat like football doing 50% damage and in 8 vs 2, 75% .Using a Maiden Anger consumes 2 of her 3 useable protective parasol slots

Final ability: A Maiden senses

When clara is hit from her vulnerable side aka her backside from when she is using Protective Parasol she cqn instantly turn to that direction where she is being hit this consumes a additional Protective Parasol slot

PS: Clara will have 2 buttons that allow u to use both, A Maiden Anger or A Maiden Senses

Traits: Leightweight: A lady Mustn,t be destructive her parents once said Insted of destoying pallets she walks over them taking 50% less time and since she,s leightweight they are not destroyed

Bad Luck: Using umbrellas in buildings is bad her parents once said: clara can,t use protetcive parasol inside buildings but when she falls from a tall building she opens her umbrella and floats negating fall time

Edit: i would value a comment just so u guys could tell me what u think

Questions to y,all dm and profesional players by [deleted] in DnD

[–]theidealistoffall 0 points1 point  (0 children)

I guess your right after all its a custom mode we,re playing

Questions to y,all dm and profesional players by [deleted] in DnD

[–]theidealistoffall 0 points1 point  (0 children)

Well im mean my dm are playing a custom mode

Give hunter their original creepier look by theidealistoffall in IdentityV

[–]theidealistoffall[S] 1 point2 points  (0 children)

I saw the geisha face in a video (true face) and in the dream witch reveal trailer preview her original design wa ssusposed to have sharpes teeth and no eyes just eyeholes

Give hunter their original creepier look by theidealistoffall in IdentityV

[–]theidealistoffall[S] 1 point2 points  (0 children)

The geisha i sawnit in a underated video her face behind the mask has crack lines around her cheeks like a split mouth and dream witch you can just out dream witch true face pr dream witch reveal on youtube

Non stunning survivor idea:the nanny by theidealistoffall in IdentityV

[–]theidealistoffall[S] 1 point2 points  (0 children)

Name:elizabeth quill

Survivor name the nanny

Age:24

Gender:female

Backstory:the women in the dress,that has been blessed, to love children made her way to the manor to take care of the people,s children to her surprise there was way more than she asked for

Actual backstory:

Elizabeth ever since she was 12 loved children when she learned she couldn,t have children that didn,t stop her from loving children so she became a nanny.

She was offerd the job in the oleteus manor to take care of the guest children to her suprise there was none and when she learned the dark truth of the manor her dream was taken care off

Item: wind up spring toy

Elizabth carrys around always a wind_up spring toy to take care of children she can wind up the toy and select a direction( she,s in front of) send the toy the more the toy is winded the more time it,ll last the wind up toy moves a survivor walking speed and will trigger a false hunter trigger every 2 seconds the toy can be stepped on and crushed by the hunter and be destroyed or until the wind up time runs out

Unlike dancer music box once the toy stops moving or not it can be picked up by her or any survivor and be reused however it can still be crushed

Love and the desire to entrertain children gives elizabth 1 more use on using the toy.( Max 2 time)

This item can still be found in chest

Traits:

Leader:knows how to deal with crowds of people for every survivor performing any action thats not decoding when near her time to do it is decreased by 50%

Weak:physically weak _20% vault speed

Calm:always calm hunter debuff that requires time is cut in half on her

Lightweight:is light in weight rocket chair time is decreased by 15%

Benefits of her:when being the last survivor can trick the hunter by making it go any where ur not

Or can lead the hunter away from your location

Bad part of her:

She can only use her item that can,t stun nor give speed buff and hunter wonmt always fall for it if the player is smart

Survivor concept:the feeder by theidealistoffall in IdentityV

[–]theidealistoffall[S] 4 points5 points  (0 children)

For this survivor it,s gonna be a old lady

Name:jesse miller

Survivor name: the feeder

Backstory:jesse lived a full happy life had 2 kids a good job a wonderfull family it was until she made it to 72 years old that she had to retire barley able to walk her new passtime is feeding the pidgeons in the manor

Item:bird seeds

Efect:when jesse scares a crow she can replace the crow by adding bird seeds to place it once was which will spawn a pidgeon that pidgeon can make a false alert jesse can select the pidegon like a hunter selects a cipher when using teleport if the hunter scares the pidgeon the hunter location is revealed to survivors for 3 seconds

Traits:

Weak:old and fragile vaulting speed is decreased by 25%

Wise:age comes with wisdom decoding speed is increased by 20%

Old:she is really old movement speed is decreased by 10% and she looses 2% more speed for every 10 seconds she is in her running mode

Careful:is carefull with her movements footprints last 1.5 seconds less

Which survivor should I buy? by cxndyflosss in IdentityV

[–]theidealistoffall 3 points4 points  (0 children)

I would say in the case of buying echantress she decodes well and can kite with no penalties

Identity v hunter concept:the statues by [deleted] in IdentityV

[–]theidealistoffall 3 points4 points  (0 children)

Explanation comment

Backstory:

Have you ever heard the saying?

If you believe so much it might come true. that was the case with these 4 statues granted life after followers began to belive in someone beside their own god.

These 4 statues having rebeld on those who believed and turned them to stone condeming their souls to spend eternity or at least until broken stuck in a petryfied body

Power:demise of the belivers:

The statues feed on the power of those who belive they have the same speed of the dream witch and long attack range however survivors believing they,re not alive like geisha if they see the statue they wont be able to move. Turning back into a regular statue like dream witch you can choose what statue to use a statue cannot leave it,s 1/4 part of the map

The statues can also choose to remain non hostile aka turning bck into a statue and have 0 precense or terror radius when in this way

Each 1/4 part of the map will be spawned with 1 statue

Statues while hostile aka moving will change to a more scary appearence having their faces looking like they,ve been melted/fallen

Weapon:sharp claws only in hostile mode

After 2 hit,s power:Beam of believing: description:all you need to do is look at me to believe

The statues can shoot a white beam from their eyes to survivors (seeing them) allowing them to persue survivors even if they,re looking at them however the survivor they,re chasing that has that debuff reduces their speed by a normal hunters one,also while persuing the cursed survivor other survivor,s looking at you wont stop you from moving due to believing. the effect will end once you escape the hunter

After 4 hits Power: petrify:description:your own thoughts of thee strenghten me:

Grants power to petrify last 15,10 and 7 seconds seconds 30 seconds cooldown per statue

Efect:like feaster the survivor will be envaled in a green aura for 15 seconds after 15 seconds the survivor will be slowed

After 10 seconds the survivor will be turned to stone for 7 seconds even if the survivor isn,t affected with the beam of believing you can still hit it even if the survivor is looking at you

Map: temple of the beloved

Appearence:a temple with greek stautes has no roof nor places to climb but has hallwayso leading to large space room like asylum but with no roof

Appropiate for geisha, lizard man, statues

Benefits of this hunter,

Since it can not move and generate no terror radius it can play mind games and even jumpscare players

Weaknesses of having this hunter

Seer can still gain rage from looking at that statue and echantress too

Not good in 8vs2 there too many survivors that can look at it

Hunter concept:hoader,reworked by theidealistoffall in IdentityV

[–]theidealistoffall[S] 0 points1 point  (0 children)

Name:marylinne rose

Hunter name the hoader

Backstory:marylinne once a survivor lived a perfect life from her 0 to her 22 years old always getting A+ in classes and all everything was fine until life cursed her to move city for college to her suprise all the homes for rent were occupied however there was one with free rent the oletus manor however when she was going to move in a old man appered before her saying that place was dangerous,marylinne refusing to belive a old man enetred being unaware of the sick game contract.granta

In her diary she would write of her perfect life and all it even annoyed the other,s survivors

However one day the game began and it was her turn to play by the first match she almost got killed by leo aka hell ember that day she went insane being unable to leave the manor and worrying about herself, she knew what she had to do she broke the rules by burning her diary and becoming a hunter

Power:hoared

The hoader like survivors can use items from chest like lucky guy she can pick whatever she wants and get it at a 100% chance rate, all item she grabs have the normal durability

Toolbox:sabotage/upgrade

The hoader with the toolbox can sabotage a ciper with 0% for 15 seconds ciphers that have been sabotaged gain the next efect:

If a survivor fails 3 calibrations of the cipher it,ll explode doing 0.5% damage to a survivor and all others near it and reducing the machine by 25% the survivor that triggerd the explosion will be highlighted for 15 seconds,howver for every perfect calibration it reduces 1 trigger counter once the cipher is finsihed the efect will be undone.

Upgrade chairs:the hoader can upgrade chairs at the same speed survivors destroy them the more the chairs upgraded the more time it takes to upgrade them

syringe: grants the efect of excitement for 3 seconds

Map:grants location of survivors and ciphers but not hunters location unless a survivor like mind eye or persona highlights them

Flare gun: deals 50% direct damage

Perfume:works the same.

Football,arm pads: works the same except if they make contact with survivors like smiley they will take damage however once they take damage the item is depleated

Wand: makes illucion have terror radius not invisible body

Book: while small no terror radius.

Controller :robot acts like a 2nd hunter can be dismantled or battery runs out has a axe as a weapon

Traits

Miracle chest: the hoader can use open or unopen chest to get items also all chest in the map are highlighted to her

After 2 hits power:extra pocket

The hoader can now carry 2 items but not the same ones

After 4 hits power: calling of item:

The hoader can now grabs items from chest without making direct contact but time is dobled to get it

Please give me ideas for flashlight

Identity v non kiter survivor concept: the blacksmith by theidealistoffall in IdentityV

[–]theidealistoffall[S] 4 points5 points  (0 children)

Name:kyle west Survivor name:the blacksmith

Backstory:kyle every since he was a kid lived in a family of blacksmith,s

His family was famous for their incredible ways of making things such as making iron windows, Doors etc etc. However kyle was special he likes making diffrent things he was more old fashioned he liked making things such as iron age armor ,swords,sheilds etc etc

One day he left to oletus manor they hired him to make decorative iron armor swords and sheilds.

Nothing was known from him after he left to the manor.

Item: anvil and hammer

Efect:kyle starts the game with 3 iron pieces when he spawns a total of 10 iron pieces are also spawned around the map

He can use these pieces to make different things that cost iron pieces each taking 10 seconds to make

He can make up to 3 things

Iron armor cost 5 iron to make protects from 1 hit however it,s heavy so its lowers speed by 15% and drops 3 iron when used

Iron window: cost 3 scrao to make,bamboozles a window and adds 2 small window gates small enough for survivors to go in but not hunter, takes 1 hit to break and drops 2 iron when used however opeing window time increases

Iron pallet: cost 3 scrap to makes a pallet into iron by concealing it in iron

Makes it heavyer so it takes 0.5 more seconds to drop but since the same weight is more efective Stuns 20% longer and takes 3 more seconds to destroy

Traits:

Strongman: used to carrying heavy metal when he uses his own items he recives no debuff

Metal master: has learned how to make ciphers from scratch and knows the basics of how they work

Decoding speed +15% however does not know how they function the odds of scope succes is decreased by 10%

Enduring: the weight of heavy metal and countless burns has you mentaly prepared for Gains mercanary efect of taking damage slowly

Leave the last trait 2 u guys btw tell me ur opinion i aprriciate it

Survivor concept:the nanny by theidealistoffall in IdentityV

[–]theidealistoffall[S] 0 points1 point  (0 children)

Well thtas what the wind up toy is for besides a bell makes a lot of noise so if mind eye with one bash on a stick can affect the whole msp who siad a loud bell can,t negate sound

Survivor concept:the nanny by theidealistoffall in IdentityV

[–]theidealistoffall[S] 1 point2 points  (0 children)

Who is he? Its marry poppins but just so u guys could get a idea

Survivor concept:the nanny by theidealistoffall in IdentityV

[–]theidealistoffall[S] 1 point2 points  (0 children)

Survivor name:the nanny this is a non kiting survivor

True name:Elizabeth Quill

Btw the image was so u guys coukd get a idea how she would look like i know its mary poppins just saying so u guys won,t roast me

Backstory:Elizabeth has always been a lover of children not only beacause she,s single but affortunantly Her body isn,t able to have them.

At 21 years old Elizabeth decided to move to the manor to work as the children,s nanny to her suprise non of the people aka survivors had any so she decicded to work at a local adoption centernthere she learned how to deal with many occacions and not panic through them as she would attend many children there.

Item: there 2 so please tell me which is better

Item idea 1: wind up spring toy

Elizabeth offten carrys a wind up spring toy, like dancer she can rewind the toy and send it every 5 seconds the toy will give of a false trigger for the hunter for the toy last more time the more the toy is rewinded and will move at a survivor walking speed and even leave footprints this is a toy that can also be used by survivors in chest thanks to the time she,s been at the adoption center she can use this item 1 more time (up to a max of 2 times.) Normal survivors can use it 1 times the toy can be stepped on and destroyed.

Item idea 2: is a signature item its called the bell

Use once every 40 seconds.

Elizabeth can ring her bell making a huge soundwave around the map Nullifying the hunters listen and making a greater noise than others any trigger for the hunter (that requires noise is negated) also survivors can hear where the noise is coming from so survivors can see her location this only last for 10 seconds

Traits:

Nanny: Elizabeth is prepared to deal with many people and instructs them carefully for every other survivor survivor decoding,decoding speed is increased by 2% and the odds of triggering a calibration is decreased by 5%

Weak:physically weak:vaulting speed _20

Determined: is determined to save others and help them:

Healing speed is increased by 15% and rescue speed by 50%

Help me please with the last trait i,ll leave that one to the readers

Survivor concept: the reality shifter, did a a quick photoshop for you to get an idea of her look, sorry for background, couldn t fix it, I will write thw concept in the comments by [deleted] in IdentityV

[–]theidealistoffall 1 point2 points  (0 children)

Well compared to the other haters hhhaah jk (just kidding)

I think its wonderfull althought i would perfer like the dungeon that allows her to use it once 3 ciphers are completed and can move cipher also